RAWSEWGE.WAD (Doom II)

PWAD 503 KiB 2 map(s)

Counts

endoom0
graphics0
lumps122
maps2
palettes0

Totals (across maps)

Things355
Linedefs2443
Sectors598
Monsters121
Items88
Raw model (for completeness)
{
  "meta": {
    "id": "2cf15cfe-5544-4a85-8320-1555cc98fb3e",
    "sha1": "3d0113d29d8a1924c4bc4454d512116e528dd1fc",
    "sha256": "c59e4dfcaf107482143ffb9fbd8ad416fdfb8fcdba1c93c6fa178dbf4668f333",
    "title": "RAWSEWGE.WAD (Doom II)",
    "authors": [
      "Chad Noles"
    ],
    "filenames": [
      "rawsewge.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
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      "filename": null,
      "added": "2015-01-14 23:11:05",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "RAWSEWGE.WAD (Doom II)",
      "description": "I'm a big fan of H.P. Lovecraft and I had originally meant to do a WAD with a Cthlhu Mythos theme. I was gonna go all out too. I wanted to change all the sounds and the graphics and mabye even screw with the EXE. Fortunately, I woke up and realized I hadn't graduated yet and was in the middle of YAHS (Yet Another Hectic Semester). Most of H.P.'s stories involve ordinary people going about their daily activities until they find themselves face to face with some nameless, cosmic (blasphemous, even) creature that either drags them off to some abyss or eats them right there on the spot. I decided to tone it down but tried to keep a Lovecraft feel to the WAD. Be sure to drop me some e-mail with your opinion of the result or about the WAD in general. Just for the record, I managed to work out all of the bugs that I saw. If you find any others, let me know. Anyway, I hope you enjoy playing it.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-01-14 23:11:05",
    "file": {
      "type": "PWAD",
      "size": 514770,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/3d0113d29d8a1924c4bc4454d512116e528dd1fc/3d0113d29d8a1924c4bc4454d512116e528dd1fc.wad.gz",
      "corrupt": true,
      "corruptMessage": "93 lump(s) are corrupt"
    },
    "content": {
      "maps": [
        "MAP01",
        "MAP02"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 122,
        "maps": 2,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
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    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : RAWSEWGE.WAD (Doom II)\nAuthor                  : Chad Noles\n\nEmail Addresses         : cmn3@ra.msstate.edu (Try this first)\n\t\t\t  cmn3@ebicom.net\n\nDescription             : I'm a big fan of H.P. Lovecraft and I had\n                          originally meant to do a WAD with a Cthlhu\n                          Mythos theme. I was gonna go all out too.\n                          I wanted to change all the sounds and the\n                          graphics and mabye even screw with the EXE.\n                          Fortunately, I woke up and realized I hadn't\n                          graduated yet and was in the middle of YAHS\n                          (Yet Another Hectic Semester). Most of H.P.'s\n                          stories involve ordinary people going about\n                          their daily activities until they find\n                          themselves face to face with some nameless,\n                          cosmic (blasphemous, even) creature that either\n                          drags them off to some abyss or eats them\n                          right there on the spot. I decided to tone it\n                          down but tried to keep a Lovecraft feel to the\n                          WAD. Be sure to drop me some e-mail with your\n                          opinion of the result or about the WAD in general.\n                          Just for the record, I managed to work out all\n                          of the bugs that I saw. If you find any others,\n                          let me know. Anyway, I hope you enjoy playing it.\n\n                          Oh, in case you like WAD trivia, the marine's\n\t\t\t  apartment is an exact replica, down to the\n                          burners on the stove, of an apartment I rented\n                          in Raliegh, N.C. when I was working with IBM.