Raw model (for completeness)
{
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"id": "1f4ddab9-9ea3-4fce-bcf1-1fc4852370ae",
"sha1": "7038b51b97d5a258e4449d018221a9225df6fc49",
"sha256": "4977dec9fe623b85e67e148016051bb954888fe36d8552cddd0393c45ed67ac5",
"filenames": [
"xd1.wad",
"XD1.WAD",
"xmasdoom.zip"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-11 21:06:28",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png",
"MAP02": "MAP02.png",
"MAP03": "MAP03.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-11 21:06:28",
"file": {
"type": "PWAD",
"size": 549072,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/7038b51b97d5a258e4449d018221a9225df6fc49/7038b51b97d5a258e4449d018221a9225df6fc49.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01",
"MAP02",
"MAP03"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 73,
"maps": 3,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
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]
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "X M A S / D O O M\n Documentation and Information\n\nTHE STORY\n=========\nThe Demons, being really PISSED mortals have beaten them decided to take their\nrevenge by stopping XMAS. So, they invade Santa's Workshop at the northpole.\nIt's you just to put a stop to those bastards and make sure all the good little\nboys and girls can get Heretic for XMAS.\n\nIN OTHER WORDS.. KILL EVERYTHING.\n\nLOADING THE GAME\n================\nBefore you can do anything you need to run the file \"BUILD-XD\". This will\ncreate a 5 meg pwad containing all of the new sprites used with XD. Once you\nhave built this PWAD. Just substitute \"XMASDOOM\" for the \"DOOM2\" when you\ngo to play.\n\nIf you want to play a netgame or modem game.. you need to use \"XMASSER\" and\n\"XMASIPX\" respectivly.\n\nNOTES ON MUSIC\n==============\nThe music is from a Roland MIDI collection and really sounds best on a\nwavetable card. If you have a SB or SB16, set DMXOPTION=opl3 on.\n\nWHO WROTE IT\n============\n\nThe visionaries...\n\nJoe (SillySft) Snow Textures, all utilities, packaging\n\"josephw@ramp.com\" designer of MAP03. Author of D!\n\nMal (Mal) Imp and things designer. Audio Designer\n\"Cribas@usis.com\"\n\nThe cool kids....\n\nFireHawk Sprite Graphics, Designer of MAP01\nJohn (Vortex) Designer of MAP02\nLithium Sound designer\nChainsawJim Sprite Graphics\nVT102 Future Level Designer\nHygelic DOX/FAQ writer\n\nWHY\n===\nWHY NOT!\n\nFAMOUS QUOTES:\n==============\n\"Oh my god.. 48 hours without sleep and I'm still coding\" - SillySft\n\"Do you have those textures yet\" - Mal\n\"Frag Santa\" = everybody\n\nOther neat stuff:\n=================\n-- Mal: Obviously this project could benefit from more time. We only had\n time to get three levels done and replace three monsters. But we\n replaced a lot of textures, and some of the items.\n\n-- Joe: I know it's short, but when do you want in 2 weeks. At least we\n made it. No if I could only beat my own level. Look for more\n Holiday DOOM coming in the next few weeks."
}
]
},
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},
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}
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"backpack": 1,
"bfg9000": 1,
"cell_pack": 2,
"light_amp_goggles": 1,
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"super_shotgun": 1
},
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"cells": 2,
"rockets": 4,
"shells": 6
},
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"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
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"keys": [],
"secret_exit": false
},
"difficulty": {
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"hmp_monsters": 47,
"htr_monsters": 45,
"uv_items": 26,
"hmp_items": 26,
"htr_items": 26
},
"compatibility": "vanilla_or_boom",
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"music": null,
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},
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{
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"sidedefs": 372,
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"sectors": 40,
"segs": 399,
"ssectors": 157,
"nodes": 156,
"textures": {
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"FLOOR5_4": 1,
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"ASHWALL2": 1,
"SPACEW3": 1,
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}
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"archvile": 1,
"chaingun_guy": 3,
"demon": 13,
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"imp": 19,
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"zombieman": 1
},
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"melee": 13,
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},
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"green_armor": 1,
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"stimpack": 14,
"super_shotgun": 1
},
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},
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"rocket_launcher",
"super_shotgun"
]
},
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"red_skull"
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},
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"vertices": 536,
"sectors": 191,
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"textures": {
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