Escape from Totenhaus

PWAD 6.8 MiB 10 map(s)

Counts

endoom0
graphics2
lumps1419
maps10
palettes0

Totals (across maps)

Things5045
Linedefs15992
Sectors1828
Monsters1110
Items495
Raw model (for completeness)
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        "contents": "This wad is a WolfenDOOM scenario for DOOM II; in other words, a Wolf3D TC. It\nshould NOT be played with the doom2.exe, however. For best results, use one of\nthe source port engines such as Legacy or PrBoom. These engines, and others,\ncan be downloaded from Doomworld at:\n\nhttp://www.doomworld.com/ports/index.shtml\n\n============================================================\n\nTitle: Escape from Totenhaus\nFilename: TOTEN.WAD\nAuthor: Laz Rojas\nEmail Address: filmman@pacificnet.net, wolfdoom@aol.com\nMisc. Author Info: web site at http://www.doomworld.com/wolfendoom\nDescription: 10-level WolfenDOOM adventure, featuring new enemies, graphics and\nambient sounds. Created on a Macintosh.\nAdditional Credits to: The guys at id, for creating both Doom and Wolfenstein.\nAlso Blake Zuckerman (zuckerma@sfu.ca) for helping install some of the flats.\n\n============================================================\n\n*Play Information*\n\nGame: Doom II\nLevel #: MAP01-MAP10\nSingle Player: Yes\nCooperative 2-4 Player: No\nDeathmatch 2-4 Player: No\nDifficulty Settings: No\nNew Sounds: Yes\nNew Graphics: Yes\nNew Music: No\nDemos Replaced: None\n\n*Construction*\n\nBase: New levels from scratch\nBuild Time: Two months\nEditor(s) Used: Demon, HellMaker, Deimos, MacBSP\nKnown Bugs: None\n\n*Story*\n\nIt's the spring of 1943, and you're working as an undercover agent behind enemy\nlines, passing yourself off as a German in a quaint Bavarian village.  One\nafternoon, you're sitting in a tavern sipping schnapps and flirting with a\npretty fraulein when someone identifies you as an allied spy.  Before you can\namiably protest and offer to buy the man a drink, somebody else hits you on the\nback of the head, and the lights go out.  The next thing you know, you wake up\nin what appears to be the basement of a large mansion.  But this is no ordinary\nmansion.  This is Totenhaus (House of Death), the dreaded location where Allied\nspies are taken to be interrogated and executed.  Until now, no one has escaped\nfrom Totenhaus alive.  Will you be the first?\n\n*Copyright/Permissions*\n\nAuthors may not use this level as a base to build additional levels.\n\nYou may distribute this WAD as long as this read me is included.\n\n*Where to get this WAD*\n\nFTP Sites:\nBBS Numbers:\nOther: http://www.doomworld.com/wolfendoom\n\n============================================================"
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