Raw model (for completeness)
{
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"id": "28386d2d-d6aa-4a89-a5c8-ca5e8991ebd8",
"sha1": "07e6ec2ea85d859a275f84ef503db3187c6818f9",
"sha256": "09580c9271b63d7a2d6e9292c8b4b8628239b9e2e12d06c0ebe88acaa1c811fc",
"title": "ULTIM.WAD",
"filenames": [
"ultim.wad"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-11-02 15:50:13",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "ULTIM.WAD",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 15:50:13",
"file": {
"type": "PWAD",
"size": 47623,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/07e6ec2ea85d859a275f84ef503db3187c6818f9/07e6ec2ea85d859a275f84ef503db3187c6818f9.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "ULTIM.WAD",
"description": "ULTIM.WAD is a single-map PWAD designed primarily for deathmatch gameplay, featuring a compact but engaging layout with numerous sniper towers, teleports, and exploration areas. The map balances fun and accessibility, avoiding intricate or overly complex design, and includes a variety of weapons with the BFG9000 being nearly unobtainable on higher difficulties to maintain fairness. The environment uses a mix of textures suggesting a techbase and industrial theme with some natural elements, supporting fast-paced combat with moderate monster presence tailored for multiplayer. Resource distribution favors weapon variety and player mobility rather than survival challenge. The level is compatible with DOOM Episode 1, Level 1, and supports single player, cooperative, and deathmatch modes with minor difficulty adjustments.",
"authors": [
"Emil Eisenhardt"
],
"tags": [
"deathmatch",
"industrial",
"moderate",
"short_maps",
"techbase",
"teleport_navigation",
"vanilla_compatible",
"weapon_variety"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "*DOOM: THE ULTIMATE DEATHMATCH LEVEL*\n\nTitle: ULTIM.WAD\nAuthor: Emil Eisenhardt\nCompuserve address: 72610,2100\nDescription: I created this level with the intention of it being\nan extremely fun Deathmatch level. There are many sniper towers,\nteleports, weapons, and places to explore. I have play tested\nthis with some friends and found it to be great. I hope you\nthink the same! Includes the chainsaw lover's best dream!\nSimple, short, but great fun. Very different. If you are\nlooking for an intricate, mind boggling level, this is NOT one of\nthem (but you can try it anyway). On the other hand, if you like\nto have LOADS of FUN, please try this out!\n\n *Play Info*\nULTIM.WAD works with:\n\nEpisode 1, Level 1\nSingle Player\nCooperative\nDeathmatch (most fun)\nDifficulty settings: I know that some people think that the\nBFG9000 is unfair in Deathmatch mode, so I have made it VIRTUALLY\nimpossible to obtain in \"Ultra- Violence.\" If you DO like the\nBFG9000, play on an easier level. There are very small changes\nbetween the first few difficulty settings.\n\n *Construction*\nI built this level from scratch using the DEU editor 5.0 (and\nlater, 5.1) and BSP Node Fixer-Upper (both which I obtained from\nCompuserve). It took me a few weeks to construct (balancing\nschoolwork and sports), and the only \"bugs\" I know of are a few\nminor texture offset problems. Otherwise, it should work fine.\n\n *Copyright Stuff*\nAuthors MAY use this level as a base to build additional levels.\n\nYou MAY distribute this WAD provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc.) as long as you include this file\nintact.\n\nPLEASE: If you are going to edit this level or distribute it,\nPLEASE, PLEASE, PLEASE, give me credit. I worked for many hours\n(too many to count) trying to make this level as fun as I\npossibly could."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
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"linedefs": 343,
"sidedefs": 476,
"vertices": 327,
"sectors": 81,
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"ssectors": 182,
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"textures": {
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"TEKWALL1": 8,
"FLAT14": 4,
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"EXITSIGN": 2,
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"SHAWN2": 74,
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"BROWNGRN": 24,
"FWATER1": 4,
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"FLAT8": 1,
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}
},
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"cacodemon": 2,
"cyberdemon": 1,
"demon": 3,
"imp": 3,
"lost_soul": 5,
"shotgun_guy": 3,
"spectre": 1,
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},
"by_category": {
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"hitscanner": 31,
"melee": 4,
"projectile": 16
}
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"berserk": 1,
"bfg9000": 1,
"cell": 4,
"chaingun": 1,
"chainsaw": 1,
"computer_area_map": 1,
"green_armor": 1,
"medikit": 5,
"plasma_rifle": 1,
"rocket": 19,
"rocket_box": 3,
"rocket_launcher": 2,
"shells": 9,
"shotgun": 1,
"stimpack": 6
},
"ammo_by_category": {
"bullets": 0,
"cells": 4,
"rockets": 22,
"shells": 9
},
"weapons_present": [
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun"
]
},
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"teleports": true,
"keys": [
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],
"secret_exit": false
},
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"uv_monsters": 50,
"hmp_monsters": 50,
"htr_monsters": 49,
"uv_items": 58,
"hmp_items": 58,
"htr_items": 58
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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