Raw model (for completeness)
{
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"name": null,
"contents": "#XXXXXX\n X#M;-../+H##\n M#X.. ,=:%XX###M\n #-,,=+XXXX$%$###\n HM +H@HX$%+++###Mo. . oooooo ooo ooo .oo. ooo ooo\n # -HM@@##M++++#### Yb .8 `8' `8 `8. .8 d' `b `8b. `8'\n + M########@$M##8 88 .8\"8. 8 8b d'8 8 8 8`b. 8\n :+#####X , ### 8 88 .8' `8. 8o8 8 Y.P' 8 8 8 8 `b. 8\n $###X ##M 8 88 88ooo88 8 \" 8 `8' 8 8 8 8 `b.8\n ##H M ## 8 $@#%# %8' `8% 8 o 8 8 `b d' 8 'b8\n # $ ## o88;@#:@# o88o o88o o8ood8 o8o o8o `YbdP' o8o `8\n # ,## X#- ##\n # .## =#= ,##==================================================\n # =$## #, ,$## -- --- ---\n # :XM#$ %@ :%$H#% - - ---\n $ :X@####/ %MMM@## -- - -\n $ ;XHM##@/X########\n $ =XXHX$H####H\n M =X$$%####%\n .XXM####\n H,#####\n#####X\n#%\n\n===========================================================================\nAdvanced engine needed : ZDaemon 1.06\n (Still in beta form as of this writing, you can\n spectate these levels in ZDoom just fine)\nPrimary purpose : Capture the Flag\n===========================================================================\nTitle : ZDaemon CTF\nFilename : ZDCTFMP.WAD\nRelease date : March 23, 2004\nAuthors : AlexMax, Ralphis, Exl, Washu,\n Bloodlust, ATG_Death, Rellik\nEmail Addresses : alexmax@zdaemon.org\nOther Files By Author : Too many to list...\nMisc. Author Info : A group of misfits who love CTF\n\nDescription : A set of ten maps for ZDaemon Capture the Flag\n\nAdditional Credits to : _Raider_, Kilgore, duke4ever\nWithout you three, CTF in ZDaemon would not\nexist. Thank you so much.\n NiGHTMARE\nTextures.\n Erik_A\nFor being a cool guy. I suggest playing his\nmegawad, SCYTHE.WAD, it's an excillent\npiece of work.\n The ZDCTFMP Beta Testers\nHoly crap, you guys are fantastic\n===========================================================================\n* What is included *\n\nNew levels : MAP01 \"Fortress Collision\"\nby Rellik, Washu, Alexmax\n MAP02 \"Refineries\"\nby AlexMax\n MAP03 \"Exophase\"\nby Exl\n MAP04 \"Ralphis Magical Ice Forts\"\nby Ralphis\n MAP05 \"Blood and Water\"\nby Bloodlus"
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"contents": "#XXXXXX\n X#M;-../+H##\n M#X.. ,=:%XX###M\n #-,,=+XXXX$%$###\n HM +H@HX$%+++###Mo. . oooooo ooo ooo .oo. ooo ooo\n # -HM@@##M++++#### Yb .8 `8' `8 `8. .8 d' `b `8b. `8'\n + M########@$M##8 88 .8\"8. 8 8b d'8 8 8 8`b. 8\n :+#####X , ### 8 88 .8' `8. 8o8 8 Y.P' 8 8 8 8 `b. 8\n $###X ##M 8 88 88ooo88 8 \" 8 `8' 8 8 8 8 `b.8\n ##H M ## 8 $@#%# %8' `8% 8 o 8 8 `b d' 8 'b8\n # $ ## o88;@#:@# o88o o88o o8ood8 o8o o8o `YbdP' o8o `8\n # ,## X#- ##\n # .## =#= ,##==================================================\n # =$## #, ,$## -- --- ---\n # :XM#$ %@ :%$H#% - - ---\n $ :X@####/ %MMM@## -- - -\n $ ;XHM##@/X########\n $ =XXHX$H####H\n M =X$$%####%\n .XXM####\n H,#####\n#####X\n#%\n\n===========================================================================\nAdvanced engine needed : ZDaemon 1.06\n\t\t\t (Still in beta form as of this writing, you can\n\t\t\t spectate these levels in ZDoom just fine)\nPrimary purpose : Capture the Flag\n===========================================================================\nTitle : ZDaemon CTF\nFilename : ZDCTFMP.WAD\nRelease date : March 23, 2004\nAuthors : AlexMax, Ralphis, Exl, Washu,\n\t\t\t Bloodlust, ATG_Death, Rellik\nEmail Addresses : alexmax@zdaemon.org\nOther Files By Author : Too many to list...