bcdeath5.wad

PWAD 159 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things383
Linedefs1240
Sectors264
Monsters44
Items225
Raw model (for completeness)
{
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      "iwad": [
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      "filename": null,
      "added": "2015-12-07 11:33:26",
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      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP14": "MAP14.png"
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    "added": "2015-12-07 11:33:26",
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      "corrupt": false
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    "content": {
      "maps": [
        "MAP14"
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      "counts": {
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        "maps": 1,
        "palettes": 0
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      "engines_guess": [
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  "maps": [
    {
      "map": "MAP14",
      "title": "MAP14",
      "format": "doom",
      "stats": {
        "things": 383,
        "linedefs": 1240,
        "sidedefs": 1948,
        "vertices": 1232,
        "sectors": 264,
        "segs": 2175,
        "ssectors": 777,
        "nodes": 776,
        "textures": {
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          "F_SKY1": 48,
          "LITE5": 4,
          "BIGDOOR6": 16,
          "SP_FACE1": 1,
          "STEP1": 5,
          "SW1SATYR": 1,
          "SKSPINE1": 2,
          "STEP5": 11,
          "SP_ROCK1": 192,
          "METAL": 217,
          "SUPPORT2": 4,
          "FLAT19": 4,
          "FLAT5_1": 29,
          "BROWNHUG": 89,
          "FLOOR6_1": 8,
          "TEKWALL4": 2,
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          "BIGDOOR2": 4,
          "FLOOR0_3": 14,
          "DOORRED2": 8,
          "SKINSYMB": 1,
          "CEMENT1": 5,
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          "FLAT20": 8,
          "WOOD1": 86,
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          "STARG3": 1,
          "SW1GRAY": 1,
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          "MARBLE1": 8,
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          "SW1STON2": 1,
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          "WOOD3": 8,
          "FLOOR7_2": 1,
          "REDWALL": 121,
          "FLAT1_1": 106,
          "SKINSCAB": 1,
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          "STONE": 12,
          "FLOOR5_1": 69,
          "BROWN144": 82,
          "TLITE6_4": 4,
          "SHAWN2": 58,
          "DOORYEL2": 4,
          "CEMENT4": 1,
          "STEP2": 5,
          "SW1EXIT": 1,
          "DOORRED": 22,
          "DOORBLU2": 4,
          "COMPSPAN": 109,
          "TEKWALL1": 1,
          "CEIL5_1": 65,
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          "BROWN1": 1,
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          "PIPE1": 2,
          "BROWN96": 84,
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          "FLOOR1_6": 20,
          "DOORTRAK": 32,
          "FLAT5_2": 39,
          "FLAT5_4": 4,
          "ASHWALL2": 3,
          "COMPBLUE": 30,
          "EXITSIGN": 8
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        "by_type": {
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          "baron": 1,
          "cacodemon": 3,
          "chaingun_guy": 1,
          "demon": 3,
          "imp": 5,
          "shotgun_guy": 21,
          "spectre": 9
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 22,
          "melee": 12,
          "projectile": 10
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      },
      "items": {
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        "by_type": {
          "ammo_box": 53,
          "armor_bonus": 11,
          "berserk": 4,
          "bfg9000": 1,
          "blue_armor": 10,
          "cell": 2,
          "cell_pack": 32,
          "chaingun": 2,
          "health_bonus": 18,
          "invisibility": 3,
          "invulnerability": 1,
          "light_amp_goggles": 1,
          "medikit": 3,
          "megasphere": 1,
          "plasma_rifle": 2,
          "rocket_box": 33,
          "rocket_launcher": 1,
          "shell_box": 34,
          "shells": 1,
          "soulsphere": 9,
          "stimpack": 1,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 53,
          "cells": 34,
          "rockets": 33,
          "shells": 35
        },
        "weapons_present": [
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          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 41,
        "hmp_monsters": 37,
        "htr_monsters": 34,
        "uv_items": 225,
        "hmp_items": 225,
        "htr_items": 225
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
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      "images": [
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          "type": null
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      ],
      "analysis": {
        "title": "MAP14",
        "description": "A mostly techbase/industrial map with some rocky and hellish accents (metal panels, STARTAN/COMP textures, and lots of SP_ROCK1 and red stone). Combat is dominated by hitscanners—especially many shotgun guys—backed up by spectres and a few mid-tiers, with a single arch-vile and baron as standout threats. For UV it plays as moderate overall thanks to very generous supplies (SSG, plasma, BFG, lots of ammo and multiple spheres), though careless play around the arch-vile can still punish. Progression revolves around collecting all three skull keys in a fairly straightforward, non-teleporting layout.",
        "tags": [
          "ammo_plentiful",
          "doom2",
          "generous_health",
          "hitscanner_heavy",
          "key_hunt",
          "light_traps",
          "linear",
          "medium_length",
          "mixed_theme",
          "moderate",
          "techbase",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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