-=?? Dead Soul ??=- v5.0

PWAD 442 KiB 1 map(s)

Counts

endoom0
graphics1
lumps48
maps1
palettes14

Totals (across maps)

Things243
Linedefs606
Sectors94
Monsters51
Items120
Raw model (for completeness)
{
  "meta": {
    "id": "28882401-6f03-4a37-a430-da0ba2470cb1",
    "sha1": "bf07fe3414b4de838bb10adfcc922c31d113c520",
    "sha256": "2f068c040ea70cb3d60e4847d76b6628641d7d4a89f7cb86fc98f1d404226878",
    "title": "-=?? Dead Soul ??=- v5.0",
    "authors": [
      "Seth Williams"
    ],
    "filenames": [
      "deadsoul.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-03 20:28:33",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "-=?? Dead Soul ??=- v5.0",
      "description": "This level is a Deathmatch wad of a Castle. The castle is surrounded by a moat and is in the middle of a field. A large wall & a few towers surround the entire level. This level contains several new graphics (mostly modified doom2 graphics), and new sounds. Even though it is a very good wad like it is There were a few thing that I would have liked to do to this wad but I tired of working it,so I am realeasing it like it is.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-03 20:28:33",
    "file": {
      "type": "PWAD",
      "size": 453049,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/bf07fe3414b4de838bb10adfcc922c31d113c520/bf07fe3414b4de838bb10adfcc922c31d113c520.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 1,
        "lumps": 48,
        "maps": 1,
        "palettes": 14
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "-=?? Dead Soul ??=- v5.0",
      "description": "This WAD is a single-map deathmatch level set in a castle environment surrounded by a moat and towers, featuring 93 sectors and over 600 linedefs. It includes new and modified Doom II graphics and sounds, with a custom palette and blue status bar letters. The combat is designed for multiplayer deathmatch with support for 2-4 players and difficulty settings from 1 to 5. The map uses Doom II as its base and introduces new audio effects and music, emphasizing a castle/field theme with some rock and sky textures. The layout is linear and arena-like, focusing on multiplayer combat rather than exploration or key hunts. It is compatible with Doom II and includes some custom visual and audio enhancements.",
      "authors": [
        "Seth Williams"
      ],
      "tags": [
        "castle",
        "custom_graphics",
        "custom_sounds",
        "deathmatch",
        "doom2",
        "linear",
        "medium_maps",
        "multiplayer",
        "single_map",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "-============================================================================-\n  Title                   : -="
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "-============================================================================-\n  Title                   : -=ð Dead Soul ð=-    v5.0\n\n  Filename                : deadsoul.wad\n\n  Author                  : Seth Williams\n\n  Email Address           : seth@server.iadfw.net\n\n  Description             : This level is a Deathmatch wad of a Castle.\n                            The castle is surrounded by a moat and is\n                            in the middle of a field.  A large wall & a\n                            few towers surround the entire level. This\n                            level contains several new graphics (mostly\n                            modified doom2 graphics), and new sounds. Even\n                            though it is a very good wad like it is There\n                            were a few thing that I would have liked to do\n                            to this wad but I tired of working it,so I am\n                            realeasing it like it is.\n\n                            This wad contains 93 sectors, 604 linesdefs, and\n                            491 vertexes, and 49 wad entries.\n\n  Other wads by author    : V_Rage.wad, Plague.wad, J_Bean.wad, Reaper.wad,\n                            Enrage.wad, Reaper2.wad\n\n  Additional Credits      : Pouge, Msg for helping test this.\n                            Ben Morris(author of Dck),\n                            author of Nwt, Talon for making\n                            the keep which I took ideas from\n                            & id software for DOOM, DOOM II, and Heretic\n\n-============================================================================-\n\n  * Play Information *\n\n  Doom Version            : DOOM II\n  Level                   : 1\n  Single Player           : Yes!\n  Cooperative 2-4 Player  : Yes!\n  Deathmatch 2-4 Player   : Yes!