Raw model (for completeness)
{
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"added": "2018-04-30 21:10:56",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
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},
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},
"added": "2018-04-30 21:10:56",
"file": {
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"corrupt": false
},
"content": {
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"maps": 1,
"palettes": 0
},
"engines_guess": [
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}
},
"maps": [
{
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"sidedefs": 530,
"vertices": 367,
"sectors": 27,
"segs": 636,
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"nodes": 215,
"textures": {
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"DOORTRAK": 4,
"LITERED": 4,
"BRICK7": 26,
"FLOOR0_1": 4,
"SW2SKIN": 1,
"A-DBRI1": 104,
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}
},
"monsters": {
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"by_type": {},
"by_category": {
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"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
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"blue_armor": 1,
"cell": 2,
"chaingun": 2,
"health_bonus": 10,
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"plasma_rifle": 1,
"rocket": 6,
"rocket_box": 2,
"rocket_launcher": 1,
"shell_box": 1,
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"stimpack": 4,
"super_shotgun": 10
},
"ammo_by_category": {
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"cells": 2,
"rockets": 8,
"shells": 3
},
"weapons_present": [
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},
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},
"difficulty": {
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"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 59,
"hmp_items": 59,
"htr_items": 59
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
"images": [
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{
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],
"analysis": {
"title": "MAP11",
"description": "A small Doom II techbase-style map built from brick and brown industrial textures with a simple sky backdrop. There is no combat at all (zero monsters), but it showers the player with weapons and supplies including multiple super shotguns, a plasma rifle, and rockets. Difficulty is effectively trivial and the focus is on moving through the compact layout rather than surviving fights. Progression appears to be straightforward with no keys, teleports, or secret exit.",
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"techbase",
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]
}
}
]
}