Gamma Station

PWAD 560 KiB 1 map(s)

Counts

endoom0
graphics0
lumps18
maps1
palettes0

Totals (across maps)

Things580
Linedefs3079
Sectors618
Monsters285
Items221
Raw model (for completeness)
{
  "meta": {
    "id": "21e85969-2616-4f5e-b7dd-8850af6cd98f",
    "sha1": "b15a13912dd47533ee07e7acf6712f546be62ce8",
    "sha256": "db0585df0103d2a015ab2b1bbe0491bf0ac2419daf169a26d014ba5f3b68c5c6",
    "title": "Gamma Station",
    "authors": [
      "wesley (beast) werner"
    ],
    "filenames": [
      "gammasta.wad"
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    "additional": {
      "engines": [
        "BOOM"
      ],
      "iwad": [],
      "filename": null,
      "added": "2019-08-04 00:58:11",
      "locked": false,
      "canDownload": true,
      "adult": false,
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      "name": "Gamma Station",
      "description": "A bad feeling runs down your spine as you",
      "maps": null,
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      "screenshots": {
        "MAP10": "MAP10.png"
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      "categories": null
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    "added": "2019-08-04 00:58:11",
    "file": {
      "type": "PWAD",
      "size": 573684,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b15a13912dd47533ee07e7acf6712f546be62ce8/b15a13912dd47533ee07e7acf6712f546be62ce8.wad.gz",
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      "maps": [
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        "maps": 1,
        "palettes": 0
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    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      :\nUpdate to               :\nAdvanced engine needed  : Limit removing port\nPrimary purpose         : Single player\n===========================================================================\nTitle                   : Gamma Station\nFilename                : gamma_station.wad\nRelease date            : July 2019\nAuthor                  : wesley (beast) werner\nEmail Address           : [redacted]\nOther Files By Author   :\nMisc. Author Info       :\n\nDescription             : A bad feeling runs down your spine as you\nscale over the perimeter wall, entering the base. Nobody answered\nthe doorbell, and comms are down too. You were hoping the base partially\nsurvived the demon onslaught, hoping for a bunk bed and a hot\nmeal. You prepare to make your way into each of the three underground\nstructures. Demons beware, hot lead is the only meal you bastards are\ngoing to get!\n\nAdditional Credits to   :\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    :\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : Map10\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       :\nDifficulty Settings     : All skills\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : ~2 months in my spare time\nEditor(s) used          : Eureka v1.24\nKnown Bugs              : for unknown reasons, the rocket item floats\n                          mid-air when you hit the open-door switch\n                          (in the base through the yellow door)\n                          Gameplay is not affected.\nMay Not Run With        : doom2.exe and Chocolate Doom\n                          (gives visplane overflows)\nTested With             : PrBoom-Plus 2.5.1.4\n                          Crispy Doom 5.1\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors\nWeb sites: https://www.doomworld.com\nFTP sites:"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : Updated this text file.\nUpdate to               : gammasta.zip, gammasta.txt\nAdvanced engine needed  : Limit removing port\nPrimary purpose         : Single player\n===========================================================================\nTitle                   : Gamma Station\nFilename                : gammasta.wad\nRelease date            : July 2019\nAuthor                  : wesley (beast) werner\nEmail Address           : [redacted]\nOther Files By Author   :\nMisc. Author Info       :\n\nDescription             : A bad feeling runs down your spine as you\n                          scale over the perimeter wall, entering the\n                          base. Nobody answered the doorbell, and comms\n                          are down too. You were hoping the base\n                          partially survived the demon onslaught,\n                          hoping for a bunk bed and a hot meal.\n                          You prepare to make your way into each of the\n                          three underground structures.\n                          Demons beware, hot lead is the only meal you\n                          bastards are going to get!\n\nAdditional Credits to   : All of the playtesters that offered excellent\n                          criticisms and advice: noisebloom for the\n                          detailed ammo and monster balancing notes, and\n                          Super Mighty G for the FDA. Your feedback\n                          were invaluable.\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    :\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : Map10 (map ten)\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       :\nDifficulty Settings     : All skills\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : ~2 months\nEditor(s) used          : Eureka v1.24\nKnown Bugs              : On HMP and above skills, there is a rocket\n                          item in the base through the yellow door.\n                          If you hit a switch that opens two doors\n                          on either side of this rocket item, it appears\n                          to float in mid-air. You can still pick it up.\n                          Gameplay is not affected.\nMay Not Run With        : doom2.exe and Chocolate Doom\n                          (you will get visplane overflows)\nTested With             : PrBoom-Plus 2.5.1.4\n                          Crispy Doom 5.1\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors\nWeb sites: https://www.doomworld.com\nFTP sites:"
      }
    ]
  },
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    {
      "map": "MAP10",
      "title": "MAP10",
      "format": "doom",
      "stats": {
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        "linedefs": 3079,
        "sidedefs": 4964,
        "vertices": 3517,
        "sectors": 618,
        "segs": 5991,
        "ssectors": 1688,
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          "ROCKRED1": 133,
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          "DOORBLU": 17,
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          "COMPWERD": 134,
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          "TEKWALL6": 10,
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        "by_type": {
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          "baron": 2,
          "cacodemon": 5,
          "chaingun_guy": 17,
          "demon": 20,
          "hell_knight": 4,
          "imp": 55,
          "lost_soul": 7,
          "mancubus": 2,
          "revenant": 3,
          "shotgun_guy": 79,
          "spectre": 4,
          "zombieman": 86
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 182,
          "melee": 24,
          "projectile": 79
        }
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        "by_type": {
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          "ammo_clip": 1,
          "armor_bonus": 73,
          "cell_pack": 3,
          "chaingun": 2,
          "green_armor": 4,
          "health_bonus": 66,
          "light_amp_goggles": 1,
          "medikit": 10,
          "plasma_rifle": 1,
          "rocket": 9,
          "rocket_box": 1,
          "rocket_launcher": 1,
          "shell_box": 4,
          "shells": 15,
          "shotgun": 5,
          "soulsphere": 3,
          "stimpack": 19,
          "super_shotgun": 2
        },
        "ammo_by_category": {
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          "cells": 3,
          "rockets": 10,
          "shells": 19
        },
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          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
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      "mechanics": {
        "teleports": true,
        "keys": [
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          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 200,
        "htr_monsters": 122,
        "uv_items": 184,
        "hmp_items": 195,
        "htr_items": 195
      },
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        "music": null,
        "source": "marker"
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