test.wad

PWAD 3.9 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things17
Linedefs20
Sectors2
Monsters1
Items11
Raw model (for completeness)
{
  "meta": {
    "id": "3a0a0f10-fda2-4231-97d3-c83fefc3b215",
    "sha1": "8aea9dcb00e495c618c7c4f95710c011c695790c",
    "sha256": "dd7c439c6bdcc38613d24fee48da8c87b92540579636d288821bdeb5068d5925",
    "filenames": [
      "test.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "TNT"
      ],
      "filename": null,
      "added": "2014-01-04 11:55:57",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-04 11:55:57",
    "file": {
      "type": "PWAD",
      "size": 3959,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8aea9dcb00e495c618c7c4f95710c011c695790c/8aea9dcb00e495c618c7c4f95710c011c695790c.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "TNT"
      ]
    },
    "analysis": {
      "title": "test.wad",
      "description": "A tiny single-map TNT/DOOM II PWAD built as a minimal arena-style encounter. MAP01 is extremely small and simple, featuring just one monster: a cyberdemon, with no keys, secrets, or teleport-based progression. The map provides multiple high-tier resources (plasma rifle, rockets, cell pack, blue armors, and a soulsphere), making it more of a quick boss test than a sustained combat map. Visuals lean toward basic stone and blood-themed textures with very limited sector/detail complexity.",
      "tags": [
        "ammo_plentiful",
        "arena",
        "blood",
        "boom_compatible",
        "boss_encounter",
        "cyberdemon",
        "doom2",
        "generous_health",
        "linear",
        "micro_map",
        "no_keys",
        "single_map",
        "stone",
        "tnt",
        "vanilla_compatible"
      ]
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "format": "doom",
      "stats": {
        "things": 17,
        "linedefs": 20,
        "sidedefs": 28,
        "vertices": 22,
        "sectors": 2,
        "segs": 30,
        "ssectors": 13,
        "nodes": 12,
        "textures": {
          "FLOOR4_8": 1,
          "MFLR8_1": 2,
          "STONE3": 12,
          "BLODGR3": 8,
          "FLAT18": 1
        }
      },
      "monsters": {
        "total": 1,
        "by_type": {
          "cyberdemon": 1
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 11,
        "by_type": {
          "blue_armor": 3,
          "cell_pack": 1,
          "plasma_rifle": 1,
          "radiation_suit": 1,
          "rocket_box": 1,
          "rocket_launcher": 1,
          "shotgun": 2,
          "soulsphere": 1
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 1,
          "rockets": 1,
          "shells": 0
        },
        "weapons_present": [
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 1,
        "hmp_monsters": 1,
        "htr_monsters": 1,
        "uv_items": 11,
        "hmp_items": 11,
        "htr_items": 11
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "737af706-3451-4855-811b-327a4615bab9",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8aea9dcb00e495c618c7c4f95710c011c695790c/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "8c4a5b04-038d-496b-be39-360b625cc900",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8aea9dcb00e495c618c7c4f95710c011c695790c/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A tiny, barebones map with a simple tech/stone look (STONE3 and BLODGR3) and very little layout complexity. Combat is essentially a single setpiece: one Cyberdemon, with the player given strong tools (plasma rifle, rocket launcher, cell pack) plus multiple blue armors and a soulsphere. For a typical UV run this plays as an easy-to-moderate boss test arena rather than a full level, with no keys, secrets, or teleport-driven progression.",
        "tags": [
          "ammo_plentiful",
          "boss_encounter",
          "cyberdemon",
          "generous_health",
          "linear",
          "no_keys",
          "setpiece_focused",
          "short",
          "small",
          "techbase",
          "tnt_compatible",
          "vanilla_compatible"
        ]
      }
    }
  ]
}