A Great Day in Hell

PWAD 1.8 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things37
Linedefs14
Sectors1
Monsters12
Items24
Raw model (for completeness)
{
  "meta": {
    "id": "2086fc94-6096-44b9-9396-5e301a7a4f6f",
    "sha1": "e48bb6950f669ff61fff373775bf0d12ab8d854a",
    "sha256": "8fd472ee80ef1c72abe557db92de602c065288a23848a02344ffafb3783bbe3b",
    "title": "A Great Day in Hell",
    "authors": [
      "TingoDoomer"
    ],
    "filenames": [
      "great.wad"
    ],
    "additional": {
      "engines": [
        "DOOM",
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 23:09:50",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "A Great Day in Hell",
      "description": "You'll have a great day when playing this map!",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 23:09:50",
    "file": {
      "type": "PWAD",
      "size": 1850,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/e48bb6950f669ff61fff373775bf0d12ab8d854a/e48bb6950f669ff61fff373775bf0d12ab8d854a.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM",
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "A Great Day in Hell",
      "description": "This WAD contains a single custom map designed for Doom II, built from scratch using Doom Builder. The map is very small and simple, featuring only one sector and minimal architecture. It presents a unique challenge by spawning a dozen Cyberdemons as the sole monsters, creating a boss-focused encounter with no hitscanners or other enemy types. Resources are generous, including a BFG9000, multiple megaspheres, and cell packs, ensuring ample firepower and survivability. The theme is minimal and abstract, with a mix of standard Doom II textures and no complex level progression, keys, or teleportation. It is compatible with vanilla Doom II and tested on Boom and other ports.",
      "authors": [
        "TingoDoomer"
      ],
      "tags": [
        "ammo_plentiful",
        "boss_encounters",
        "doom2",
        "linear",
        "single_map",
        "vanilla_compatible",
        "very_hard"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "Advanced engine needed  : None\nPrimary purpose         : Single Player\n===========================================================================\nTitle                   : A Great Day in Hell\nFilename                : great.wad\nRelease date            : October 20, 2009\nAuthor                  : TingoDoomer\nEmail Address           : tingo@aol.com\nOther Files By Author   : None\nMisc. Author Info       : Loves to play Doom\n\nDescription             : You'll have a great day when playing this map!\n\nAdditional Credits to   : ID Software for Doom II, also makers of Doom Builer\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom II\nMap #                   : Map01\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : A few weeks\nEditor(s) used          : Doom Builder\nKnown Bugs              : None\nMay Not Run With        : Anything that isn't Doom II\nTested With             : Vanilla Doom II, Boom, Eternity, ZDoom\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 37,
        "linedefs": 14,
        "sidedefs": 14,
        "vertices": 14,
        "sectors": 1,
        "segs": 14,
        "ssectors": 4,
        "nodes": 3,
        "textures": {
          "NUKE24": 1,
          "ZZWOLF7": 1,
          "EXITDOOR": 1,
          "DOORYEL2": 1,
          "DOORRED2": 1,
          "SKY2": 1,
          "CONS1_1": 1,
          "BIGDOOR1": 1,
          "FLAT1_3": 1,
          "STEPLAD1": 1,
          "ZZZFACE3": 1,
          "DBRAIN2": 1,
          "DOORBLU2": 1,
          "MIDSPACE": 1,
          "SW1SKIN": 1,
          "ZZWOLF10": 1
        }
      },
      "monsters": {
        "total": 12,
        "by_type": {
          "cyberdemon": 12
        },
        "by_category": {
          "boss": 12,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 24,
        "by_type": {
          "bfg9000": 1,
          "cell_pack": 6,
          "megasphere": 17
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 6,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 12,
        "hmp_monsters": 12,
        "htr_monsters": 12,
        "uv_items": 24,
        "hmp_items": 24,
        "htr_items": 24
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "4b2de3e7-15b8-4982-a029-a221f6555386",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/e48bb6950f669ff61fff373775bf0d12ab8d854a/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "77a089b1-0e3c-46b2-a5e9-40c7988409a0",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/e48bb6950f669ff61fff373775bf0d12ab8d854a/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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