Raw model (for completeness)
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"contents": "Number One Kill The Next Generation\n Note: at this site all #1kill is 1kill it dose\n#1killtng.wad not I repeat not mean there is only one\nAngelo Jefferson thing to kill in all the levels\n\n There was hexen and hexen2, startrek and startrek the next generation,\nquake and quake2. What do they all have in common? The sequel was a hell of\na lot better than the original which was good any ways. Well now theirs #1kill\nthe next generation which follows the tradition. It features 23 never before\nseen levels with new textures and music from all off doom ever created\nunder Id. It was built with the experience of building 13 levels for doom/doom2\nand the experience of playing doom, doom2, final doom, obtic, hexen,\nswheretic, quake, and other levels off the net, These levels are built to be\nchallenging with the quality you would expect from Id, playability, and beauty\nin mind.\n==============================================================================\nLevels: 20 +three secret(one map consist of two levels)\nsingle player: yes\ncooperative: yes\ndeathmatch: yes\ndifficulty: yes\nfirst two = ultra violent in doom and hurt me plenty in doom2\nhurt me plenty = ultra violent doom2 hurt me plenty final doom\nUltra violent = hurt me plenty with fewer health and more monsters\ndemos: yes\nnew textures: yes\n==============================================================================\n\ntime until completion: around 24 hours per level\n\nKnown bugs\nVisplane overflow: happens in big open complex areas\neffects: player will be kicked out of game\nprevention: save often When in the levels in question.\nWhen reloading after this happens don't look across the\nfull span of the room in which it ocuurs\nhas occurred but rarely in11,19,20 and in secret level 2\n\nHOM effect: caused by too many lines in one viewing area. It dose occur in\nsome sky seens\nEffect: a hall of mirrors effect. when players walks away or turns the\nhom affect disappears dose not affect game play but distorts the appearance\ncan be seen in minorly in level 11 15 17\n\nthis may seem like alot but they are extreamly rare and are barly noticable.\nOther wise id quality is maintained throughout\n==============================================================================\npermission: do what ever you want with the levels or textures\nNote: if you can fix such problem send me the level fixed and I\nwill put it in the next version of #1kiltng.wad with your name\n==============================================================================\nAny comments tips or things that i could fix please e-mail me at N1Kill@aol.com\n==============================================================================\nComing this Christmas or sometime around is #1kill the final frontier\nThe ten final levels that will complete the 32 levels #1KILL for doom2\n+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\nAll things with the name 1kill On this site was built by the same desighner."
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