Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things1
Linedefs3
Sectors1
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "2a078db8-40ba-4cb9-92ce-5b1df7778c0c",
    "sha1": "b5040f43e46cd44813d35a9393e79767ea7730b0",
    "sha256": "f95010622be75fcb9ec05cb9e9c9a4e1662548c944abf3a21eb1b5f83fb49e69",
    "title": "WADTUTOR, an interesting Construction Tutor WADfile, for DOOM ][",
    "authors": [
      "Javier Fernando Almenara Otoya."
    ],
    "filenames": [
      "1_dm.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-01-30 23:56:12",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-30 23:56:12",
    "file": {
      "type": "PWAD",
      "size": 619,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b5040f43e46cd44813d35a9393e79767ea7730b0/b5040f43e46cd44813d35a9393e79767ea7730b0.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "WADTUTOR, an interesting Construction Tutor WADfile",
      "description": "This WAD contains a single beginner-friendly map designed as a construction tutorial for DOOM II. It focuses on demonstrating fundamental level design elements such as rooms, doors, stairs, elevators, transporters, and windows without introducing monsters or new graphics. The map is small in scale and intended for solo play, emphasizing learning rather than combat challenge. The theme is classic DOOM II techbase with no custom textures or sounds, and the progression is straightforward and linear. It is compatible with vanilla DOOM II and uses no advanced features or modifications.",
      "authors": [
        "Javier Fernando Almenara Otoya."
      ],
      "tags": [
        "ammo_plentiful",
        "easy",
        "generous_health",
        "linear",
        "short_maps",
        "techbase",
        "tutorial",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "================================================================\nTitle                   : WADTUTOR, an interesting Construction Tutor WADfile, for DOOM ][\nFileName                : WADTUTOR.WAD\nAuthor                  : Javier Fernando Almenara Otoya.\nE-Mail Address          : aojavierfdo@hotmail.com\nMisc. Author Info       : Peruvian System Analyst, and designer of other\n                          Tools (DCF Utils & NetDoom) and WAD stuff (WadTex - Texture\n                          file; HellDoom - new construction levels; GutenTag - Skin\n                          WADfile) for DOOM.\nDescription             : A file that contains some little levels to show\n                          a beginner the form of creating levels for DOOM.\n                          You will see and learn how to create rooms, doors, stairs,\n                          elevators, transporters, windows, and more... just try it!\nAdditional Credits to   : LionHeart TM. and to all the persons that have\n                          developed that usefull Tools to Make and Change\n                          the Doom Map Levels (WinDeu, DCK, WadAuthor and much\n                          others). Oh sure, Id Soft. for their DOOM.\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Level #1 (Map01) of DOOM ][. (You'll use Map01 for all the files)\n                          You should type: \\Doom2\\Doom2 -File ????.WAD <??\n                          (where ???? is the name of the levels to add; if you\n                          don't want monsters add the -nomonsters parameter)\nSingle Player           : Yes. You should be alone to View the Maps.\nCooperative 2-4 Player  : No. Only for the last WADfile WADTutor.Wad.\nDeathmatch 2-4 Player   : No. Only for the last WADfile WADTutor.Wad.\nDifficulty Settings     : No. You don't need them. Only in WADTutor.Wad.\nNew Sounds              : No, for what... You want to learn CONSTRUCTING.\nNew Music               : No. But you can WHISTLE your favorite song...\nNew Graphics            : No; you should pay attention,,,no 'new' graphics included!\nDemos Replaced          : Not yet...\n\n* Construction *\n\nBase                    : WAD Level Tutor for Beginners.\nBuild Time              : Oh, come on, I'm not really sure. But I guess, I\n                          had take a good time for all of this...\n                          ??PLEASE BE PATIENT, YOU SHOULD PRACTICE TO BE BETTER EACH TIME!\nEditor(s) used          : Sure, I have used for this creation:\n                          WinDeu, a complete interfase to Modify and Create WADS\n                          DCK and WadAuthor, are also 'Welcome'.\n                          Also I have checked out some other tools in my way of\n                          building it.\nKnown Bugs              : ??Bugs?... well, I didn't find anyone in all the way\n                          arround while I was checking the WAD. (When starting, some\n                          well known beginners errors: open sectors, cross references, etc)\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels. But please send,\nme an E-Mail, so I will know you are using it. There's no problem at all guys!!!\n\nYou MAY distribute this WAD, provided you include this file, with no modifications.\nYou may distribute this file in any electronic format (BBS, Diskette, CD, etc) as\nlong as you include this file intact.\n\n* Where to get this WAD *\n\nFTP sites: Well, you can get it at:\n           ftp://ftp.cdrom.com/pub/doom2\n\nOther: I hope you'll find usefull my WADTUTOR.WAD; if it is the case please contact me\n       and let me know. If not... well I'm really sorry, but you loose your time..."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 1,
        "linedefs": 3,
        "sidedefs": 3,
        "vertices": 3,
        "sectors": 1,
        "segs": 3,
        "ssectors": 2,
        "nodes": 1,
        "textures": {
          "STARTAN3": 3,
          "FLOOR4_8": 1,
          "CEIL3_5": 1
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": []
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "cb596b47-19b7-42dc-a0b1-158fa506c7d5",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b5040f43e46cd44813d35a9393e79767ea7730b0/MAP01/images/0.webp",
          "type": null
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.