SJDM.WAD

PWAD 209 KiB 5 map(s)

Counts

endoom0
graphics0
lumps56
maps5
palettes0

Totals (across maps)

Things83
Linedefs775
Sectors152
Monsters0
Items38
Raw model (for completeness)
{
  "meta": {
    "id": "2ad06340-52c0-4ff6-bf6b-9812340476a7",
    "sha1": "56b234403e4fb16eb21988de5aea74751e736d47",
    "sha256": "ff5548ed6038b61ac45f3b6026512c58f56fb278b267ffbcae706759e59313bf",
    "title": "SJDM.WAD",
    "authors": [
      "Silver Bullet"
    ],
    "filenames": [
      "sjdm.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 22:45:29",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "SJDM.WAD",
      "description": "2 PLAYER DEATHMATCH - VERY FAST ACTION! HUNTERS NEED NOT APPLY! These are not just \"throw a gun in a small room\" wads, they are carefully laid out. Even though these levels are tiny, there are traps, hiding places, and snipe spots. Get moving as soon as you appear, for you are an open target right from the get-go. There is always a gun right in front of where you appear. I'm not one for asthetics, just playability. I only use one main texture per wad, so it's not breathtaking to look at, but at least they don't look like crap.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png",
        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png",
        "MAP04": "MAP04.png",
        "MAP05": "MAP05.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 22:45:29",
    "file": {
      "type": "PWAD",
      "size": 214292,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/56b234403e4fb16eb21988de5aea74751e736d47/56b234403e4fb16eb21988de5aea74751e736d47.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01",
        "MAP02",
        "MAP03",
        "MAP04",
        "MAP05"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 56,
        "maps": 5,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : SJDM.WAD\nFilename                : SJDM.WAD\nAuthor                  : Silver Bullet\nEmail Address           : umjohnst@cc.umanitoba.ca    (Please mail comments)\nMisc. Author Info       : Nice Guy\n\t\t\t  Favorite game - Doom\n\t\t\t  Favorite beer - Coors Light\n\nDescription             : 2 PLAYER DEATHMATCH - VERY FAST ACTION!\n\t\t\t  HUNTERS NEED NOT APPLY!\n\n\t\t\t  These are not just \"throw a gun in a small room\"\n\t\t\t  wads, they are carefully laid out.  Even though\n\t\t\t  these levels are tiny, there are traps, hiding\n\t\t\t  places, and snipe spots.  Get moving as soon as\n\t\t\t  you appear, for you are an open target right\n\t\t\t  from the get-go.  There is always a gun right in\n\t\t\t  front of where you appear.\n\n\t\t\t  I'm not one for asthetics, just playability.  I\n\t\t\t  only use one main texture per wad, so it's\n\t\t\t  not breathtaking to look at, but at least they\n\t\t\t  don't look like crap.\n\n\t\t\t  Thanks to Spiff and Big R for playtesting,\n\t\t\t  and allowing me to kick their asses from\n\t\t\t  one end of these wads to the other.\n================================================================\n\n* Play Information *\n\nGame                    : Doom II\nEpisode and Level #     : Maps 1-5\nSingle Player           : Why?\nCooperative 2-4 Player  : No.\nDeathmatch 2-4 Player   : YES\n\nDifficulty Settings     : I suggest playing Old Deathmatch Skill 5.  The only\n\t\t\t  way to play!  DO NOT use Altdeath!!  Trust me.\n\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : 1.  This is me against Spiff.  This demo is of map\n\t\t\t      2, and is our highest frag rate. (1 frag every\n\t\t\t      3.8 seconds.)  If anyone can top that, mail me\n\t\t\t      the demo!\n\n* Construction *\n\nBase                    : New levels from scratch\nEditor(s) used          : DCK 3.61, DEUtex, ZenNode\n\nKnown Bugs              :\n\n* Copyright / Permissions *\n\nAuthors may NOT use the actual maps as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: www.cdrom.com (and mirrors)\n\t   wherever else you may have gotten this from."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 19,
        "linedefs": 144,
        "sidedefs": 192,
        "vertices": 135,
        "sectors": 19,
        "segs": 219,
        "ssectors": 76,
        "nodes": 75,
        "textures": {
          "WOOD3": 22,
          "SUPPORT3": 4,
          "FLAT5_2": 3,
          "GSTONE1": 12,
          "TLITE6_4": 2,
          "TLITE6_1": 1,
          "COMPSPAN": 4,
          "DEM1_5": 1,
          "WOOD1": 130,
          "FLAT5_1": 3,
          "FLOOR7_1": 13,
          "FLAT5": 4,
          "STEP2": 1,
          "SUPPORT2": 14,
          "FLAT23": 10,
          "SHAWN2": 5,
          "BROWNHUG": 28
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 8,
        "by_type": {
          "bfg9000": 1,
          "chaingun": 1,
          "rocket_launcher": 2,
          "super_shotgun": 4
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 8,
        "hmp_items": 8,
        "htr_items": 8
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
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    },
    {
      "map": "MAP02",
      "title": "MAP02",
      "format": "doom",
      "stats": {
        "things": 15,
        "linedefs": 182,
        "sidedefs": 242,
        "vertices": 163,
        "sectors": 30,
        "segs": 256,
        "ssectors": 88,
        "nodes": 87,
        "textures": {
          "MIDGRATE": 2,
          "FLAT20": 24,
          "SHAWN2": 243,
          "CRATOP1": 19,
          "FLAT14": 1,
          "FLAT23": 14,
          "MARBFAC3": 1,
          "BLOOD1": 1,
          "DEM1_5": 1,