\nMisc. Author Info : A group of misfits who love CTF\n\nDescription : A set of ten maps for ZDaemon Capture the Flag\n\nAdditional Credits to : _Raider_, Kilgore, duke4ever\n\t\t\t\tWithout you three, CTF in ZDaemon would not\n\t\t\t\texist. Thank you so much.\n\t\t\t NiGHTMARE\n\t\t\t\tTextures.\n\t\t\t Erik_A\n\t\t\t\tFor being a cool guy. I suggest playing his\n\t\t\t\tmegawad, SCYTHE.WAD, it's an excillent\n\t\t\t\tpiece of work.\n\t\t\t The ZDCTFMP Beta Testers\n\t\t\t\tHoly crap, you guys are fantastic\n===========================================================================\n* What is included *\n\nNew levels : MAP01 \"Fortress Collision\"\n\t\t\t\tby Rellik, Washu, Alexmax\n\t\t\t MAP02 \"Refineries\"\n\t\t\t\tby AlexMax\n\t\t\t MAP03 \"Exophase\"\n\t\t\t\tby Exl\n\t\t\t MAP04 \"Ralphis Magical Ice Forts\"\n\t\t\t\tby Ralphis\n\t\t\t MAP05 \"Blood and Water\"\n\t\t\t\tby Bloodlust\n\t\t\t MAP06 \"Cursed\"\n\t\t\t\tby ATG_Death\n\t\t\t MAP07 \"The Excavation\"\n\t\t\t\tby AlexMax\n\t\t\t MAP08 \"Something Epic\"\n\t\t\t\tby AlexMax\n\t\t\t MAP09 \"Frozen\"\n\t\t\t\tby AlexMax\n\t\t\t MAP10 \"Outer Limits\"\n\t\t\t\tby AlexMax\nSounds : Yes\nMusic : No\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : MAP01-MAP10\nSingle Player : Player starts only\nCooperative 2-4 Player : No\nDeathmatch 2 Player : Player starts only\nCTF 2-16 Player : Yes\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time : About three months\nEditor(s) used : WADED 1.83, DoomBuilder 1.53, WadAuthor 1.30,\n\t\t\t LView Pro 2004, XWE 1.12, Wintex 4.3\nKnown Bugs : None that we know of...\nMay Not Run With... : Skulltag (None of these maps are Skulltag CTF\n\t\t\t compatable)\n\n* To create your own CTF maps... *\n\nIt is quite a simple matter to create CTF maps. All you need is an normal\nWAD editing program. The following things must be put in every single CTF\nmap (the thing number is in parenthesis, for compatability with non-ZDoom\nWAD editing programs)...\n\nRed Flag\t\t: Red Keycard \t\t\t( 13)\nBlue Flag\t\t: Blue Keycard \t\t\t( 5)\nRed Player Start\t: Red Particle Fountain \t(9027)\nBlue Player Start\t: Blue Particle Fountain \t(9029)\nSpectator Start\t\t: Player Deathmatch Start \t( 11)\nSingle Player Start\t: Player 1 Start \t\t( 1)\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse, WITH THE EXCEPTION of all flats, patches and textures.\n\nIN LAYMANS TERMS: You can use the graphics, just don't touch the levels\nwithout permission.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://www.zdaemon.org/downloads/\n\t http://raider.dnsalias.com:8001/doom/wads/\nFTP sites:"
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