The DeathMatch Of The Century!

PWAD 81 KiB 1 map(s)

Counts

endoom0
graphics0
lumps111
maps1
palettes0

Totals (across maps)

Things218
Linedefs645
Sectors38
Monsters32
Items136
Raw model (for completeness)
{
  "meta": {
    "id": "33348749-5ffa-44dc-a22f-e8eaa664fbe8",
    "sha1": "141cdea2cebe24895420dc5e318ede7d96ed03ee",
    "sha256": "11c1cfd1fc656dbb5691802e1136881578b12f766b4f99221fcd718ccab2234b",
    "title": "The DeathMatch Of The Century!",
    "filenames": [
      "amadeus.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 16:07:50",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "The DeathMatch Of The Century!",
      "description": "Simply Put, A Deathmatch Level With BYTE. Nothing fancy, Just 6 Different playing fields loaded with ammo, weapons, and bonuses. The health is not as heavy, nor are the monsters. Thats why it's an excellent Deathmatch wad. NO DOORS, Or Lifts. I like the even playing field, with the exception of SNIPER POINTS <G>. Lot's of Warps, so you can hear your apponent, but wont know which warp to take.. Oh Yea!, The Name of the WAD File Reflects the Name Of The Music I incorporated into this WAD.. Pretty Cool!! Another Strong point to this WAD File is the NARROW Hallways, and pass- through's. If your aim isnt exact, it could very well kill you in the end... He He! NO HIDDEN ROOMS IN THIS WAD... Why? It's Deathmatch",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 16:07:50",
    "file": {
      "type": "PWAD",
      "size": 82795,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/141cdea2cebe24895420dc5e318ede7d96ed03ee/141cdea2cebe24895420dc5e318ede7d96ed03ee.wad.gz",
      "corrupt": true,
      "corruptMessage": "99 lump(s) are corrupt"
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 111,
        "maps": 1,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "The DeathMatch Of The Century!",
      "description": "This WAD features a single deathmatch map designed for balanced multiplayer combat with six distinct playing fields. It emphasizes narrow hallways and precise aiming, with abundant ammo, weapons, and bonuses but limited health pickups. The monster presence is low and mostly hitscanners, supporting a deathmatch focus rather than single-player challenge. The map uses mostly gray techbase textures with some lava and water flats, and includes multiple teleports for dynamic movement without keys or hidden rooms. The layout is linear and straightforward, compatible with vanilla or Boom engines.",
      "tags": [
        "ammo_plentiful",
        "boom_compatible",
        "easy",
        "generous_health",
        "hitscanner_heavy",
        "linear",
        "short_maps",
        "techbase",
        "teleport_navigation",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 218,
        "linedefs": 645,
        "sidedefs": 737,
        "vertices": 662,
        "sectors": 38,
        "segs": 781,
        "ssectors": 351,
        "nodes": 350,
        "textures": {
          "GRAY1": 58,
          "ICKWALL2": 75,
          "FWATER3": 1,
          "GATE2": 1,
          "GRAY4": 567,
          "GATE1": 9,
          "GATE3": 10,
          "SW1GRAY": 1,
          "FLAT18": 28,
          "FLOOR0_3": 25,
          "NUKAGE1": 1,
          "LAVA3": 1,
          "EXITSTON": 2
        }
      },
      "monsters": {
        "total": 32,
        "by_type": {
          "demon": 5,
          "shotgun_guy": 21,
          "zombieman": 6
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 27,
          "melee": 5,
          "projectile": 0
        }
      },
      "items": {
        "total": 136,
        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 16,
          "armor_bonus": 27,
          "blue_armor": 1,
          "cell_pack": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "health_bonus": 10,
          "medikit": 4,
          "plasma_rifle": 2,
          "rocket": 11,
          "rocket_launcher": 1,
          "shells": 10,
          "shotgun": 8,
          "stimpack": 41
        },
        "ammo_by_category": {
          "bullets": 18,
          "cells": 1,
          "rockets": 11,
          "shells": 10
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 32,
        "hmp_monsters": 32,
        "htr_monsters": 32,
        "uv_items": 136,
        "hmp_items": 136,
        "htr_items": 136
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "019d262f-010a-44fe-b312-6dd5a34205b8",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/141cdea2cebe24895420dc5e318ede7d96ed03ee/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "97aae2c8-2001-455c-bc83-f71422beebbf",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/141cdea2cebe24895420dc5e318ede7d96ed03ee/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.