DOOM 3057 - Second Edition 5/9/00

PWAD 2.1 MiB 1 map(s)

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        "contents": "================================================================\nTitle                   : DOOM 3057 - Second Edition 5/9/00\nFilename                : DOOM3057.WAD\nAuthors                 : X-BLADE, KRIMZN, and Fredrik Johansson. Titlepic\n                          done by MasterDraw, Fizzter and X-BLADE.\nEmail Address           : X-BLADE - XBlade2767@juno.com\n                          KRIMZN - Gab@interpac.net\n                          Fredrik - Hyperbeam@hotmail.com\n                          MasterDraw - CKorte@attglobal.net\nMisc. Author Info       : X-BLADE - Leader of Team Future, did most of the\n                          architectural design in the demo, also created\n                          a couple graphics for polyobjects and also\n                          designed the status bar, sound designer, web site\n                          maintainer, author of story, wad constructor.\n                          KRIMZN - extremely talented scripter/level designer.\n                          FREDRIK JOHANSSON - Extremely talented\n                          graphics/music designer. He designed the\n                          wonderful textures in the demo.\n                          FIZZTER - Designed author screen and lettering on\n                          Titlepic\n                          BURGERPIMP - Sound Designer\n                          MASTERDRAW - drew most of the Titlepic.\nMisc. Wad info          : This is a 1 level demo of DOOM 3057. Advanced\n\t\t\t  scripting has been used along with newer ZDoom\n                          features such as swimmable water. Requires jump\n                          enabled.\n\nPorts Utilized          : DOOM 3057 Requires ZDOOM 1.22\n\t\t\t  ======================================\nAcknowledgements\t: Randy Heit for everything he did with ZDoom and ACC\n                           we also used door sounds and the field textures\n                           from his demo.\n\t\t\t  TeamTNT for releasing the Return Resources - We\n                           used their status bar as a beginning for our new\n                           one\n                          Rick Clark for his handy references.\n                          Tarin at DoomHQ for the help.\n                          Williston Consulting for WadAuthor\n\t\t\t  Whoever Created ZETH\n\t\t\t  The Innocent Crew for NWT\n\t\t\t  Olivier Montanuy for Wintex\n\t\t\t  JASC for Paint Shop Pro\n                          DoomWorld, DoomHQ, and DoomNation for bringing\n                          attention to us.\n\nThe Story So Far        :\n\nDec. 20, 3056\n\nThe scientists of the FCE (Federal Commonwealth of Earth) have finished\ntheir greatest achievement, the Photon Particle Accelerator. This is the\nultimate achievement in the study of time travel. With its development,\ntravel through time is actually possible! An elite team of Alpha Marines,\nthe hardest, blood-thirstiest marines ever to walk on the earth, was there\nto \"protect\" the lab from unexpected results. The gateway finished charging\nand every person gathered to get a good view of the gate. The button was\npressed and sound like screeching metal and wind blasted through the lab.\nThe portal was a success. The Marine team brought in the Time Probe for\nthe first ever time trip in the history of man. They dragged it up the\nstairs, and, as they were about to push it in, a blood-curdling scream shot\nthrough the portal. The marines immediately dropped the probe and reached\nfor their guns, but they were too late. A great explosion of fire surged\nthrough the gate, burning every living thing in the room to dust...and then\nthey came through...\n\nDec. 21, 3056\n\nThe lab has been sealed off, but they are too strong, too strong to contain.\nYour legend quickly spread through the doomed facility, and the General\nimmediately ordered for you to be brought forth from centuries past. The\nscientists prayed dearly hoping that the Alpha Marines would reach you.\nAfter a tense hour of waiting, the Marine team emerged...with you.\nUnfortunately, the strain of traveling into the future knocked you out\nblack. They separated you from the lower facility, and laid you in the\nuppermost floor of the 32 story facility. The Federal Council has called\nfor the facility to be completely locked off. Nothing enters, nothing\nleaves. That will do no good. They have overpowered the lower floors of the\nfacility where the gate is. They cannot be contained by a mere lock off. The\nentire crew is scattered throughout the first floor as they waited for you\nto wake up. They had lots to attend to so they left a computerized\ndebriefing and a pistol in your quarters. The next day they broke through\nthe barriers on the lower floors as you laid there unconscious...\n\nJan. 1, 3057\n\nYou awake. Silence. You grab your gun and read your report. Quietly you cuss\nto yourself.\n\n\"Why didn't they learn?\"\n\nAn odd feeling burns inside of you. You know that you're the last one alive\nin the facility. The force of evil is gaining power here. Hell has waited\ncenturies for revenge against you. It is up to you to destroy it before it\nbreaks free and destroys all life on Earth.\n\nRelease History\t\t: 1-20-2000\n\t\t\t  ======================================\n* Play Information *\n\nGame                    : Doom II\nSingle Player           : Yes\nCooperative 2-8 Player  : Not designed for it, but it's there.\nDeathmatch 2-8 Player   : Not designed for it, but it's there.\nDifficulty Settings     : Yes\nNew Sounds              : 3 sounds from Randy Heit's demo level, 2 new ambient\n                          sounds.\nNew Graphics            : Yes\nNew Monsters\t\t: Not in the demo\nNew Music               : Not in the demo\nDemos Replaced          : Not in the demo\n\n* Construction *\n\nBase                    : New Level\nEditor(s) used          : Zeth, Wintex, NWT, PSP 3.11, also used trial\n\t\t\t  version of Wad Author while building the level.\n\t\t\t  The author recommends Wad Author to all people\n\t\t\t  who edit DooM.\nKnown Bugs              : None\n\n* Copyright / Permissions *\nDOOM, DOOM II, the DOOM logo, and ID are all copyright ID SOFTWARE.\nYou may redistribute this file only in the original zip form. Do not add,\nremove, or change files included in the zip file.\n\nDISCLAIMER: In no way should this level promote you to\ncommit any act of violence in the real world.\nThe author does not claim ANY responsibility regarding ANY\nillegal activity concerning this file, or indirectly related to this file.\nThe author shall not be responsible for any damage done by using\nthis level. The author is not in any way affiliated with ID Software.\nIf any problems should occur, do not contact them. Notify the\nauthor if you find any bugs. If you decide to redistribute this level,\ngive credit where credit is due.  Also, do not change files included in\nthe zip file. In short, don't bother the author unless you have comments,\nquestions, or bugs to report, and don't blame the author if anything BAD\nshould happen."
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