\n  Difficulty Settings     : 1-5\n  New Sounds              : Yes - different plasma sound\n                                  the heretic scream\n                                  the heretic platform up/down sound\n                                  the heretic door open/close sound\n                                  terminator 2 single shotgun sound\n                                  different punch sound\n                                  new pistol & chaingun sound\n\n  New Graphics            : Yes - rsky1, rock1 ,rock2 ,rock3 ,rock4 , spcdoor1\n  1                               and midbars1 have been replaced.Also there\n                                  is a different pallette that makes it\n                                  possible for you to see immediately after\n                                  you are hit. The letters in the statusbar\n                                  are now blue instead of red(I like blue).\n                                  If you are not playing full screen the\n                                  texture that surrounds rest of the screen\n                                  has been changed. And INTERPIC has been\n                                  replaced with Q12.gif(quake screenshot).\n\n  New Music               : Yes - Dead Souls by NIN\n  Demos Replaced          : No -  most people don't watch these anyway\n  Release Date            : 08-20-1995\n\n  * Construction *\n\n  Base                    : New Level from Scratch\n  Utilities used          : DCK 2.2, Nwt 1.03, PaintShop Pro, Windows Paintbrush\n                            Dview\n  Build Time              : You wouldn't believe how much time I spent on this\n                            thing\n  Known Bugs              : None\n\n-============================================================================-\n\n * You MAY use this level as a base for creating new levels *\n\n * Where you can get this wad and other wads from the same author *\n\n   BBS\n\n       The Jumpin' Bean (214) 686-6832\n\n       The Wall (214) 286-8291\n       KCE (214) 613-0992\n       Code Red (214) 424-4702\n\n * How to Contact me *\n\n   Email the above address\n   Username Seth on Dallas Dwango server & The Wall BBS\n\n   Please Comment to me if you like this wad or not."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 243,
        "linedefs": 606,
        "sidedefs": 966,
        "vertices": 637,
        "sectors": 94,
        "segs": 1111,
        "ssectors": 479,
        "nodes": 478,
        "textures": {
          "METAL": 49,
          "COMPSPAN": 4,
          "SPCDOOR1": 2,
          "GRASS1": 7,
          "CEIL5_2": 7,
          "FLAT18": 3,
          "GATE3": 2,
          "SW1ROCK": 3,
          "ASHWALL3": 67,
          "FLAT1": 78,
          "FLAT5_8": 16,
          "FWATER1": 1,
          "ROCK1": 20,
          "WOODMET1": 28,
          "FLAT5_7": 4,
          "CRATOP1": 2,
          "RROCK03": 2,
          "F_SKY1": 37,
          "FLAT19": 4,
          "MIDGRATE": 8,
          "BIGDOOR7": 1,
          "ROCK3": 138,
          "DOORTRAK": 4,
          "ROCK2": 355,
          "GATE1": 1,
          "FLAT5_4": 2,
          "ROCK4": 16,
          "STONE": 28,
          "MIDBARS1": 4,
          "FLAT5_2": 21,
          "BIGDOOR6": 2,
          "MIDBARS3": 4,
          "GATE2": 1,
          "EXITSIGN": 4
        }
      },
      "monsters": {
        "total": 51,
        "by_type": {
          "chaingun_guy": 6,
          "hell_knight": 1,
          "imp": 15,
          "lost_soul": 5,
          "pain_elemental": 1,
          "revenant": 2,
          "shotgun_guy": 9,
          "spectre": 8,
          "zombieman": 4
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 19,
          "melee": 8,
          "projectile": 24
        }
      },
      "items": {
        "total": 120,
        "by_type": {
          "ammo_box": 1,
          "armor_bonus": 12,
          "backpack": 4,
          "berserk": 1,
          "bfg9000": 1,
          "blue_armor": 2,
          "cell": 3,
          "cell_pack": 2,
          "chaingun": 6,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 43,
          "light_amp_goggles": 1,
          "medikit": 4,
          "plasma_rifle": 4,
          "rocket": 9,
          "rocket_box": 3,
          "rocket_launcher": 3,
          "shell_box": 2,
          "shells": 5,
          "shotgun": 2,
          "soulsphere": 1,
          "stimpack": 3,
          "super_shotgun": 6
        },
        "ammo_by_category": {
          "bullets": 1,
          "cells": 5,
          "rockets": 12,
          "shells": 7
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 47,
        "hmp_monsters": 37,
        "htr_monsters": 16,
        "uv_items": 114,
        "hmp_items": 117,
        "htr_items": 111
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "fa685bee-d9e4-4884-8d0f-8496d895304b",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/bf07fe3414b4de838bb10adfcc922c31d113c520/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "7b295eda-b71d-4e69-a05f-9179a6b122c5",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/bf07fe3414b4de838bb10adfcc922c31d113c520/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.