\n\t\t\t  If anyone at the HelpCenter is reading this, then\n                          get back on the phones! :)\n\nAdditional Credits to   : Colin Reed (BSP1.2X) (get this!)\n                          The guys at id.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Replaces Map01 and MAP02\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes (Sort of. Not tested.)\nDifficulty Settings     : No  (Guh Rah! Semper Fi!)\nNew Sounds              : Yes (Changed a few common sounds)\nNew Graphics            : No\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : *Gahhh* Sleep? Who needs sleep? (>60 Hours)\nEditor(s) used          : WinDEU 5.24, DoomCAD 6.1, BSP1.2X\nKnown Bugs              : None\nComputer Tests          : Pentium Overdrive System, also 486sx33\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Disclaimers *\n\nI shall not be responsible for any damages, be they mechanical,\nelectrical, physical, spiritual or any other mishap caused by using\nthese files. If your system crashes or a Watcher is summoned and you\ncan't get rid of it, I will not be responsible.  Add the usual additional\ndisclaimers here... Oh, if you see this phrase written somewhere in the WAD,\n\"Ph-nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!, I didn't put it\nthere. :)\n\n* Where to get this WAD *\n\nYou already have it. Now, conquer your fear and descend into The Sewers!"
      }
    ]
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    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 100,
        "linedefs": 685,
        "sidedefs": 1168,
        "vertices": 674,
        "sectors": 172,
        "segs": 1293,
        "ssectors": 412,
        "nodes": 411,
        "textures": {
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          "MIDBARS3": 3,
          "GSTONE1": 15,
          "LAVA1": 1,
          "CRATOP1": 7,
          "REDWALL": 3,
          "RROCK13": 17,
          "GRASS1": 4,
          "FLOOR7_2": 11,
          "SHAWN2": 117,
          "STARTAN3": 83,
          "TLITE6_5": 2,
          "DOOR3": 5,
          "BLAKWAL1": 48,
          "DOORSTOP": 10,
          "CEIL5_1": 24,
          "FLOOR0_3": 67,
          "FLOOR4_8": 23,
          "FLAT4": 7,
          "GRNROCK": 1,
          "TANROCK2": 230,
          "FLAT1": 14,
          "FIREWALB": 2,
          "BROWNGRN": 4,
          "DOORTRAK": 23,
          "TANROCK3": 12,
          "BRICK12": 44,
          "CRATOP2": 10,
          "BLOOD1": 3,
          "COMPSTA1": 2,
          "PANBORD1": 2,
          "WOOD1": 132,
          "FLAT23": 14,
          "F_SKY1": 21,
          "MFLR8_3": 1,
          "SW1ROCK": 1,
          "FLAT5_5": 10,
          "FLAT5_1": 6,
          "ROCKRED1": 22,
          "FLOOR4_6": 15,
          "CEIL1_1": 43,
          "GRAY1": 16,
          "MARBGRAY": 3,
          "FLAT19": 11,
          "SILVER1": 17,
          "COMPBLUE": 3,
          "ROCK3": 46,
          "GRAY4": 1,
          "CEIL5_2": 1,
          "CRATINY": 36,
          "FLAT14": 1,
          "FLAT20": 17,
          "BRICK11": 24,
          "BROWN96": 30,
          "CRATE1": 9,
          "FWATER2": 3
        }
      },
      "monsters": {
        "total": 26,
        "by_type": {
          "baron": 2,
          "chaingun_guy": 1,
          "imp": 7,
          "mancubus": 3,
          "revenant": 2,
          "shotgun_guy": 11
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 12,
          "melee": 0,
          "projectile": 14
        }
      },
      "items": {
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        "by_type": {
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          "berserk": 1,
          "blue_armor": 1,
          "cell_pack": 3,
          "chaingun": 1,
          "chainsaw": 1,
          "computer_area_map": 2,
          "invisibility": 1,
          "medikit": 2,
          "plasma_rifle": 1,
          "rocket_box": 4,
          "rocket_launcher": 3,
          "shell_box": 8,
          "shotgun": 1,
          "soulsphere": 2,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 3,
          "rockets": 4,
          "shells": 8
        },
        "weapons_present": [
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          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
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      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 26,
