Raw model (for completeness)
{
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"sha256": "64502d6f2b875d485a166ae88c0c8f173fba363e0a75d40ed7c471163ba42211",
"title": "Genocidal Genesis",
"authors": [
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"added": "2014-12-15 23:14:49",
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"name": "Genocidal Genesis",
"description": "My first three WADs combined into one. Exits have been added from originals, level 1 (Fire Vat) has a weird exit. The level is not big enough to have a co-operative exit, so if you rush, you can make it on your own. Level 2 (Demon Arena) is larger, but there is only one route up the platforms, the long way, so you must have two players. Use IDCLIP to get thru the STARTAN wall to the east of the map. Death Sprial can be completed by anyone, IF YOU CAN GET PAST THE WONDERFUL SURPRISE AT THE END...",
"maps": null,
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"screenshots": {
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"MAP02": "MAP02.png",
"MAP03": "MAP03.png"
},
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"categories": null
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},
"added": "2014-12-15 23:14:49",
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"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/e4da8a0853955ce07549092306137a518c8d95a3/e4da8a0853955ce07549092306137a518c8d95a3.wad.gz",
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],
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"maps": 3,
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"contents": "================================================================\nTitle : Genocidal Genesis\nFilename : GENOCIDE.WAD\nAuthor : Ash\nEmail Address : ash@alfsouth.demon.co.uk\nMisc. Author Info : Trust me, you don't wanna know.\n\nDescription : My first three WADs combined into one.\n Exits have been added from originals, level 1\n (Fire Vat) has a weird exit. The level is not\n big enough to have a co-operative exit, so if\n you rush, you can make it on your own.\n Level 2 (Demon Arena) is larger, but there is\n only one route up the platforms, the long way, so\n you must have two players. Use IDCLIP to get\n thru the STARTAN wall to the east of the map.\n Death Sprial can be completed by anyone, IF\n YOU CAN GET PAST THE WONDERFUL SURPRISE AT\n THE END...\n\nAdditional Credits to : Matt Tagliaferri, David Moller and Hank Leukart\n Oh yeah, and Russ for playtesting it in Deathmatch\n mode with me.\n================================================================\n\n* Play Information *\n\nGame : DOOM II\nEpisode and Level # : Maps 1-3\nSingle Player : Yes, but requires cheat to get past level 2\nCooperative 2-4 Player : Yes, but only fun on level 3\nDeathmatch 2-4 Player : YEEEAAAAAHHHH!\nDifficulty Settings : Yes, more monsters on higher settings\nNew Sounds : Not this time\nNew Graphics : Yes, three new textures\nNew Music : No, but some tracks moved around a bit.\nDemos Replaced : All\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : DoomCAD, NewWadTool, Doom Hacker's Guide (book)\nKnown Bugs : VERY small hall-of-mirrors effect on level 2\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\n(One of the following)\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\n\nBBS numbers:\n\nOther: By mailing me, on the NP website (Coming soon, When I can afford 72\n quid a year)"
}
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