Khorus' Speedy Shit

PWAD 3.2 MiB 32 map(s)

Counts

endoom0
graphics1
lumps388
maps32
palettes0

Totals (across maps)

Things4271
Linedefs21021
Sectors3502
Monsters2067
Items1348
Raw model (for completeness)
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    "sha256": "f160f42934b3f2033297ec5bbfc8ebc6fccdfec9c7212219c4beb9368b79d8ab",
    "title": "Khorus' Speedy Shit",
    "authors": [
      "Adam \"Khorus\" Woodmansey"
    ],
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      "KSSHT.WAD"
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      "added": "2013-04-19 02:27:22",
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      "name": "Khorus' Speedy Shit",
      "description": "A vanilla megawad for Doom 2 containing 32 short, chaotic and challenging maps. The wad's premise was to create at least one speedmap a day. There was no set time limit, times ranged from 1.5 to 3.5 hours. Don't let the word \"speedmap\" scare you off though! In the author's opinion, this wad contains many of his best maps to date.",
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        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png",
        "MAP04": "MAP04.png",
        "MAP05": "MAP05.png",
        "MAP06": "MAP06.png",
        "MAP07": "MAP07.png",
        "MAP08": "MAP08.png",
        "MAP09": "MAP09.png",
        "MAP10": "MAP10.png",
        "MAP11": "MAP11.png",
        "MAP12": "MAP12.png",
        "MAP13": "MAP13.png",
        "MAP14": "MAP14.png",
        "MAP15": "MAP15.png",
        "MAP16": "MAP16.png",
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        "MAP18": "MAP18.png",
        "MAP19": "MAP19.png",
        "MAP20": "MAP20.png",
        "MAP21": "MAP21.png",
        "MAP22": "MAP22.png",
        "MAP23": "MAP23.png",
        "MAP24": "MAP24.png",
        "MAP25": "MAP25.png",
        "MAP26": "MAP26.png",
        "MAP27": "MAP27.png",
        "MAP28": "MAP28.png",
        "MAP29": "MAP29.png",
        "MAP30": "MAP30.png",
        "MAP31": "MAP31.png",
        "MAP32": "MAP32.png"
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        "contents": "===========================================================================\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Khorus' Speedy Shit\nFilename                : kssht.zip\nRelease date            : 29-11-11\nAuthor                  : Adam \"Khorus\" Woodmansey\nEmail Address           : adamkw@hotmail.co.uk\nOther Files By Author   : Total Darkness 1-6\n                          Project Dark Zone\n                          Ni'mRoD: Hell on Exdeus\n                          Deadline\n                          Base Ganymede E1\n                          A World in Strife: Raiding the Dam\n                          Base Ganymede E2\n                          Revolting Rocks\n\nDescription             : A vanilla megawad for Doom 2 containing 32 short,\n                          chaotic and challenging maps. The wad's premise\n                          was to create at least one speedmap a day. There\n                          was no set time limit, times ranged from 1.5 to\n                          3.5 hours. Don't let the word \"speedmap\" scare\n                          you off though! In the author's opinion, this\n                          wad contains many of his best maps to date.\n\nAdditional Credits to   : Snakes and Tango, for making Maps 31 and 32\n                          respectively, dsm for creating the titlepic, the\n                          Doom iwads and Strife for music and finally the\n\t\t\t  people who played the maps and gave feedback on\n\t\t\t  the forums. You know who you are! :D\n===========================================================================\n* What is included *\n\nNew levels              : 32\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : Yes\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : Map01-32\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 26 Days\nEditor(s) used          : Doombuilder 1, Doombuilder 2 (for drawing over\n                          sectors) and XWE\nKnown Bugs              : First half of Map11 sucks\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
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          "super_shotgun": 1
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        "keys": [
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          "yellow"
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        "secret_exit": false
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      "difficulty": {
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        "hmp_monsters": 122,
        "htr_monsters": 112,
        "uv_items": 77,
        "hmp_items": 81,
        "htr_items": 81
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      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f80a776da6570749b67e9a7c6f40e94d669e0c04/MAP32/images/0.webp",
          "type": null
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        {
          "id": "4ff021a6-acf6-4054-8e60-7f8fd2ae21a4",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f80a776da6570749b67e9a7c6f40e94d669e0c04/MAP32/pano/pano_0.webp",
          "type": "pano"
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}

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