A lost soul

PWAD 299 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things314
Linedefs2301
Sectors384
Monsters55
Items123
Raw model (for completeness)
{
  "meta": {
    "id": "2a03e8b7-3d13-4f4f-aca0-c4893028a6e4",
    "sha1": "2a8bb2b147a3d16527d93923333f48c8c6ce008b",
    "sha256": "5117d37f26b20b40cb81fcec2bd037e3e61bf67449b38e2dca1cfe7cc565ac34",
    "title": "A lost soul",
    "authors": [
      "Jodwin"
    ],
    "filenames": [
      "alostsoul.wad"
    ],
    "additional": {
      "engines": [
        "BOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-21 16:57:55",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "A lost soul",
      "description": "Somehow for some weird reason you find yourself in the main hall of what seems to be a demonic castle, or temple, that doesn't really matter. What matters is that you have to find a way out of there, fast, or you'll end up like that dead marine before you... This is a somewhat small and pretty challenging map, created as a kind of a tribute to my favourite doom monster. Jumping is NOT supposed to be used in this map.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-21 16:57:55",
    "file": {
      "type": "PWAD",
      "size": 306436,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/2a8bb2b147a3d16527d93923333f48c8c6ce008b/2a8bb2b147a3d16527d93923333f48c8c6ce008b.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "A lost soul",
      "description": "This WAD contains a single, somewhat small but challenging map set in a demonic castle or temple environment. It features a dense layout with 314 monsters, emphasizing a tough combat experience without jumping mechanics. The map uses a mix of hellish and stone textures, with a focus on Doom 2 compatibility and Boom engine features. Resource balance is tight, requiring careful play, and the progression is linear with no multiplayer or deathmatch support. The design pays tribute to a favorite Doom monster and avoids vanilla compatibility due to advanced Boom features.",
      "authors": [
        "Jodwin"
      ],
      "tags": [
        "boom_compatible",
        "doom2",
        "hard",
        "hell",
        "linear",
        "singleplayer",
        "small_maps"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : Boom compatible\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : A lost soul\nFilename                : alostsoul.wad\nRelease date            : 12.12.2006\nAuthor                  : Jodwin\nEmail Address           : jodwin@hotmail.com\n\nDescription             : Somehow for some weird reason you find yourself\n                          in the main hall of what seems to be a demonic\n                          castle, or temple, that doesn't really matter.\n                          What matters is that you have to find a way out\n                          of there, fast, or you'll end up like that dead\n                          marine before you...\n\n                          This is a somewhat small and pretty challenging\n                          map, created as a kind of a tribute to my\n                          favourite doom monster.\n\n                          Jumping is NOT supposed to be used in this map.\n\nAdditional Credits to   : The more rational part of my brain\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : Yes\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 1 day\nEditor(s) used          : Doombuilder, Wintex\nKnown Bugs              : Maybe some misaligned small textures somewhere\n                          where they shouldn't be seen anyway.\nMay Not Run With...     : Vanilla\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format\n(BBS, Diskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 314,
        "linedefs": 2301,
        "sidedefs": 3551,
        "vertices": 2469,
        "sectors": 384,
        "segs": 4014,
        "ssectors": 1377,
        "nodes": 1376,
        "textures": {
          "ASHWALL2": 99,
          "MARBFAC4": 2,
          "BRICK8": 14,
          "SP_DUDE4": 3,
          "F_SKY1": 104,
          "BLOOD1": 6,
          "SP_DUDE5": 3,
          "LITE3": 2,
          "STEP6": 10,
          "PANCASE1": 4,
          "BRICK1": 4,
          "GSTLION": 7,
          "BROWN96": 1,
          "MARBFAC2": 6,
          "DEM1_1": 1,
          "SP_DUDE2": 1,
          "BRICK6": 48,
          "GATE2": 1,
          "BIGDOOR7": 2,
          "ASHWALL4": 11,
          "DEM1_4": 1,
          "SP_DUDE1": 7,
          "GSTONE1": 467,
          "CEIL5_1": 3,
          "SW1GSTON": 7,
          "CEIL5_2": 133,
          "FWATER1": 2,
          "MIDGRATE": 88,
          "PANBLUE": 3,
          "SUPPORT3": 18,
          "LAVA1": 1,
          "GATE3": 1,
          "SW1LION": 1,
          "DEM1_2": 1,
          "BSTONE1": 53,
          "RROCK10": 136,
          "MARBGRAY": 46,
          "CEIL1_2": 53,
          "GSTONE2": 7,
          "PANCASE2": 8,
          "BIGDOOR5": 14,
          "MARBFACE": 5,
          "RROCK19": 1,
          "DOORRED2": 2,
          "PANBLACK": 1,
          "TANROCK5": 118,
          "FLAT5_3": 6,
          "GSTSATYR": 12,
          "BIGDOOR6": 8,
          "PANBORD2": 24,
          "DOORBLU2": 10,
          "FLOOR7_1": 10,
          "DEM1_3": 1,
          "STONE6": 87,
          "PANBOOK": 33,
          "SW1WDMET": 1,
          "DEM1_6": 2,
          "FLOOR5_4": 8,
          "LITE5": 40,
          "WOODMET1": 6,
          "RROCK09": 82,
          "PANBORD1": 9,
          "BSTONE2": 101,
          "RROCK03": 10,
          "RROCK11": 9,
          "DOORTRAK": 20,
          "GSTGARG": 4,
          "DEM1_5": 196,
          "METAL": 299,
          "MARBLOD1": 367,
          "BRICK7": 16,
          "GSTFONT1": 12,
          "MIDBRN1": 228
        }
      },
      "monsters": {
        "total": 55,
        "by_type": {
          "archvile": 55
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 55
        }
      },
      "items": {
        "total": 123,
        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 5,
          "backpack": 1,
          "chaingun": 2,
          "green_armor": 2,
          "health_bonus": 40,
          "medikit": 6,
          "megasphere": 1,
          "rocket": 5,
          "rocket_box": 7,
          "rocket_launcher": 1,
          "shell_box": 4,
          "shells": 41,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 2,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 7,
          "cells": 0,
          "rockets": 12,
          "shells": 45
        },
        "weapons_present": [
          "chaingun",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 55,
        "hmp_monsters": 55,
        "htr_monsters": 50,
        "uv_items": 120,
        "hmp_items": 118,
        "htr_items": 116
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "a10d6826-2994-4724-8cd6-85299f984b3e",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/2a8bb2b147a3d16527d93923333f48c8c6ce008b/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "0e2c83be-de86-4b2c-a41f-b285576fb31a",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/2a8bb2b147a3d16527d93923333f48c8c6ce008b/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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