Raw model (for completeness)
{
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],
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"added": "2013-04-18 23:19:31",
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"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
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"categories": null
},
"flags": {
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"adult": false,
"hidden": false
},
"added": "2013-04-18 23:19:31",
"file": {
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"corrupt": false
},
"content": {
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],
"counts": {
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"graphics": 0,
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"maps": 2,
"palettes": 0
},
"engines_guess": [
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},
"maps": [
{
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},
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"description": "A tiny, barebones techbase-style room built from a handful of sectors and classic Doom II textures. There are no monsters, weapons, ammo, or pickups, and no keys or teleports to structure progression. Overall it plays more like a simple test/placeholder map than a full combat level, with essentially no difficulty.",
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"vanilla_compatible",
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]
}
}
]
}