Raw model (for completeness)
{
"meta": {
"id": "2810e3b2-bc3c-4007-b4ad-ccfa467e8454",
"sha1": "acd939311fedf5c6a467b4a9a42bf0a459ac441e",
"sha256": "90af879ecc72868446ad70aab7a04413704ce932ade6011bd749a399873ed781",
"title": "Monsterz",
"authors": [
"Sonny Wasinger (CONDUCTOR)"
],
"filenames": [
"MONSTERZ.WAD"
],
"additional": {
"engines": [
"DOOM",
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-11-01 14:56:56",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Monsterz",
"description": "",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-11-01 14:56:56",
"file": {
"type": "PWAD",
"size": 189117,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/acd939311fedf5c6a467b4a9a42bf0a459ac441e/acd939311fedf5c6a467b4a9a42bf0a459ac441e.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM",
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Monsterz",
"description": "Monsterz is a single-map WAD designed for DOOM2 featuring a large, challenging level that requires all three keys to progress. It supports all skill levels with solo and cooperative play but excludes deathmatch. The map is densely populated with monsters, emphasizing survival and combat intensity, and is best experienced on higher difficulty settings for optimal performance. The environment and textures are not specifically detailed, but the focus is on monster encounters rather than new graphics or sounds. The progression is key-heavy and linear, with no advanced engine requirements beyond vanilla DOOM2 compatibility.",
"authors": [
"Sonny Wasinger (CONDUCTOR)"
],
"tags": [
"cooperative",
"hard",
"key_hunt",
"large_map",
"linear",
"monster_swarms",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "Monsterz.wad is a rather large level for Doom2. All skill levels\nare enabled. Solo and cooperative play are enabled. Deathmatch is not enabled.\nThere are lots of monsters and it takes all three keys to get through it.\nThe goal is simple. Survive.\n\nI created the level thanks to Jeff Rabenhorst who created EDMAP v1.20,\nand of course those brilliant people at ID!!\n\nTo play, go to your Doom2 directory and type DOOM2 -FILE MONSTERZ.WAD,\nhit enter a couple of times and start at the very beginning. Enjoy\nthe level! I would definitely like to hear what you think of it.\nYou can E-mail me at Conductor@AOL.COM.\n\n*SPECIAL NOTE*!!!! This level was designed on a Pentium 90MHZ! To get\nthe fullest enjoyment of this level, play it on a Pentium and set it on\nUltra-Violent. However, you can still play it on slower computers\n(i.e. 486's) IF you play at the lower skill levels. If, with a slower\ncomputer, you try to play on ultra-violent, it will run way too slow.\nNevertheless, you will find it to be quite challenging even at a skill\nlevel of 3.\n\nRegards,\nSonny Wasinger (Conductor)"
},
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nUploaded by : Graham Burgess (gkburgess-at_compuserve_dot-com)\nNote by uploader : The author e-mailed this wad to me with\n permission to upload\nAdvanced engine needed : None\nPrimary purpose : Single+Coop play\n===========================================================================\nTitle : Monsterz\nFilename : monsterz.wad\nRelease date : Originally released some time in 1995\n rereleased May 2006\nAuthor : Sonny Wasinger (CONDUCTOR)\nEmail Address : Conductor@aol.com\nOther Files By Author : The Keep! Levels, diablo.wad, Below,\n The Scorpion's Den, TekLab1, Lair of the Visigoths,\n Fortress of the Seven\nMisc. Author Info :\n\nDescription :\n\nAdditional Credits to : The geniuses at ID; the creator of Edmap, Jeff\n Rabenhorst; my wife, for putting up with my\n addiction to making Doom2 levels; Graham Burgess,\n for uploading; and last, but definitely not least,\n my extremely thorough tester, who makes me try\n even harder: Mancube@aol.com.\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : DOOM2\nMap # : Map01\nSingle Player : Designed for\nCooperative 2-4 Player : Designed for\nDeathmatch 2-4 Player : No\nOther game styles : No\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time :\nEditor(s) used :\nKnown Bugs :\nMay Not Run With... :\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
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]
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],
"secret_exit": false
},
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"uv_items": 167,
"hmp_items": 156,
"htr_items": 154
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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