Raw model (for completeness)
{
"meta": {
"id": "1ee77a8e-6691-438c-8104-83fff67ae7c4",
"sha1": "102fe02ddbc308189657a0a61584379210c429fa",
"sha256": "0e4111fabf2fde6374f2741672396d7e9965e14e8984abebf0a911b05aee3d18",
"title": "Legacy Clock",
"authors": [
"xbolt"
],
"filenames": [
"legclock.wad"
],
"additional": {
"engines": [
"DOOM",
"LEGACY"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-09-14 22:55:03",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Legacy Clock",
"description": "A demonstration on how to make an in-game clock in Doom Legacy.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-09-14 22:55:03",
"file": {
"type": "PWAD",
"size": 2536,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/102fe02ddbc308189657a0a61584379210c429fa/102fe02ddbc308189657a0a61584379210c429fa.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM",
"LEGACY"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Legacy Clock",
"description": "Legacy Clock is a single-map demonstration WAD designed for Doom Legacy, showcasing an in-game clock feature. It contains one very small map with no monsters, items, or combat encounters, focusing purely on technical demonstration rather than gameplay. The map uses simple gray and industrial-themed textures and has no keys, secrets, or teleportation. It is compatible with Doom 2 IWAD and runs on Doom Legacy and vanilla/Boom-compatible engines. The WAD is minimalistic, with no music or sound additions, and is intended as a technical example rather than a traditional level.",
"authors": [
"xbolt"
],
"tags": [
"demonstration",
"easy",
"industrial",
"short_maps",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : Doom Legacy\nPrimary purpose : Demonstration\n===========================================================================\nTitle : Legacy Clock\nFilename : legclock.wad\nRelease date : 5/29/06\nAuthor : xbolt\nEmail Address : peter@knowledgehouse.info\nMisc. Author Info : Tired and hungry.\n\nDescription : A demonstration on how to make an in-game clock\n in Doom Legacy.\n\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : MAP01\nSingle Player : Player start only\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch\nBuild Time : An hour or two.\nEditor(s) used : Doom Builder\nMay Not Run With... : Anything other than Doom Legacy. (It should also\n run in GZDoom, but it hasn't been tested.)\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format\n(BBS, Diskette, CD, etc) as long as you include this file intact. I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 1,
"linedefs": 8,
"sidedefs": 12,
"vertices": 12,
"sectors": 2,
"segs": 16,
"ssectors": 5,
"nodes": 4,
"textures": {
"CEIL3_5": 4,
"COMPTALL": 1,
"DOORTRAK": 3,
"GRAY7": 4
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 0,
"by_type": {},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": []
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "e937e339-4e8e-41c6-b607-dbcf15146579",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/102fe02ddbc308189657a0a61584379210c429fa/MAP01/images/0.webp",
"type": null
},
{
"id": "e8e1f9b8-91e1-4b55-a134-088a3adedf26",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/102fe02ddbc308189657a0a61584379210c429fa/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}