Counts

endoom1
graphics3
lumps804
maps10
palettes0

Totals (across maps)

Things1534
Linedefs12859
Sectors2590
Monsters589
Items168
Raw model (for completeness)
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        "contents": "*--------------------------------------------------------------------------*\n\nTitle: Twilight Warrior Special Forces Doom2 Conversion (v1.01)\nHard Disk Space Required : approx. 5-6 MB\nAuthor: Black Shadow Software\nEmail Address: blackshadow@start.com.au\nHomepage: http://www.doomworld.com/twilight/main.htm\n\n*--------------------------------------------------------------------------*\n\n* WHAT'S NEW? *\n\nThis version is a slight upgrade of the original version of Twilight Warrior\nthat was released on November 15. It contains a few minor gameplay and\naesthetic improvements.\n\n- Some documentation re-written for clarity and to correct omissions\n- Helicopters are mcuh more heavily armored, and fly faster.\n- The sniper's rifle has been made more powerful, and now features\n  reloading frames\n\n* Credits *\n\nThe makers of Twilight Warrior, in alphabetical order, are:\n\nStephen Browning (OICW, Browning, Flamethrower)\nZiggy Gnarly (H&K MP5, PSG-1, Grenades, Knife, [based on work by Stephen\nBrowning] primary sprite artist, web page)\nSidearm Joe (Maps 1, 3, 4, 6, 7, 9, some sprites and textures, dehacked\npatch)\nKurt Kesler (Maps 8 and 10)\nJustin Madigan (Map 5)\nMike Mitchell (Titlepic, Interpic, Conbackpic and some web page graphics)\nJoe Zona (Map 2, all jungle sprites/textures/sound)\n\nThanks also to:\nId Software, Doomworld, Fab & Boris (Doom Legacy)\n\nAdditional Credits to:\nGooseman (provided custom military sounds)\nJoel Huenik (Helicopter graphics and sound from the very cool Allhell.wad)\nRoger Ritenour (kindly provided allowed us to use some textures from the\nvery cool Phobos2.wad)\n\n*--------------------------------------------------------------*\n\n* Play Information *\nRequires              : DOOM 2 (v1.9)\n                        Doom Legacy v1.26 or higher (1.26 included)\nshould also work with later versions of zdoom\n                        Approx 5-6 mb hard drive space\n                        486 with 8mb RAM. (minimum)\n\nMaps Replaced         : Maps 1 - 10\nSingle Player         : Yes\nCooperative 2-4 Player: Yes\nDeathmatch 2-4 Player : Yes (untested)\nDifficulty Settings   : Yes\n\n* Known Bugs *\n\nUsing the Twilight Warrior add-on to play 'normal' Doom2 maps will\nprobably produce some strange, though harmless results due to the\ndehacked patch. If you choose to run Twilight Warrior with anything but\nthe 10 included maps, you do so at your own risk.\n\n* Editors used *\n\nDHE 3.0, Wintex 4.3, DCK 3.0, ZenNode 0.98a, DMapEdit40, DShrink,\nPaint Shop Pro 3.11, Aldus Photostyler, TED1.2, Lumpy, Povray 3.01,\nPovlab.\n\n=============================================================================\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use any part of this TC as a base to build additional WADs\nwithout obtaining prior and explicit permission from Black Shadow Software.\n\nAuthors MAY create add-on LEVELS for Twilight Warrior, but they must be\nexplicitly badged as NOT the work of Black Shadow Software. Black Shadow\nSoftware must clearly receive a credit for any add-on created by a third\nparty.\n\nAuthors of any add-on levels for Twilight Warrior can apply to Black\nShadow Software to have their work officially distributed via the Twilight\nWarrior homepage.\n\nYou MAY distribute this WAD as long as you include all files intact and\nunchanged. Twilight Warrior is freeware, and no money should be charged for\nit.\n\n* Breaking News *\n\nSo you want more hardcore special forces action? good news...\nWe are currently working on Covert Operations (www.doomworld.com/covert)\nThis will be the sequel to Twilight Warrior, featuring the best of Twilight\nWarrior, and a whole bunch of new features."
