Dungeons

PWAD 312 KiB 1 map(s)

Counts

endoom0
graphics0
lumps17
maps1
palettes0

Totals (across maps)

Things221
Linedefs1538
Sectors281
Monsters109
Items60
Raw model (for completeness)
{
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    "id": "211e3e7e-3cbd-4f04-85f0-ab19a7c10d02",
    "sha1": "e5aeee637cf1f1bd9d897103667896866773bc62",
    "sha256": "cfb50d38116d5fa2d1c9c6abeccd7fea6dd5abdf0cf163c814e131fa27983e19",
    "title": "Dungeons",
    "authors": [
      "Rudy Jurjako"
    ],
    "filenames": [
      "dungeons.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 22:59:03",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Dungeons",
      "description": "Medium-sized wad centered around a rocky maze and a castle-like area. This was my first released Doom2 level, back in July 1995. Now that I've come back to Doom editing (May 1998) and started making another map, I've decided to revise this wad, fixing some bugs and updating the text file.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 22:59:03",
    "file": {
      "type": "PWAD",
      "size": 319522,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/e5aeee637cf1f1bd9d897103667896866773bc62/e5aeee637cf1f1bd9d897103667896866773bc62.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 17,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "This is a revised version of a wad already on cdrom.com. Please replace the\nold one with this one, including the text file. Thank you.\n================================================================\nTitle                   : Dungeons\nFilename                : DUNGEONS.WAD\nAuthor                  : Rudy Jurjako\nEmail Address           : rudyj@total.net\n\nMisc. Author Info       : Avid Doom player and designer who thinks Doom\n\t\t          is still the best game to make levels for\n\nDescription             : Medium-sized wad centered around a rocky maze\n\t\t\t  and a castle-like area. This was my first released\n\t\t\t  Doom2 level, back in July 1995. Now that I've come\n\t\t\t  back to Doom editing (May 1998) and started making\n\t\t\t  another map, I've decided to revise this wad, fixing\n\t\t\t  some bugs and updating the text file.\n\n\t\t\t  If you have any comments about this wad I'd love\n\t\t\t  to hear them!\n\nOther files by author   : KTULU.WAD - A marble castle and the surrounding\n         \t\t\t      mountains and caves. Requires the\n\t\t\t\t      BOOM engine to run.\n\nAdditional Credits to   : id Software for the greatest game I've ever played,\n                          Ben Morris for DCK, Olivier Montanuy for Wintex,\n                          Colin Reed and Lee Killough for BSP, Jens Hykkelbjerg\n                          for RMB\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Map01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes, designed for solo/coop though\nDifficulty Settings     : Yes\nNew Sounds              : Yes, some weapons' sounds\nNew Graphics            : No\nNew Music               : Yes, \"Head like a Hole\" by NIN\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditors used            : DCK 2.22, Wintex 3.41, BSP 2.3x, RMB 3.0\nKnown Bugs              : None\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels, as long as you give credit where credit is due and\nyou let me know about it.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com (and mirrors)"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
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        "linedefs": 1538,
        "sidedefs": 2153,
        "vertices": 1419,
        "sectors": 281,
        "segs": 2358,
        "ssectors": 781,
        "nodes": 780,
        "textures": {
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          "DOORYEL2": 4,
          "FWATER3": 5,
          "CRATOP1": 1,
          "GRNROCK": 3,
          "GATE2": 1,
          "RROCK04": 7,
          "BFALL1": 8,
          "BLOOD1": 2,
          "BROWN144": 1,
          "GRAY5": 3,
          "SW1WOOD": 2,
          "TANROCK8": 4,
          "BSTONE2": 10,
          "SHAWN2": 12,
          "FLAT1_1": 2,
          "ASHWALL2": 11,
          "FLOOR5_4": 3,
          "FWATER4": 2,
          "METAL2": 22,
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          "GSTVINE2": 23,
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          "FLOOR7_1": 1,
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          "CRACKLE2": 107,
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          "MIDGRATE": 2,
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          "ZIMMER5": 25,
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          "SW1ROCK": 1,
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          "BIGDOOR4": 6,
          "CEMENT9": 3,
          "CEIL5_2": 31,
          "DOORTRAK": 32,
          "FLOOR4_6": 51,
          "PLAT1": 2,
          "FLAT5_5": 1,
          "MARBFAC3": 2,
          "DOORSTOP": 20,
          "METAL": 8,
          "RROCK03": 214,
          "GATE3": 1,
          "FLAT5": 6,
          "LITE5": 10,
          "EXITDOOR": 2,
          "BRICK5": 98,
          "FWATER1": 6,
          "COMPBLUE": 8,
          "RROCK02": 7,
          "METAL1": 56,
          "BROWNHUG": 8,
          "RROCK08": 2,
          "RROCK13": 6,
          "STEP2": 1,
          "FWATER2": 1,
          "STONE5": 1,
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          "STEPLAD1": 16,
          "BRICK10": 36,
          "STONE6": 50,
          "FLOOR3_3": 13,
          "BRICKLIT": 2,
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          "GSTONE1": 8,
          "GSTSATYR": 2,
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          "DOORBLU2": 20,
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          "SPCDOOR3": 2,
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          "FLAT23": 5,
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          "DEM1_5": 1,
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          "BRICK1": 16,
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          "SW1STRTN": 1,
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          "FLOOR4_8": 8,
          "FLAT10": 13,
          "SW1GRAY1": 1,
          "MIDSPACE": 2,
          "FIRELAV2": 3,
          "F_SKY1": 42,
          "ZIMMER3": 18
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        "by_type": {
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          "archvile": 1,
          "baron": 10,
          "cacodemon": 6,
          "chaingun_guy": 7,
          "cyberdemon": 1,
          "demon": 6,
          "hell_knight": 1,
          "imp": 30,
          "lost_soul": 3,
          "mancubus": 2,
          "pain_elemental": 2,
          "revenant": 3,
          "shotgun_guy": 21,
          "spectre": 7,
          "zombieman": 8
        },
        "by_category": {
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          "hitscanner": 36,
          "melee": 13,
          "projectile": 59
        }
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          "ammo_clip": 11,
          "backpack": 1,
          "bfg9000": 2,
          "chaingun": 2,
          "chainsaw": 1,
          "medikit": 8,
          "megasphere": 1,
          "plasma_rifle": 2,
          "rocket_box": 3,
          "rocket_launcher": 2,
          "shell_box": 3,
          "shells": 7,
          "soulsphere": 1,
          "stimpack": 10,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 15,
          "cells": 0,
          "rockets": 3,
          "shells": 10
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        "weapons_present": [
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          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
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          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 56,
        "htr_monsters": 31,
        "uv_items": 59,
        "hmp_items": 60,
        "htr_items": 60
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
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