Raw model (for completeness)
{
"meta": {
"id": "3a7d7c31-bdc3-45bc-a431-deba119018f3",
"sha1": "ad298b5a6a8faa96c3bf9477e36f189c68398347",
"sha256": "4e9a787056d36be126719fcb4640ffc45ecc9265ba85cbc8ace21c038945ad5b",
"title": "Hit 'Em Hard!",
"filenames": [
"hit'em!.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-03 17:48:04",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Hit 'Em Hard!",
"description": "Ok, so you thought that by beating the Cyber Demon and the Spider Demon you would be all done with those two for a couple billion years--until-you stumbled into another building full of every kind of creature (Not to mention a couple more bosses on the side).",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP02": "MAP02.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-03 17:48:04",
"file": {
"type": "PWAD",
"size": 111808,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/ad298b5a6a8faa96c3bf9477e36f189c68398347/ad298b5a6a8faa96c3bf9477e36f189c68398347.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP02"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 14,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nTitle : Hit 'Em Hard!\nDate Finished : 8-3-95 (revision 8-13-95)\nAuthor : Joel Yarger (HvyMtl 665)(Clutch 51)\nEmail Address : nbxp63b@Prodigy.com\nOther Files By Author : First.wad--My first\nMisc. Author Info : Well...I was born on the Shores Of Hell where I\n soon found myself Knee Deep In The Dead. Now my\n hometown is a raging Inferno of unearthly people\n and it feels like Hell On Earth.\n\nDescription : Ok, so you thought that by beating the Cyber Demon\n and the Spider Demon you would be all done with\n those two for a couple billion years--until-you\n stumbled into another building full of every kind\n of creature (Not to mention a couple more bosses\n on the side).\n\nAdditional Credits to : ID Software, The makers of DEEP.\n===========================================================================\n\n(Choose One)\nNew level WAD : Yes\nSound PWAD Only : No\nMusic PWAD Only : No\nGraphic Addon Only : No\nDehack Patch Only : No\n.LMP Only : No\nOther : No\nRequired To Have In Dir : DOOM II\n\nMap # : Map 02\nEpisode and Level # : N/A\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Yes\nNew Sounds : Yes (Plasma Gun)\nNew Music : Yes\nNew Graphics : No\nDemos Replaced : None\n\nBase : New level from scratch\nBuild Time : 30+ hours or so.(Accidentally erased my whole doom\n directory once) :(\nEditor(s) used : DEEP v7.30 registered\nKnown Bugs : none at this time\nMay Not Run With... : Doom 1 (unless converted)\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:possibly ftp.cdrom.com (If I get around to it)\n\nBBS sites: The City Lights, International Gaming, Enterprize,\nWizard Works <--(the makers of D!ZONE 1 and 2 hail there),Cyber City\n\nOther:AOL\n\u001a"
}
]
},
"maps": [
{
"map": "MAP02",
"title": "MAP02",
"format": "doom",
"stats": {
"things": 367,
"linedefs": 448,
"sidedefs": 600,
"vertices": 401,
"sectors": 203,
"segs": 647,
"ssectors": 207,
"nodes": 206,
"textures": {
"BSTONE3": 4,
"TLITE6_5": 19,
"SHAWN1": 1,
"SPCDOOR4": 1,
"GATE4": 2,
"BRICK11": 16,
"FWATER1": 49,
"STEP3": 2,
"FIREBLU1": 6,
"SHAWN2": 1,
"BRICK5": 8,
"SW1SKIN": 1,
"BIGDOOR7": 2,
"METAL2": 27,
"CEIL3_4": 5,
"STEPTOP": 4,
"DOORRED": 2,
