Raw model (for completeness)
{
"meta": {
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"sha1": "20e5b27324efb513555ab9099987e162dd81189c",
"sha256": "e0b3fd78a476b84fa7544926d28b3a66d1f5f4c8fe4b1ffa28688811ab507213",
"filenames": [
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"additional": {
"engines": [
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],
"iwad": [
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],
"filename": null,
"added": "2015-06-29 12:38:12",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP12": "MAP12.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-06-29 12:38:12",
"file": {
"type": "PWAD",
"size": 25260,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/20e5b27324efb513555ab9099987e162dd81189c/20e5b27324efb513555ab9099987e162dd81189c.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP12"
],
"counts": {
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"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
"DOOM2"
]
}
},
"maps": [
{
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"format": "doom",
"stats": {
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"linedefs": 261,
"sidedefs": 338,
"vertices": 224,
"sectors": 51,
"segs": 359,
"ssectors": 85,
"nodes": 84,
"textures": {
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"METAL2": 5,
"F_SKY1": 2,
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"STEPLAD1": 10,
"STONE4": 86,
"WOODMET1": 2,
"FLOOR5_1": 1,
"STEPTOP": 11,
"ZIMMER7": 3,
"SW1BRN2": 1,
"ZIMMER2": 6,
"FLOOR4_5": 1,
"BROWN1": 6,
"CRATOP2": 2,
"BRONZE2": 5,
"GRASS2": 6,
"STEP2": 1,
"EXITDOOR": 6,
"LITE3": 2,
"TEKLITE": 1,
"EXITSGN2": 1,
"FLOOR7_1": 11,
"BROWNPIP": 1,
"FLAT1_1": 1,
"BROWN144": 2,
"RROCK14": 2,
"BIGBRIK1": 2,
"FLAT5_4": 2,
"METAL": 6,
"CEIL5_2": 60,
"DOORTRAK": 2,
"SUPPORT3": 58,
"STARTAN2": 2,
"SW1BRCOM": 1,
"SW1BROWN": 1,
"WOOD6": 1,
"FLAT1": 7,
"LOGO": 1
}
},
"monsters": {
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"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
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"by_type": {
"bfg9000": 1,
"chaingun": 1,
"chainsaw": 1,
"green_armor": 1,
"medikit": 1,
"plasma_rifle": 1,
"rocket_launcher": 2,
"shotgun": 1,
"stimpack": 2,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 13,
"hmp_items": 13,
"htr_items": 13
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "2f031a1d-5814-4a89-acbf-96782134eb18",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/20e5b27324efb513555ab9099987e162dd81189c/MAP12/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/20e5b27324efb513555ab9099987e162dd81189c/MAP12/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP12",
"description": "A small vanilla-format MAP12 built from a mix of techbase supports and stone/brick textures, with some outdoor sky and grass accents. There are no monsters at all, making it effectively a walk-through or weapon stash map rather than a combat level. Progression appears straightforward with no keys or teleports, and it hands out a large arsenal (including BFG and plasma) plus some basic healing and armor.",
"tags": [
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"generous_health",
"incidental_combat",
"linear",
"no_monsters",
"small",
"stone",
"techbase",
"vanilla_compatible",
"weapon_cache"
]
}
}
]
}