Raw model (for completeness)
{
"meta": {
"id": "3aab054d-4912-428b-bba0-3f2a9020bd51",
"sha1": "e919630c24d6eeba4af1dac2333365af77b63156",
"sha256": "10335b0d17c09be8b343551bfb8fefb2bb1f33154b2f78b78408c84ffba36b5f",
"title": "The Death Chamber (Doom 2)",
"authors": [
"Bryan Murphy"
],
"filenames": [
"chamber.wad",
"chamber.zip"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-04 20:14:07",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "The Death Chamber (Doom 2)",
"description": "Just another Cheesy death match level, but fun and interesting none-the less. Makes a great filler for those mult- iple level wads.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP02": "MAP02.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-04 20:14:07",
"file": {
"type": "PWAD",
"size": 18944,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/e919630c24d6eeba4af1dac2333365af77b63156/e919630c24d6eeba4af1dac2333365af77b63156.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP02"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
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]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : The Death Chamber (Doom 2)\nFilename : CHAMBER.WAD\nAuthor : Bryan Murphy\nEmail Address : bf461@cleveland.freenet.edu\nMisc. Author Info : Hates Cheese\nOther PWADS by Author : DEMON.WAD (Doom 2)\nDescription : Just another Cheesy death match level,\n but fun and interesting none-the less.\n Makes a great filler for those mult-\n iple level wads.\n\nAdditional Credits to : Z for egging me on. Authors of\n Doom Map Editor and Doom Construction\n Kit.\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map 01\nSingle Player : Yes (But ridiculously easy)\nCooperative 2-4 Player : Yes (Sure, but can't do much)\nDeathmatch 2-4 Player : Yes (Now we're having fun!)\nDifficulty Settings : No (Too easy for anything but deathmatch)\nNew Sounds : No\nNew Graphics : No\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : Doom Map Edit v4.0 Beta\n Doom Construction Kit v2.0\n\nKnown Bugs : None\n\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional levels.\nJust give me credit somewhere!\n\nYou MAY distribute this WAD, as long as I get credit and/or you\nincluded CHAMBER.TXT with the file and distribute it unchanged.\n\n* Running this WAD *\n\n All participating players must have a registered copy of DOOM II\nand a copy of CHAMBER.WAD. Use the -FILE parameter with -WARP 01\nat the command line.\n\n* About CHAMBER.WAD *\n\n All I wanted was a deathmatch level with a lot of turns that\nyou could only use a shotgun on. So I made it. There are no\nplaces to hide (unless you want to wait 5 minutes for the lift\nto the exit to come down). This will make a great addition to\nany Deathmatcher's collection. Their is an exit, but it's such\na pain waiting for the lift to lower that nobody will exit till\nthe others agree that it's time.\n\n* Where to get this WAD *\n\nFTP sites:\n ftp.cdrom.com"
}
]
},
"maps": [
{
"map": "MAP02",
"title": "MAP02",
"format": "doom",
"stats": {
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"linedefs": 201,
"sidedefs": 226,
"vertices": 223,
"sectors": 11,
"segs": 261,
"ssectors": 106,
"nodes": 105,
"textures": {
"FLAT5_1": 1,
"SW1BLUE": 1,
"WOOD1": 10,
"FLAT14": 16,
"SUPPORT3": 1,
"COMPBLUE": 49,
"METAL2": 189,
"FLAT5_2": 5
}
},
"monsters": {
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"by_type": {
"chaingun_guy": 2
},
"by_category": {
"boss": 0,
"hitscanner": 2,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 12,
"by_type": {
"shell_box": 8,
"shotgun": 4
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 8
},
"weapons_present": [
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]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 2,
"hmp_monsters": 2,
"htr_monsters": 2,
"uv_items": 12,
"hmp_items": 12,
"htr_items": 12
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/e919630c24d6eeba4af1dac2333365af77b63156/MAP02/images/0.webp",
"type": null
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"type": "pano"
}
],
"analysis": {
"title": "The Death Chamber",
"description": "A compact, turn-heavy tech/industrial arena built primarily for deathmatch, with metal and computer-panel textures and very little in the way of single-player progression. Combat is minimal in co-op/single-player (only a couple of hitscanners) and the map is stocked almost entirely with shotguns and shell boxes. For a typical UV run it’s extremely easy and quick, with straightforward flow and no keys, teleports, or secrets.",
"tags": [
"ammo_plentiful",
"deathmatch",
"doom2",
"easy",
"hitscanner_light",
"industrial",
"linear",
"short",
"shotgun_start",
"small",
"techbase",
"vanilla_compatible"
]
}
}
]
}