          "GSTONE1": 3,
          "MARBLE1": 1,
          "MARBFACE": 1,
          "MARBFAC2": 1
        }
      },
      "monsters": {
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        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 7,
        "by_type": {
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          "plasma_rifle": 1,
          "rocket_launcher": 1,
          "shotgun": 1,
          "super_shotgun": 3
        },
        "ammo_by_category": {
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          "cells": 0,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": [
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          "plasma_rifle",
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        ]
      },
      "mechanics": {
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        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 7,
        "hmp_items": 7,
        "htr_items": 7
      },
      "compatibility": "vanilla_or_boom",
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        "music": null,
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    {
      "map": "MAP03",
      "title": "MAP03",
      "format": "doom",
      "stats": {
        "things": 17,
        "linedefs": 191,
        "sidedefs": 254,
        "vertices": 142,
        "sectors": 47,
        "segs": 256,
        "ssectors": 65,
        "nodes": 64,
        "textures": {
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          "FLAT20": 37,
          "FLAT23": 57,
          "MIDBRN1": 1,
          "SHAWN2": 227
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      },
      "monsters": {
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        "by_type": {},
        "by_category": {
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          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
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      },
      "items": {
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        "by_type": {
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          "plasma_rifle": 1,
          "rocket_launcher": 1,
          "shotgun": 1,
          "super_shotgun": 4
        },
        "ammo_by_category": {
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          "cells": 0,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": [
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          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
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        ]
      },
      "mechanics": {
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        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 8,
        "hmp_items": 8,
        "htr_items": 8
      },
      "compatibility": "vanilla_or_boom",
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        "music": null,
        "source": "marker"
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    {
      "map": "MAP04",
      "title": "MAP04",
      "format": "doom",
      "stats": {
        "things": 21,
        "linedefs": 128,
        "sidedefs": 180,
        "vertices": 108,
        "sectors": 30,
        "segs": 192,
        "ssectors": 54,
        "nodes": 53,
        "textures": {
          "SHAWN3": 1,
          "METAL": 8,
          "SHAWN2": 175,
          "MIDGRATE": 2,
          "FLAT20": 24,
          "GSTONE1": 6,
          "FLAT23": 36
        }
      },
      "monsters": {
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        "by_type": {},
        "by_category": {
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          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
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      },
      "items": {
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        "by_type": {
          "chaingun": 1,
          "plasma_rifle": 1,
          "rocket_launcher": 2,
          "shotgun": 1,
          "super_shotgun": 5
        },
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          "cells": 0,
          "rockets": 0,
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        "hmp_monsters": 0,
        "htr_monsters": 0,
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        "hmp_items": 10,
        "htr_items": 10
      },
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    {
      "map": "MAP05",
      "title": "MAP05",
      "format": "doom",
      "stats": {
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        "linedefs": 130,
        "sidedefs": 216,
        "vertices": 133,
        "sectors": 26,
        "segs": 245,
        "ssectors": 88,
        "nodes": 87,
        "textures": {
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          "FLAT20": 26,
          "SHAWN2": 154
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        "by_type": {},
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      },
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          "super_shotgun": 3
        },
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          "cells": 0,
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        },
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        "keys": [],
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        "htr_monsters": 0,
        "uv_items": 5,
        "hmp_items": 5,
        "htr_items": 5
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
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}

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