COOLYARD.WAD

PWAD 140 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things217
Linedefs972
Sectors229
Monsters45
Items152
Raw model (for completeness)
{
  "meta": {
    "id": "2892489f-e3a6-49c5-98d2-3016f72dcc6d",
    "sha1": "b0c9ffa025fea3b6347c6473bbd38364dd0beef9",
    "sha256": "89973a621b0af977c50c83c7fc3adde6395a78bd27ead190b39b89af5f1006dc",
    "title": "COOLYARD.WAD",
    "authors": [
      "Franco Ielapi"
    ],
    "filenames": [
      "COOLYARD.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-08-30 13:49:42",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "COOLYARD.WAD",
      "description": "This level was designed to be used as a Deathmatch level for Doom2. This level is centered around a central building, within a courtyard. There are two of each weapon available, except for the BFG. There is only one BFG! There are a few monsters here and there. There are many secret rooms and teleporters. There are good locations for snipers and lots of dark rooms and walk through walls. You can also trap your enemy in a cage, if you're good enough. There is an exit on this level.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-08-30 13:49:42",
    "file": {
      "type": "PWAD",
      "size": 143794,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b0c9ffa025fea3b6347c6473bbd38364dd0beef9/b0c9ffa025fea3b6347c6473bbd38364dd0beef9.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : COOLYARD.WAD\nAuthor                  : Franco Ielapi\nEmail Address           : ielapi@gaul.csd.uwo.ca\nMisc. Author Info       : Computer Science Student\n                          - Other pwads by me-\n                                 pit1\n                                 pit2\n                                 fort1\n                                 fort2\n                                 rockets1\n                                 rockets2\n                                 torture\n                                 funhouse\n                                 dontstop\n                                 defend\n                                 mycastle\n                                 dam\n                                 runaway\n                                 race\nDescription             : This level was designed to be used as a Deathmatch\n                          level for Doom2. This level is centered around a\n                          central building, within a courtyard.\n                          There are two of each weapon available, except for\n                          the BFG.  There is only one BFG!\n                          There are a few monsters here and there.\n                          There are many secret rooms and teleporters.\n                          There are good locations for snipers and lots\n                          of dark rooms and walk through walls.\n                          You can also trap your enemy in a cage, if you're\n                          good enough.\n                          There is an exit on this level.\nAdditional Credits to   : ID for making the game, and to the makers of the\n                          various Doom editors.\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : 01\nSingle Player           : Yes, but why?\nCooperative 2-4 Player  : Yes, but why?\nDeathmatch 2-4 Player   : Yes!\nDifficulty Settings     : Not implemented\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New from scratch\nEditor(s) used          : DEU2 v6.66B, Edmap v1.30\nKnown Bugs              : No known bugs.\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels, as long as they give me some credit.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:  ftp.cdrom.com\n\nBBS numbers:\n\nOther:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 217,
        "linedefs": 972,
        "sidedefs": 1473,
        "vertices": 853,
        "sectors": 229,
        "segs": 1589,
        "ssectors": 444,
        "nodes": 443,
        "textures": {
          "MIDGRATE": 40,
          "ROCK2": 52,
          "STEP2": 1,
          "STONE5": 14,
          "MIDBARS1": 62,
          "SHAWN2": 2,
          "BSTONE1": 36,
          "FLOOR4_6": 7,
          "FWATER1": 5,
          "STONE2": 3,
          "FLAT2": 51,
          "METAL": 8,
          "RROCK02": 2,
          "FLAT10": 5,
          "BRICK1": 141,
          "GRAY1": 9,
          "PLAT1": 3,
          "SW1CMT": 4,
          "MIDBARS3": 6,
          "BRICKLIT": 9,
          "BSTONE3": 4,
          "GATE4": 12,
          "BIGDOOR4": 2,
          "BSTONE2": 112,
          "FLOOR0_3": 166,
          "SW1STON1": 1,
          "TLITE6_6": 1,
          "NUKAGE1": 1,
          "DOORTRAK": 28,
          "METAL2": 28,
          "EXITSTON": 2,
          "STEP6": 19,
          "GRAY4": 127,
          "SW1GRAY1": 3,
          "CEMENT8": 8,
          "SW1ROCK": 12,
          "CEMENT9": 118,
          "FLAT18": 151,
          "ROCK1": 122,
          "BIGDOOR2": 16,
          "GSTONE1": 38,
          "STEP4": 39,
          "CEIL5_2": 14,
          "STONE4": 35,
          "FLOOR0_2": 12,
          "GATE3": 18,
          "STONE6": 22,
          "WOOD12": 30,
          "STEPLAD1": 76,
          "F_SKY1": 12,
          "GRASS1": 1
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      },
      "monsters": {
        "total": 45,
        "by_type": {
          "arachnotron": 3,
          "archvile": 2,
          "baron": 3,
          "cacodemon": 3,
          "chaingun_guy": 3,
          "demon": 2,
          "hell_knight": 3,
          "imp": 13,
          "mancubus": 1,
          "revenant": 3,
          "zombieman": 9
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 12,
          "melee": 2,
          "projectile": 31
        }
      },
      "items": {
        "total": 152,
        "by_type": {
          "ammo_box": 3,
          "ammo_clip": 20,
          "armor_bonus": 5,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 4,
          "cell_pack": 4,
          "chaingun": 2,
          "chainsaw": 2,
          "green_armor": 1,
          "health_bonus": 6,
          "invisibility": 1,
          "invulnerability": 4,
          "light_amp_goggles": 1,
          "medikit": 10,
          "megasphere": 2,
          "plasma_rifle": 2,
          "rocket": 10,
          "rocket_box": 5,
          "rocket_launcher": 2,
          "shell_box": 4,
          "shells": 21,
          "shotgun": 2,
          "soulsphere": 3,
          "stimpack": 32,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 23,
          "cells": 8,
          "rockets": 15,
          "shells": 25
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 45,
        "hmp_monsters": 45,
        "htr_monsters": 45,
        "uv_items": 152,
        "hmp_items": 152,
        "htr_items": 152
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "type": null
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}

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