Raw model (for completeness)
{
"meta": {
"id": "2e0fe28e-7ec9-4ed5-b7a9-9defb1752e98",
"sha1": "1876a76a6af34017f15179061f30030218427985",
"sha256": "a5e796fdcc0c0a07450fe9320e90f495559a2ac1708b80775ce21216ee8aafc9",
"title": "My town house",
"filenames": [
"townhous.wad",
"TOWNHOUS.ZIP"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-04 19:21:05",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "My town house",
"description": "This is my house. If you are not satified with buildings that don't really look like normal buildings because there full of doom textures then check my house out! I've scanned in my bathroom tiles, kitchen vinyl, pavers, carpet. The colours are even close to the real thing - sort of :-)",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-04 19:21:05",
"file": {
"type": "PWAD",
"size": 78954,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/1876a76a6af34017f15179061f30030218427985/1876a76a6af34017f15179061f30030218427985.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "========================================================================\n\nTitle : My town house\nDoom version : Doom ][\nFilename : townhous.wad\nDate completed : 17/12/94\nAuthor : Matthew Driver\nEmail Address : d9000059@bond.anu.edu.au\n\nDescription : This is my house.\n If you are not satified with buildings\n that don't really look like normal\n buildings because there full of doom\n textures then check my house out!\n I've scanned in my bathroom tiles, kitchen\n vinyl, pavers, carpet. The colours are even\n close to the real thing - sort of :-)\n\n I have not added much furniture as it looks\n too square. I had a pornagraphic movie playing\n on the wall but I got in trouble from my girl\n friend, sorry.\n\n I welcome feed back on creating realistic\n buildings in Doom.\n\nInstructions : Unzip files into a directory C:\\DOOM2\\TOWNHOUS\n Run the batch file townhous.bat\n Deutex adds textures to your doom2.wad and\n removes them after doom quits.\n\nAdditional Credits to : id, Olivier Montanuy, Colin Reed, Brendon Wyber\n and Rapha?l Quinet.\n\n=========================================================================\n\n* Play Information *\n\nEpisode and Level # : MAP01\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : No\nNew Sounds : No\nNew Graphics : Yes, Heaps\nNew Music : No\nDemos Replaced : No\n\n* Construction *\n\nBase : New level from scratch.\nEditor(s) used : Deu 5.21gc, Deu 2, bsp 1.2, Deutex 2.9\nHours to complete : Months (part-time)\nKnown Bugs : None\n\n* Copyright / Permissions *\n\nAnyone can do whatever they like with this level, but it is not\nto be use for commercial purposes.\n\n* Where to get this WAD *\n\nFTP sites: ftp.orst.edu\n\n===================================================================="
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 31,
"linedefs": 611,
"sidedefs": 1030,
"vertices": 574,
"sectors": 152,
"segs": 1140,
"ssectors": 428,
"nodes": 427,
"textures": {
"BIGDOOR6": 2,
"_RAILING": 11,
"_TOLIET": 5,
"STONE": 49,
"_LAUNDRY": 1,
"FLOOR0_1": 2,
"STARTAN3": 17,
"FLOOR6_2": 1,
"WOOD1": 81,
"SUPPORT3": 1,
"SKY1": 27,
"FLOOR0_3": 23,
"GSTONE1": 82,
"_BATHROO": 7,
"FLAT5_5": 6,
"_CARPET": 24,
"_CEILFRA": 28,
"_GRASS": 6,
"FLAT5": 2,
"_BATHTIL": 5,
"_DOOR_R": 11,
"GRAY4": 1,
"_PLASTER": 76,
"_DECKRAL": 4,
"_BATHRM": 16,
"FLAT19": 13,
"GRAY1": 3,
"MARBLE1": 27,
"STEP4": 12,
"_KITCHEN": 3,
"_KIT_BEN": 9,
"_POST": 12,
"_WOODOOR": 4,
"FLAT5_1": 1,
"F_SKY1": 55,
"CEIL3_5": 3,
"DOORTRAK": 4,
"FLAT5_2": 9,
"_CEILING": 83,
"GRAY5": 24,
"_DOOR_L": 10,
"_FRIDGE": 4,
"_SHOWER": 6,
"_FRAME": 40,
"FLAT10": 29,
"_PLASTPL": 16,
"_WINDOW": 8,
"_PAVERS": 33,
"SHAWN1": 16,
"MARBFAC3": 4,
"_WHITE": 43,
"MARBLOD1": 1,
"_BATHTLE": 2,
"_KITTILE": 5,
"STEPTOP": 2,
"BROVINE2": 4
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 0,
"by_type": {},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": []
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "9398f982-ee7a-4126-a55b-1c80bbb1c92f",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/1876a76a6af34017f15179061f30030218427985/MAP01/images/0.webp",
"type": null
},
{
"id": "f388c3fc-0a10-4a94-a606-1882c47bfd9f",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/1876a76a6af34017f15179061f30030218427985/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "My town house",
"description": "A realistic Doom II house map built to resemble the author’s own home, featuring lots of custom scanned textures (tiles, carpet, kitchen surfaces, pavers) and a generally domestic interior/exterior feel. There’s no combat at all—no monsters, weapons, ammo, or pickups—so the focus is purely on walking through and exploring the layout. Progression is freeform with no keys, teleports, or special objectives, making it more of a showcase/environment map than a traditional level.",
"tags": [
"custom_textures",
"doom2",
"exploration",
"house",
"modern_interior",
"no_combat",
"no_items",
"no_keys",
"no_monsters",
"nonlinear",
"realistic",
"vanilla_compatible"
]
}
}
]
}