Counts

endoom0
graphics1
lumps1739
maps22
palettes14

Totals (across maps)

Things9066
Linedefs111203
Sectors16124
Monsters3931
Items2397
Raw model (for completeness)
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    "title": "Suitcase of Gor (Formerly D2Redux)",
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        "contents": "Title                   : Suitcase of Gor (Formerly D2Redux)\nFilename                : Suitcase.wad\nRelease Date\t\t: 12-27-13\nAuthor                  : The Tarnsman of Christmas Past\nEmail Address           : us3iDW@gmail.com\n\nDescription             : The first maps I ever made, they suck, look terrible and are cramped as shit.\n\t\t\t  A reimaging/remake/restyling of DOOM II. Inspired by a ton of stuff.\n\nStory\t\t\t: Demons invaded Earth and killed your bunny. You are a space marine.\n                          You kill demons and run at the land speed record. Then you go to hell\n                          and kill more demons. Alfonzo demanded I release this, because he sucks.\n\n* What is included *\n\nNew levels              : 22 levels\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDemos                   : No\nOther                   : No\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : 01-32\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : From scratch, but as this is a remake, most of the levels feature areas resembling\n                          the original level/other DOOM levels...\nBuild Time              : Like four months then 2 years of not working on it\nEditor(s) used          : Doombuilder 2, XWE, Slade 3\nKnown Bugs              : Hopefully None\nTested with\t\t: GZdoom, PrBoom+, whatever ports my playtesters used\nMay Not Run With...     : doom2.exe, any non-Boom compatible source port.\n\nTextures\t\t: id Software\n\t\t\t  Raven Software\n\t\t\t  Rogue Entertainment\n\t\t\t  3DRealms\n\t\t\t  The GothicDM Team\n\t\t\t  The Requiem Team\n\t\t\t  Team TNT\n\t\t\t  Lobotomy Software\n\t\t\t  NiGHTMARE\n\t\t\t  RottKing\n\t\t\t  Espi\n\t\t\t  Tormentor667\n\t\t\t  Vader\n\t\t\t  Nuxius\n\t\t\t  Eriance\n\t\t\t  Fredrik\n\t\t\t  Dark Base Textures\n\t\t\t  Agentspork\n\t\t\t  Esselfortium\n\t\t\t  Huy Pham\n\t\t\t  40oz\n\t\t\t  Skillsaw\n\t\t\t  Super Jamie\n\t\t\t  Kim Malde\n\t\t\t  Vincent Catalaa\n\t\t\t  Steven Reimer\n\t\t\t  ...and a few edits by Tarnsman\n\nGraphics\t\t: All new graphics by Esselfortium\n\nPlaytesters\t\t: Esselfortium, dew, MegaDoomer, HAHA PEOPLE ACTUALLY PLAYED THIS\n\nMusic\t\t\t: Map 01 - At Doom's Gate : by Bobby Prince (DOOM E1M1)\n\t\t\t  Map 02 - Deep Blue : by Miyamoto Shant (Guardian Legend)\n\t\t\t  Map 03 - Hex of Depression : by Paul Corfiatis (Claustrophobia 1024 Map 08)\n\t\t\t  Map 04 - Surface : by Stuart Ryan (Speed of DOOM Map 01)\n\t\t\t  Map 05 - I Sawed the Demons : BY Bobby Prince (DOOM E2M1)\n\t\t\t  Map 06 - Blood Jungle : by Team TNT (TNT Maps 16 and 26)\n\t\t\t  Map 07 - Chance for a Big Reversal : by Motoi Sakuraba (Tales of Vesperia)\n\t\t\t  Map 08 - Wandering the Crystal Blue : by Michiru Yamane (Castlevania: OoE)\n\t\t\t  Map 09 - Quad Machine : by Sonic Mayhem (Quake II)\n\t\t\t  Map 10 - Covert Operations Facility : by Paul Corfiatis (Whispers of Satan Map 06)\n\t\t\t  Map 11 - Donna to the Rescue : by Bobby Prince (DOOM E3M2)\n\t\t\t  Map 12 - AimShootKill : by Team TNT (TNT Maps 22 and 28)\n\t\t\t  Map 13 - Aliens, Say Your Prayers! : by Bobby Prince (Duke Nukem 3D)\n\t\t\t  Map 14 - Excess Meat : by Grave and Sam Woodman (Hell Revealed II Map 18)\n\t\t\t  Map 15 - Xaser Midi : by Xaser (unused)\n\t\t\t  Map 16 - Hobb's End Horror : by Simon \"SlayeR\" Judd (Hellcore 2.0 Map 09)\n\t\t\t  Map 17 - Death's Bells : by Team TNT (TNT Maps 04, 13, and 29)\n\t\t\t  Map 18 - The End of DOOM : by Bobby Prince (Victory Music)\n\t\t\t  Map 19 - Gateway : by Stuart Ryan (Plutonia 2 Map 03)\n\t\t\t  Map 20 - Hellhole : by Paul Corfiatis (Whispers of Satan Map 26)\n\t\t\t  Map 21 - Playgrounds of Ceasar : by Paul Corfiatis (Whispers of Satan Map 10)\n\t\t\t  Map 22 - Breifing : by Dan Wentz (Descent II)\n\t\t\t  Map 23 - They're Going to Get You : by Bobby Prince (DOOM E2M4)\n\t\t\t  Map 24 - The Underworld : by Sonic Mayhem (Quake II)\n\t\t\t  Map 25 - The Imp's Song : by Bobby Prince (DOOM E1M2)\n\t\t\t  Map 26 - Kitchen Ace (And Taking Names) : by Bobby Prince (DOOM E1M4)\n\t\t\t  Map 27 - Doom 2 Intermission Music : by Bobby Prince (Doom 2)\n\t\t\t  Map 28 - Music From Helix : by Xaser (PCRP Map 15)\n\t\t\t  Map 29 - Into The Beast's Belly : by Team TNT (TNT Maps 8, 27, and 30)\n\t\t\t  Map 30 - The Colossus : by Michiru Yamane (Castlevania: OoE)\n\t\t\t  Map 31 - mp-exray : by Xaser (unused)\n\t\t\t  Map 32 - Holy Orders (Be Just or Be Dead) : by Daisuke Ishiwatari (Guilty Gear XX)\n\nSpecial Thanks\t\t: FUCKING ALFONZO! That Essel guy too, I guess, not really, screw Essel.\n\n===========================================================================\n\n===========================================================================\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of their\nresources modified or included in this file. Why you would want to is beyond\nme though.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution."
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