Raw model (for completeness)
{
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],
"iwad": [
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],
"filename": null,
"added": "2013-11-02 15:37:24",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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"adult": false,
"hidden": false
},
"added": "2013-11-02 15:37:24",
"file": {
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"corrupt": false
},
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},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
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"description": "This WAD contains a single medium-sized map featuring 73 sectors and a moderate number of linedefs and vertices. The monster roster includes a balanced mix of hitscanners and melee enemies, with no bosses but the presence of an archvile as a major threat. Resources are moderately distributed, with ample shells but limited bullets and cells, and key hunting is required due to the red skull key. The environment uses a variety of textures dominated by techbase and industrial themes, including metal and marble surfaces. The map employs teleportation and is compatible with vanilla or Boom engines, designed for DOOM2. Progression is linear with some exploration elements but no secret exit.",
"tags": [
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"hitscanner_heavy",
"industrial",
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"medium_maps",
"moderate",
"techbase",
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}
},
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"keys": [
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"hmp_monsters": 23,
"htr_monsters": 23,
"uv_items": 27,
"hmp_items": 25,
"htr_items": 25
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
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}