11GETBFG.WAD

PWAD 187 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things601
Linedefs1553
Sectors380
Monsters235
Items170
Raw model (for completeness)
{
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    "sha1": "a0c7cfa5fb8d0de2422347ee1c572ddfc7973712",
    "sha256": "f86a2a97f0b2ccd3bc79d4303bf5987948323c7258f5d9b7ac6926a8db163905",
    "title": "11GETBFG.WAD",
    "filenames": [
      "11getbfg.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
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      "filename": null,
      "added": "2015-12-07 08:25:10",
      "locked": false,
      "canDownload": true,
      "adult": false,
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      "name": "11GETBFG.WAD",
      "description": "\"The United Allied Cooperative (UAC) has developed a new secret weapon, the BFG9000. Your assignment is to break into their headquarters and get it. We will place you at the entrance. Just go in, get it and come back out (getting the BFG will lower a sector at the entrance, allowing you to exit the level from there). We don't know the layout of the building, but we do know that there is an armoury behind a red key door, and that the red key is kept in the computer room which itself is behind a yellow key door. This is important as we suspect that you may encounter some resistance, and the only offensive equipment we can provide you with is a lowly pistol. Good luck.\"",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-12-07 08:25:10",
    "file": {
      "type": "PWAD",
      "size": 190978,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/a0c7cfa5fb8d0de2422347ee1c572ddfc7973712/a0c7cfa5fb8d0de2422347ee1c572ddfc7973712.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
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        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
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    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
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        "linedefs": 1553,
        "sidedefs": 2172,
        "vertices": 1281,
        "sectors": 380,
        "segs": 2281,
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        "textures": {
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          "FLAT18": 1,
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          "COMPTALL": 17,
          "DOOR3": 13,
          "BROWNHUG": 11,
          "COMPBLUE": 105,
          "CRATE1": 68,
          "CEIL4_1": 1,
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          "DOORRED": 3,
          "GRAY2": 1,
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          "DOORSTOP": 8,
          "COMPSTA2": 7,
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          "MARBFACE": 3,
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          "DEM1_5": 2,
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          "METAL1": 9,
          "MARBFAC2": 2,
          "BIGDOOR4": 15,
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          "MIDBRN1": 1,
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          "GATE4": 36,
          "DOOR1": 7,
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        "by_type": {
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          "archvile": 1,
          "baron": 3,
          "cacodemon": 9,
          "chaingun_guy": 25,
          "cyberdemon": 1,
          "demon": 10,
          "hell_knight": 2,
          "imp": 39,
          "pain_elemental": 1,
          "revenant": 1,
          "shotgun_guy": 57,
          "spectre": 4,
          "zombieman": 81
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 163,
          "melee": 14,
          "projectile": 57
        }
      },
      "items": {
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        "by_type": {
          "ammo_box": 8,
          "armor_bonus": 12,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 2,
          "blue_armor": 2,
          "cell": 8,
          "cell_pack": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 37,
          "invisibility": 2,
          "invulnerability": 1,
          "medikit": 30,
          "megasphere": 1,
          "plasma_rifle": 4,
          "rocket_box": 2,
          "rocket_launcher": 7,
          "shell_box": 9,
          "soulsphere": 2,
          "stimpack": 30,
          "super_shotgun": 8
        },
        "ammo_by_category": {
          "bullets": 8,
          "cells": 9,
          "rockets": 2,
          "shells": 9
        },
        "weapons_present": [
          "bfg9000",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 222,
        "hmp_monsters": 222,
        "htr_monsters": 141,
        "uv_items": 170,
        "hmp_items": 170,
        "htr_items": 151
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/a0c7cfa5fb8d0de2422347ee1c572ddfc7973712/MAP01/images/0.webp",
          "type": null
        },
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/a0c7cfa5fb8d0de2422347ee1c572ddfc7973712/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A Doom II techbase/industrial infiltration map built around a three-key progression (yellow to computer room, red to armory) with some teleport-driven navigation. Combat is monster-heavy and strongly hitscanner-focused, with large packs of zombiemen and shotgunners backed by a mix of mid-tiers and a single cyberdemon. For a typical UV run it plays hard early due to the pistol-start premise and dense hitscan pressure, but the map provides plenty of weapons (SSG, rockets, plasma, and BFG) plus ample health and armor to stabilize. Expect a fairly structured key hunt with several setpiece fights and traps rather than pure exploration.",
        "tags": [
          "ammo_plentiful",
          "boss_encounter",
          "generous_health",
          "hitscanner_heavy",
          "industrial",
          "key_hunt",
          "medium_length",
          "monster_heavy",
          "techbase",
          "teleport_navigation",
          "trap_heavy",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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