Hate Doors

PWAD 31 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things47
Linedefs254
Sectors52
Monsters0
Items29
Raw model (for completeness)
{
  "meta": {
    "id": "1f9e70c1-b3c9-4fca-b0ae-83928b5807dc",
    "sha1": "39b52a2c6e9243530439dcbab5d3a7aee977c726",
    "sha256": "768e6d2d0c8f49c3d49a06530847a7e434e8d8d02c20dc8e72dd73c49f83796e",
    "title": "Hate Doors",
    "authors": [
      "ClumsyWizard"
    ],
    "filenames": [
      "cwdmhd.wad"
    ],
    "additional": {
      "engines": [
        "BOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 23:08:25",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Hate Doors",
      "description": "This is a recent speedmapped Death match level utilizing marble textures, and a few bits of things I picked up from a FFA Session on ZDaemon. This is my second wad I have ever completed, and more than likely the first to be successfully uploaded to /idgames. This level is a square room with a surrounding ring, and two side rooms. Rocket Launcher, Chaingun, and Super Shotgun are in here as well as the BFG. I expect this to be lukewarm in terms of receiving by the community. This level has been updated to contain at least a single door. Constructive critising comments are welcome as well as the other.. posts that are frequent on here. Redesigned main arena, and added an Icon of Sin exit for Singleplayer only. I still can't get switches to work. Oh! That's a great title for another map. Added a little bit more to the map to make it less dull. Moved around the BFG, and added a few cells. Added a Megasphere. Added more unneeded green textures. Everywhere.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 23:08:25",
    "file": {
      "type": "PWAD",
      "size": 31624,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/39b52a2c6e9243530439dcbab5d3a7aee977c726/39b52a2c6e9243530439dcbab5d3a7aee977c726.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : Despite the low file size of the wad I assure you\n                          this is a legitimate upload. If needed I can\n                          create a second map to it to up the file size.\nPrimary purpose         : Deathmatch\n===========================================================================\nTitle                   : Hate Doors\nFilename                : cwdmhd.wad\nRelease date            : 4/3/2013\nAuthor                  : ClumsyWizard\nEmail Address           : 79mustang@stangranch.com\nOther Files By Author   : Null\nMisc. Author Info       : 21-Year Old game tester renting out his parent's\n                          basement.\n\nDescription             : This is a recent speedmapped Death match level\n                          utilizing marble textures, and a few bits of\n                          things I picked up from a FFA Session on ZDaemon.\n                          This is my second wad I have ever completed, and\n                          more than likely the first to be successfully\n                          uploaded to /idgames.\n\n                          This level is a square room with a surrounding\n                          ring, and two side rooms. Rocket Launcher,\n                          Chaingun, and Super Shotgun are in here as well\n                          as the BFG. I expect this to be lukewarm in terms\n                          of receiving by the community. This was\n                          originally to have a few doors in it, but I\n                          absolutely suck at making working doors.\n\n                          Constructive critising comments are welcome as\n                          well as the other.. posts that are frequent on\n                          here.\n\nAdditional Credits to   : Brit10 for inspiration.\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : 1\nSingle Player           : Player starts only\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Designed for\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 30 Minutes, 42 Seconds\nEditor(s) used          : Doom Builder, SLADE3\nKnown Bugs              : Misaligned textures that I couldn't fix. Uneven\n                          parallel rooms. Over-usage of Green Textures.\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : Update to cwdmhd.zip. Remove current and replace\n                          with this one. Fixed a lot of playability issues.\nUpdate to               : cwdmhd.zip\nPrimary purpose         : Deathmatch\n===========================================================================\nTitle                   : Hate Doors\nFilename                : cwdmhd.wad\nRelease date            : 4/8/2013\nAuthor                  : ClumsyWizard\nEmail Address           : 79mustang@stangranch.com\nOther Files By Author   : ClumsyWizard's Deathmatch: Hate Doors version 1\n\nDescription             : This is a recent speedmapped Death match level\n                                                    utilizing marble\n                          textures, and a few bits of\n                                                    things I picked up from\n                          a FFA Session on ZDaemon.\n                                                    This is my second wad I\n                          have ever completed, and\n                                                    more than likely the\n                          first to be successfully\n                                                    uploaded to /idgames.\n\n                                                    This level is a square\n                          room with a surrounding\n                                                    ring, and two side\n                          rooms. Rocket Launcher,\n                                                    Chaingun, and Super\n                          Shotgun are in here as well\n                                                    as the BFG. I expect\n                          this to be lukewarm in terms\n                                                    of receiving by the\n                          community. This level has been updated to contain\n                          at least a single door.\n\n                                                    Constructive critising\n                          comments are welcome as\n                                                    well as the other..\n                          posts that are frequent on\n                                                    here.\n\n                          Redesigned main arena, and added an Icon of Sin\n                          exit for Singleplayer only. I still can't get\n                          switches to work. Oh! That's a great title for\n                          another map.\n\n                          Added a little bit more to the map to make it\n                          less dull.\n\n                          Moved around the BFG, and added a few cells.\n\n                          Added a Megasphere.\n\n                          Added more unneeded green textures. Everywhere.\n\nAdditional Credits to   : Brit10 for Inspiration, and Anonymous for the\n                          tips.\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nSingle Player           : Player starts only\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Designed for\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 45 minutes\nEditor(s) used          : Doom Builder, SLADE3\nKnown Bugs              : Everything checks cleanly except maybe for one or\n                          two misalignments.\nMay Not Run With...     : Heretic or Hexen\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 47,
        "linedefs": 254,
        "sidedefs": 388,
        "vertices": 272,
        "sectors": 52,
        "segs": 489,
        "ssectors": 146,
        "nodes": 145,
        "textures": {
          "MARBLE1": 2,
          "MARBLE2": 3,
          "DEM1_6": 52,
          "MARBFACE": 2,
          "DOORRED2": 5,
          "MARBFAC3": 3,
          "RROCK20": 61,
          "DBRAIN1": 1,
          "GSTVINE2": 32,
          "FLOOR7_2": 52,
          "MARBGRAY": 34,
          "ASHWALL6": 13,
          "MARBLE3": 146,
          "GSTLION": 4,
          "SP_HOT1": 6
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 29,
        "by_type": {
          "bfg9000": 1,
          "cell_pack": 3,
          "chaingun": 4,
          "health_bonus": 12,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket": 2,
          "rocket_launcher": 1,
          "stimpack": 2,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 3,
          "rockets": 2,
          "shells": 0
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 29,
        "hmp_items": 29,
        "htr_items": 29
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "type": null
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/39b52a2c6e9243530439dcbab5d3a7aee977c726/MAP01/pano/pano_0.webp",
          "type": "pano"
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      ]
    }
  ]
}

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