"BRICK6": 16,
"NUKAGE1": 4,
"MARBGRAY": 7,
"STUCCO3": 4,
"SFLR6_1": 8,
"FLAT5": 88,
"METAL3": 1,
"DOOR1": 2,
"FLOOR4_1": 6,
"FLAT9": 16,
"MODWALL3": 14,
"MFLR8_2": 1,
"STEP2": 52,
"SW1MOD1": 1,
"FLOOR6_2": 9,
"F_SKY1": 31,
"SPCDOOR3": 2,
"SW1STON6": 1,
"BRICK1": 2,
"SW1WDMET": 2,
"CEIL3_3": 3,
"GATE2": 1,
"STONE3": 3,
"BROWN1": 8,
"MFLR8_3": 3,
"GATE3": 4,
"FLOOR4_8": 3,
"BRICK9": 44,
"FLOOR5_4": 29,
"FLAT20": 43,
"BRONZE4": 4,
"GATE1": 1,
"SW1WOOD": 1,
"TLITE6_1": 1,
"MARBFAC4": 1,
"MARBLE2": 2,
"SW1BRN2": 2,
"DOORTRAK": 58,
"TEKLITE": 4,
"FLAT5_6": 9,
"SW1HOT": 1,
"EXITSTON": 8,
"FLAT5_7": 8,
"BIGDOOR2": 12,
"STONE2": 2,
"SKINMET2": 4,
"RROCK04": 10,
"FLOOR6_1": 1,
"MARBLE1": 47,
"SW1STON1": 1,
"ASHWALL2": 6,
"FLAT1_3": 19,
"BROWNGRN": 74,
"FLOOR0_2": 3,
"TLITE6_6": 1,
"RROCK11": 3,
"SW1LION": 1,
"GRNLITE1": 1,
"FIREWALA": 9,
"FLOOR1_7": 4,
"BLOOD1": 14,
"EXITSIGN": 2,
"FLAT14": 7
}
},
"monsters": {
"total": 146,
"by_type": {
"arachnotron": 3,
"archvile": 2,
"baron": 2,
"cacodemon": 10,
"chaingun_guy": 2,
"cyberdemon": 1,
"demon": 4,
"hell_knight": 4,
"imp": 19,
"lost_soul": 40,
"mancubus": 3,
"pain_elemental": 3,
"revenant": 2,
"shotgun_guy": 5,
"spectre": 6,
"spider_mastermind": 1,
"zombieman": 39
},
"by_category": {
"boss": 2,
"hitscanner": 46,
"melee": 10,
"projectile": 88
}
},
"items": {
"total": 168,
"by_type": {
"ammo_box": 6,
"ammo_clip": 4,
"armor_bonus": 23,
"backpack": 2,
"bfg9000": 5,
"blue_armor": 1,
"cell": 12,
"cell_pack": 7,
"chaingun": 3,
"chainsaw": 1,
"green_armor": 1,
"health_bonus": 20,
"invulnerability": 3,
"medikit": 26,
"megasphere": 1,
"plasma_rifle": 5,
"radiation_suit": 2,
"rocket": 7,
"rocket_box": 12,
"rocket_launcher": 6,
"shell_box": 5,
"shells": 5,
"shotgun": 1,
"soulsphere": 1,
"stimpack": 7,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 10,
"cells": 19,
"rockets": 19,
"shells": 10
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"red"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 145,
"hmp_monsters": 145,
"htr_monsters": 98,
"uv_items": 168,
"hmp_items": 168,
"htr_items": 167
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "9553c18c-87c7-4e9c-b603-cfdcd4799e86",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/ad298b5a6a8faa96c3bf9477e36f189c68398347/MAP02/images/0.webp",
"type": null
},
{
"id": "f8f6ac83-cb05-4563-8f45-046cf0442648",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/ad298b5a6a8faa96c3bf9477e36f189c68398347/MAP02/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "Hit 'Em Hard!",
"description": "A Doom II map with a mixed techbase-to-hell look (marble, brick, metal, and nukage/water flats) built around a red key and some teleport-driven movement. Combat is monster-heavy and varied, featuring lots of hitscanners plus big projectile pressure from many lost souls and several mid/high-tiers, capped by both a Cyberdemon and a Spider Mastermind. For UV, expect a hard but well-armed run: multiple BFGs, plentiful rockets/cells, and strong healing/defensive pickups (including invulnerability and a megasphere) encourage aggressive clears and boss takedowns.",
"tags": [
"ammo_plentiful",
"bfg_available",
"boss_encounter",
"generous_health",
"hard",
"hell",
"hitscanner_heavy",
"key_hunt",
"medium_length",
"mixed_theme",
"monster_heavy",
"techbase",
"teleport_navigation",
"vanilla_compatible"
]
}
}
]
}