        "htr_monsters": 26,
        "uv_items": 22,
        "hmp_items": 22,
        "htr_items": 22
      },
      "compatibility": "vanilla_or_boom",
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      "title": "MAP02",
      "format": "doom",
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        "linedefs": 1758,
        "sidedefs": 2906,
        "vertices": 1691,
        "sectors": 426,
        "segs": 3197,
        "ssectors": 1054,
        "nodes": 1053,
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          "F_SKY1": 3,
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          "NUKAGE1": 49,
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          "RROCK13": 7,
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          "MARBFAC3": 12,
          "SLADPOIS": 2,
          "SW1MARB": 2,
          "BROWNGRN": 484,
          "STARTAN3": 20,
          "SW1MET2": 1,
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          "MARBLOD1": 72,
          "ROCK3": 36,
          "DOORRED2": 4,
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          "CRATE3": 52,
          "MIDBRN1": 8,
          "FLAT4": 170,
          "FLAT19": 6,
          "CEIL5_2": 10,
          "METAL2": 107,
          "BIGDOOR7": 3,
          "BLOOD1": 20,
          "RROCK01": 1,
          "MARBLE1": 505,
          "BIGDOOR6": 3,
          "BSTONE1": 56,
          "CEMENT1": 113,
          "SW1BRNGN": 1,
          "FLOOR4_8": 142,
          "DOOR1": 1,
          "ICKWALL7": 10,
          "MARBFAC2": 14,
          "GRNROCK": 106,
          "MARBFACE": 12,
          "FLAT1": 2,
          "DOORBLU2": 8,
          "FLAT10": 5,
          "FLAT23": 17,
          "DOOR3": 44,
          "ASHWALL3": 2,
          "FLAT5_5": 38,
          "RROCK11": 6,
          "BRONZE1": 199,
          "CRATE2": 8,
          "FLOOR0_3": 32,
          "BRICK10": 240,
          "GRAY4": 10,
          "ICKWALL3": 3,
          "ICKWALL4": 2,
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          "MFLR8_2": 54,
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          "SHAWN2": 52,
          "TLITE6_1": 3,
          "CRATINY": 40,
          "FWATER1": 3,
          "FLAT5_4": 4,
          "SFALL1": 46,
          "MIDBARS1": 10,
          "SP_ROCK1": 105,
          "STONE4": 1,
          "SW1DIRT": 2,
          "MARBGRAY": 48,
          "CRATE1": 104,
          "CEIL1_1": 34,
          "BRNPOIS": 3,
          "BFALL1": 128,
          "CRATOP1": 16,
          "DOORTRAK": 45,
          "FLAT18": 5
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        "by_type": {
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          "baron": 8,
          "cacodemon": 3,
          "chaingun_guy": 10,
          "demon": 5,
          "imp": 35,
          "lost_soul": 7,
          "mancubus": 1,
          "pain_elemental": 2,
          "revenant": 4,
          "shotgun_guy": 17
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        "by_category": {
          "boss": 0,
          "hitscanner": 27,
          "melee": 5,
          "projectile": 63
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      "items": {
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        "by_type": {
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          "backpack": 2,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 4,
          "cell_pack": 3,
          "chaingun": 2,
          "green_armor": 1,
          "invisibility": 2,
          "invulnerability": 1,
          "medikit": 9,
          "megasphere": 2,
          "plasma_rifle": 1,
          "rocket_box": 6,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shotgun": 1,
          "soulsphere": 5,
          "super_shotgun": 2
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        "ammo_by_category": {
          "bullets": 3,
          "cells": 3,
          "rockets": 6,
          "shells": 7
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        "weapons_present": [
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          "rocket_launcher",
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        "hmp_monsters": 95,
        "htr_monsters": 95,
        "uv_items": 54,
        "hmp_items": 54,
        "htr_items": 54
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