Raw model (for completeness)
{
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"sha256": "2dfb166568151bb458bd57ed5d1be16c2b3799f14d5c4d5fb28e8252be3c4ec2",
"title": "Taxi (no special meaning)",
"authors": [
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],
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],
"additional": {
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"iwad": [
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],
"filename": null,
"added": "2013-11-06 22:56:30",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Taxi (no special meaning)",
"description": "A fun deathmatch wad",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
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"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-06 22:56:30",
"file": {
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"size": 65570,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b21e6813f5bef76966e4c52a1b78ccea2fd4c46c/b21e6813f5bef76966e4c52a1b78ccea2fd4c46c.wad.gz",
"corrupt": false
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"content": {
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"counts": {
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"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
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"text_files": [
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"source": "readmes",
"name": null,
"contents": "This is a newer version of taxi than taxi.zip. It corrects\nsome game play problems found only after more extensive playtesting.\nThese include the camping sites at the double barrel shotgun and the\n\"Ammo Room\"; as well as the inclusion of much needed rocket ammo.\n\n This wad is designed for Deathmatch only. If you use IDDT\nyou will see two rooms near \"left\" area, and two near \"right\" area,\nseperated by a door. These doors are tagged to lines in the\nopposite sections and are designed to help you find your opponent.\nIf you hear one of these doors, you know where your opponent is.\nAlso, \"star\" in middle drops when someone is in the \"ammo\" room.\nUse an editor to see what I mean.\n================================================================\nTitle : Taxi (no special meaning)\nFilename : TAXI1C.WAD\nAuthor : Don Good\nEmail Address : dgood68@ix.netcom.com\n\nDescription : A fun deathmatch wad\n\nAdditional Credits to : Upon completion, I was told of the\n\t\t\t similarities to Peace-D2.wad. So give\n\t\t\t that author some credit.\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Doom2 M01\nSingle Player : Yes, for looking.\nCooperative 2-4 Player : No.\nDeathmatch 2-4 Player : Of course.\nDifficulty Settings : No. No Monsters.\nNew Sounds : No.\nNew Graphics : No.\nNew Music : No.\nDemos Replaced : No.\n\n* Construction *\n\nBase : From scratch.\nBuild Time : 8 hours.\nEditor(s) used : DoomCAD v5.1 and DCK v2.2\nKnown Bugs : Sector containing RocketLauncher. Could\n\t\t\t not get rid of annoying white vertical line.\n\t\t\t Brief, not very noticable.\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels as long as you credit me in your work. Distrubute\nthis freely; it's freeware.\n\n* Where to get this WAD *\n\nFTP sites:\n\nBBS numbers:\n\nOther:"
}
]
},
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{
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"title": "MAP01",
"format": "doom",
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"sidedefs": 767,
"vertices": 547,
"sectors": 104,
"segs": 835,
"ssectors": 315,
"nodes": 314,
"textures": {
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"STARTAN2": 7,
"RROCK03": 4,
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"SLIME16": 62,
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"BRICK10": 251,
"CEIL1_1": 43,
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"FLAT18": 1,
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"FWATER1": 4,
"MIDBARS1": 7,
"STEP6": 2,
"EXITSIGN": 1,
"TLITE6_1": 41,
"SW2COMM": 1,
"F_SKY1": 2,
"MIDGRATE": 2,
"BIGBRIK1": 4,
"RROCK02": 4,
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"PANBORD1": 19,
"RROCK01": 4,
"STARTAN3": 90,
"GRAY1": 21,
"BRICK7": 49,
"DOORTRAK": 10,
"DEM1_5": 4,
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}
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"by_type": {},
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"hitscanner": 0,
"melee": 0,
"projectile": 0
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},
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"bfg9000": 1,
"blue_armor": 6,
"cell": 14,
"chaingun": 6,
"chainsaw": 2,
"light_amp_goggles": 1,
"medikit": 29,
"plasma_rifle": 1,
"rocket_box": 19,
"rocket_launcher": 4,
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"shotgun": 6,
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"cells": 14,
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"shells": 14
},
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]
},
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"teleports": true,
"keys": [],
"secret_exit": false
},
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"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 124,
"hmp_items": 124,
"htr_items": 124
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/b21e6813f5bef76966e4c52a1b78ccea2fd4c46c/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/b21e6813f5bef76966e4c52a1b78ccea2fd4c46c/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "Taxi (no special meaning)",
"description": "This small, vanilla-compatible deathmatch map features two main areas separated by doors that signal opponent locations, aiding player awareness. It offers linear navigation with several key rooms including an ammo-rich central 'star' area and additional rocket ammo to prevent camping. No monsters are present, focusing purely on player versus player combat with balanced resource distribution for dynamic deathmatch play.",
"authors": [
"Don Good"
],
"tags": [
"ammo_plentiful",
"deathmatch",
"linear",
"small",
"vanilla_compatible"
]
}
}
]
}