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        "contents": "*--------------------------------------------------------------------------*\n\nTitle: Twilight Warrior Special Forces Doom2 Conversion (v1.01)\nHard Disk Space Required : approx. 5-6 MB\nAuthor: Black Shadow Software\nEmail Address: blackshadow@start.com.au\nHomepage: http://www.doomworld.com/twilight/main.htm\n\n*--------------------------------------------------------------------------*\n\n* WHAT'S NEW? *\n\nThis version is a slight upgrade of the original version of Twilight Warrior\nthat was released on November 15. It contains a few minor gameplay and\naesthetic improvements.\n\n- Some documentation re-written for clarity and to correct omissions\n- Helicopters are mcuh more heavily armored, and fly faster.\n- The sniper's rifle has been made more powerful, and now features\n  reloading frames\n\n* Credits *\n\nThe makers of Twilight Warrior, in alphabetical order, are:\n\nStephen Browning (OICW, Browning, Flamethrower)\nZiggy Gnarly (H&K MP5, PSG-1, Grenades, Knife, [based on work by Stephen\nBrowning] primary sprite artist, web page)\nSidearm Joe (Maps 1, 3, 4, 6, 7, 9, some sprites and textures, dehacked\npatch)\nKurt Kesler (Maps 8 and 10)\nJustin Madigan (Map 5)\nMike Mitchell (Titlepic, Interpic, Conbackpic and some web page graphics)\nJoe Zona (Map 2, all jungle sprites/textures/sound)\n\nThanks also to:\nId Software, Doomworld, Fab & Boris (Doom Legacy)\n\nAdditional Credits to:\nGooseman (provided custom military sounds)\nJoel Huenik (Helicopter graphics and sound from the very cool Allhell.wad)\nRoger Ritenour (kindly provided allowed us to use some textures from the\nvery cool Phobos2.wad)\n\n*--------------------------------------------------------------*\n\n* Play Information *\nRequires              : DOOM 2 (v1.9)\n                        Doom Legacy v1.26 (included)\n                        Approx 5-6 mb hard drive space\n                        486 with 8mb RAM. (minimum)\n\nMaps Replaced         : Maps 1 - 10\nSingle Player         : Yes\nCooperative 2-4 Player: Yes (untested)\nDeathmatch 2-4 Player : Yes (untested)\nDifficulty Settings   : Yes\n\n* Known Bugs *\n\nUsing the Twilight Warrior add-on to play 'normal' Doom2 maps will\nprobably produce some strange, though harmless results due to the\ndehacked patch. If you choose to run Twilight Warrior with anything but\nthe 10 included maps, you do so at your own risk.\n\n* Editors used *\n\nDHE 3.0, Wintex 4.3, DCK 3.0, ZenNode 0.98a, DMapEdit40, DShrink,\nPaint Shop Pro 3.11, Aldus Photostyler, TED1.2, Lumpy, Povray 3.01,\nPovlab.\n\n=============================================================================\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use any part of this TC as a base to build additional WADs\nwithout obtaining prior and explicit permission from Black Shadow Software.\n\nAuthors MAY create add-on LEVELS for Twilight Warrior, but they must be\nexplicitly badged as NOT the work of Black Shadow Software. Black Shadow\nSoftware must clearly receive a credit for any add-on created by a third\nparty.\n\nAuthors of any add-on levels for Twilight Warrior can apply to Black\nShadow Software to have their work officially distributed via the Twilight\nWarrior homepage.\n\nYou MAY distribute this WAD as long as you include all files intact and\nunchanged. Twilight Warrior is freeware, and no money should be charged for\nit.\n\n* Help Us *\n\nIf you have coding skills and would like to make a custom source mod for\nthis project, then we'd really like to hear from you.\nemail: blackshadow@start.com.au"
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}

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