Raw model (for completeness)
{
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"sha256": "31b22c0ddac59a083a7074065ba603f07bb5c6f8da6a811eb0b60eccde13a20c",
"title": "Qyv's house of illusions Version 2.0 or The Ultimate Rip",
"authors": [
"Qyv"
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"filename": null,
"added": "2014-12-15 23:14:24",
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"name": "Qyv's house of illusions Version 2.0 or The Ultimate Rip",
"description": null,
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"added": "2014-12-15 23:14:24",
"file": {
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},
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"analysis": {
"title": "Qyv's house of illusions Version 2.0",
"description": "This WAD contains a single detailed deathmatch map set in a highly textured house environment with numerous special effects and interactive light switches. The monster presence is light, featuring a few unique enemies like a dog, wizards, and a large red robot, making it easy on lower skill levels but more challenging on ultraviolence. Resources and secrets are abundant, including teleporters, hidden rooms, and powerful items like the BFG and plasma gun. The theme is a detailed indoor house with custom graphics and effects, designed primarily for multiplayer deathmatch rather than single-player progression. It is compatible with DOOM2 and focuses on exploration and tactical combat within a compact, linear layout.",
"authors": [
"Qyv"
],
"tags": [
"custom_graphics",
"deathmatch",
"easy",
"house_theme",
"interactive_lighting",
"moderate",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
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{
"source": "idgames",
"name": null,
"contents": "================================================================\nTitle : Qyv's house of illusions Version 2.0\n or\n The Ultimate Rip\nFilename : qh2.wad\nAuthor : Qyv\nMisc. Author Info : Unofficial DooM champ of 808 (Hawaii)\nDescription : Qyvhouse with MUCH more grafx\n First of all I will admit this is my first wad\n ever made. It took awhile to learn the different\n editors... There are plenty of special effects\n in this deathmatch level so take the time to\n look it over before challenging someone. If\n you forget some of the secrets there is always a\n computer map in one of the rooms. IMHO this is\n the most detailed house wad I have seen to date,\n if anyone has seen better please let me know.\n There are several light switches inside the house,\n one for each room area, and are not visible so bang\n on the walls or use a map editor to find them...\n There are enough to turn off and on practically\n every light in the house.\n The helmets now up your armor 20% instead of 1%,\n and your screen will flash very brightly (from\n putting on the helmet?) for a couple seconds...\n Alot of time was spent finding the right textures.\n Even more time was spent finding the right sprites.\n\nHints : I can't put all the secrets and strategies down\n cause there's so much, but heres a few.\n There are 2 teleporters (and a slime waterfall to\n get a bfg) where the driveway exits to the street.\n The left tele will put you on the TV, where you\n can shoot between 2 candles over the red dragon\n picture. This will open a small room in the hall\n to get a torch. If you are careful when getting\n the torch, you can keep the door open for later...\n Try walking on my synthesizer. =)\n Walk along the brick wall until you can get across\n to the other side, ride the blood falls up to tele\n to the plasma gun on the kitchen table.\n Use the observation room to watch other players\n unnoticed, until they decide to check that room...\n The barrel in the observation room will instantly\n kill any player near it.\n\nAdditional Credits to : Please read CREDITS.TXT for more info!\n Creator of Outpost21.wad for the night sky grafx\n Oliver Montanuy for Wintex\n Data Exchange BBS for providing incredible\n 4 player deathmatches at 1 dollar a month for\n 2 hours each day (Yea!)\n ID & Raven\n================================================================\n\n* Play Information *\n\nLevel # : DooM ][, MAP02\nSingle Player : Yes. It's only challenging on ultraviolence!\nCooperative 2-4 Player : Nope, no starts.\nDeathmatch 2-4 Player : YES!\nDifficulty Settings : Yes...\n Skill 1-2: A dog.\n Skill 3 : The dog, D'sparil wizard,\n and the purple wizard lizard.\n Skill 4 : The dog, the 2 wizards, UACbot,\n Energizer bunny, and one massive\n red robot.\nNew Sounds : Lots!\nNew Graphics : Oh yes!\nNew Music : Nope. Music ruins the mood (Unless its NIN)\nDemos Replaced : A 3 player deathmatch lmp...\n\n* Construction *\nBase : New level from scratch\nEditor(s) used : Deth, Wintex, NWT, and Paint shop pro 3.0\nKnown Bugs : Only 1 which I could not get rid of... The far 4\n corners of the house's perimeter have HOM due to\n too many lines in view. No way to correct this\n other than a simpler design (no!) so I left it.\n Should not effect gameplay too much.\n\n* Copyright / Permissions*\nDo whatever the hell you want with this wad as long as you put my name on\nthe credits. (It's easy 3 little letters Q, Y, V.) Tis my handle really,\nwant to know my name go check my email address. Be sure to include author\ncredits for any sprites you would like to use, also. For more info check out\nCREDITS.TXT. Cdrom distributers also are welcome, but I would appreciate a\ncopy of the CD being made... Hah! =)\n\n*Other DooM stuff by Qyv*\nQyvweapons dehacked patch: Energy cannon, rifle, energy mine, flamethrower...\nMonster Suits dehacked patch: Deathmatch your favorite monster\\weapons\nSticky weapons dehacked patch: Weapon explosions stay onscreen, SFX, ect."
}
]
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