GEORGIA.WAD

PWAD 29 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things66
Linedefs199
Sectors31
Monsters0
Items17
Raw model (for completeness)
{
  "meta": {
    "id": "2e227a56-3075-414b-8bc7-6190d0fa9bcb",
    "sha1": "166d34b073f18bc3c4a1166ece9c17c0940593a9",
    "sha256": "ab16eeecf0233ec0d440491d9fcb33f1c50edd4203a6e9174cb3ab59aef2c262",
    "title": "GEORGIA.WAD",
    "authors": [
      "James O'Vary"
    ],
    "filenames": [
      "GEORGIA.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-08-30 13:56:57",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "GEORGIA.WAD",
      "description": "A nice Death Match WAD for D2. Nice big rooms and an OK outside. Fun for the hole family...",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-08-30 13:56:57",
    "file": {
      "type": "PWAD",
      "size": 29989,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/166d34b073f18bc3c4a1166ece9c17c0940593a9/166d34b073f18bc3c4a1166ece9c17c0940593a9.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "GEORGIA.WAD",
      "description": "GEORGIA.WAD is a single-map Deathmatch-focused WAD designed for Doom II. It features one large map with spacious rooms and some outdoor areas, emphasizing multiplayer combat rather than single-player encounters. The map contains no monsters, focusing instead on weapon pickups including chaingun, plasma rifle, rocket launcher, shotgun, and super shotgun, with moderate ammo and armor availability. The environment uses a mix of techbase and natural textures such as metal, marble, grass, and stone, creating a varied but straightforward setting. The layout is linear without keys or teleportation, suitable for vanilla Doom II compatibility and intended for fun multiplayer sessions rather than challenging single-player gameplay.",
      "authors": [
        "James O'Vary"
      ],
      "tags": [
        "ammo_plentiful",
        "deathmatch",
        "easy",
        "linear",
        "multiplayer",
        "outdoor",
        "single_map",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "WAD Authoring Template V1.4   (Clip this line)\n================================================================\nTitle                   : GEORGIA.WAD\nFilename                : GEORGIA.ZIP\nAuthor                  : James O'Vary\nEmail Address           : Tie it to a rock and throw it at me.\n                          Or send it to Shaitan@omni.voicenet.com\n                          He'll send it my way.\nMisc. Author Info       : I'm 6'1' 275lbs. Blond MoHawk & I like girls\n                          with glasses. Anyone interested send mail.\n\nDescription             : A nice Death Match WAD for D2. Nice big rooms\n                          and an OK outside. Fun for the hole family...\nAdditional Credits to   : Who ever made DCK. Even though its the buggist\n                          thing in the world.\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : MAP 1\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Not implemented\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DCK\nKnown Bugs              : NONE\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels. (Like this line is going to stop you.)\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: Who knows where it'll end up...\n\nBBS numbers: 1-900-COOL-WAD\n\nOther: Well... You could ask my mom, but I doubt she'll wanna give it out"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 66,
        "linedefs": 199,
        "sidedefs": 273,
        "vertices": 187,
        "sectors": 31,
        "segs": 295,
        "ssectors": 124,
        "nodes": 123,
        "textures": {
          "RROCK03": 11,
          "F_SKY1": 14,
          "GSTONE1": 36,
          "SLIME15": 4,
          "DOORTRAK": 4,
          "BIGDOOR7": 4,
          "MARBGRAY": 78,
          "STEP3": 8,
          "FLOOR7_2": 2,
          "GSTVINE2": 45,
          "ASHWALL6": 14,
          "GRASS2": 3,
          "DEM1_5": 28,
          "METAL": 40
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 17,
        "by_type": {
          "ammo_box": 1,
          "backpack": 7,
          "chaingun": 2,
          "green_armor": 1,
          "plasma_rifle": 1,
          "rocket_launcher": 1,
          "shell_box": 1,
          "shotgun": 2,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 1,
          "cells": 0,
          "rockets": 0,
          "shells": 1
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 17,
        "hmp_items": 17,
        "htr_items": 17
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "331ff132-a7a7-4136-ae9b-a0d41f624b74",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/166d34b073f18bc3c4a1166ece9c17c0940593a9/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "f60b42c5-e2b1-4fa3-963a-2839b9c8190b",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/166d34b073f18bc3c4a1166ece9c17c0940593a9/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.