Raw model (for completeness)
{
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],
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],
"iwad": [
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],
"filename": null,
"added": "2013-11-02 15:46:49",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"adult": false,
"hidden": false
},
"added": "2013-11-02 15:46:49",
"file": {
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"corrupt": false
},
"content": {
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],
"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
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},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "realm4.wad",
"description": "This WAD contains a single medium-sized map featuring 194 things and 118 sectors, designed for DOOM2. The monster mix includes a moderate variety with a focus on hitscanners (chaingunners and shotgun guys) and some projectile threats like revenants and an arachnotron, totaling 23 monsters. Resources are balanced with ample ammo, health, and powerful weapons including BFG9000 and plasma rifle. The environment uses a mix of techbase and hellish textures, with no keys or teleportation mechanics, suggesting a straightforward, linear progression. The map is compatible with vanilla and Boom engines, emphasizing classic DOOM2 gameplay style without complex navigation or hub structures.",
"tags": [
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"hitscanner_heavy",
"linear",
"medium_maps",
"moderate",
"vanilla_compatible"
]
}
},
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"BIGDOOR2": 4,
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"CEMENT1": 2,
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"BROVINE2": 22,
"PIPE1": 4,
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"GRNROCK": 2,
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"SPACEW3": 3,
"ASHWALL7": 8,
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"soulsphere": 2,
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"hmp_items": 50,
"htr_items": 50
},
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"metadata": {
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"music": null,
"source": "marker"
},
"images": [
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{
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]
}