Raw model (for completeness)
{
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"id": "1edff86c-7e3a-4b72-b6d0-de6185f6d439",
"sha1": "957275e491bc5b81e519c6db5d1214ac89b59415",
"sha256": "4b77aa52499bdc1200d2443e674fae4d7658495a1e37f0bb6ead3265da2f5bd5",
"title": "DWELLR07.WAD for Doom II",
"filenames": [
"dwellr07.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-04 19:24:48",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "DWELLR07.WAD for Doom II",
"description": "Deathmatch only WAD. Small, fast paced, high high level. There is an exit. Designed for OLD DEATHMATCH (not 2.0) but play it however you enjoy it. I would consider this level one of the best I've ever made.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP07": "MAP07.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-04 19:24:48",
"file": {
"type": "PWAD",
"size": 55794,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/957275e491bc5b81e519c6db5d1214ac89b59415/957275e491bc5b81e519c6db5d1214ac89b59415.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP07"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 12,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "DWELLR07.WAD for Doom II",
"description": "This WAD contains a single small map designed exclusively for fast-paced deathmatch gameplay, supporting 2-4 players. It features a compact layout with 58 things and 92 sectors, emphasizing quick combat rather than exploration or complex key hunts. The monster and item counts suggest a high-intensity fragfest with balanced resources suitable for old-style deathmatch rather than single-player progression. Textures include brick, industrial, and techbase elements, reflecting a mixed theme with a focus on arena-style combat. The level is compatible with Doom II and built using the original Doom format, with no new graphics or sounds. The design is linear and straightforward, with an exit present despite its deathmatch focus.",
"authors": [
"The Dweller in the Cellar"
],
"tags": [
"ammo_balanced",
"deathmatch",
"doom2",
"fast_paced",
"high_intensity",
"industrial",
"linear",
"small_map",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : DWELLR07.WAD for Doom II\nAuthor : The Dweller in the Cellar\nEmail Address : Dweller@cis.cisnet.com\nMisc. Author Info : I have WAY too much free time.\n\nDescription : Deathmatch only WAD. Small, fast paced, high\n\t\t high level. There is an exit. Designed for\n\t\t OLD DEATHMATCH (not 2.0) but play it however\n\t\t you enjoy it. I would consider this level one\n\t\t of the best I've ever made.\n\nAdditional Credits: The idGOD's, for their heavenly creation, DOOM.\n\t\t The Danzig author(s).\n\nAdditional Thanks : To my deathmatch buddies:\n -CHRISGOD\n -My boss, \"Bob The FragBooster\"\n -The Punisher\n\t\t -Groovy\n\nPlease feel free to e-mail me with any comments you may have.\nIt's nice to hear that people enjoy playing my levels. And\nit's a good way to insure that I'll keep 'em coming! If there's\nstuff you don't like, let me know. I'm open to suggestions.\n================================================================\n* Play Information *\n\nEpisode and Level # : Map07\nSingle Player : No, but there is a start\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : YES! Total fragfest with 4 players!\nDifficulty Settings : No\nNew Sounds : No\nNew Graphics : No\n\n* Construction *\n\nBase : New level from scratch\nBuild Time : 7 hrs. or so.\nEditor(s) used : DoomEd 4.2\nKnown Bugs : Aside from my typical misaligned texture\n here and there, I think it's bug free.\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use this level as a base to build additional levels,\nnor alter this level in any way, shape or form.\n\nYou MAY distribute this PWAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nYou MAY ALSO, if you deem the level good enough, include it in any\nPWAD compilations you wish, so long as credit is given to me and\nthe level is not altered in any way, shape or form EXCEPT to change\nthe map number.\n================================================================\n\n\u001a"
}
]
},
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{
"map": "MAP07",
"title": "MAP07",
"format": "doom",
"stats": {
"things": 58,
"linedefs": 464,
"sidedefs": 665,
"vertices": 1063,
"sectors": 92,
"segs": 714,
"ssectors": 229,
"nodes": 228,
"textures": {
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"NUKAGE1": 5,
"SUPPORT2": 1,
"FLAT5_4": 32,
"CEIL5_2": 29,
"DOORTRAK": 8,
"COMPSTA1": 3,
"BIGDOOR3": 2,
"LITE3": 2,
"SLIME15": 42,
"SW1COMM": 2,
"BRICK7": 14,
"TEKGREN3": 3,
"METAL2": 208,
"TEKGREN2": 41,
"TEKGREN5": 3,
"BIGDOOR4": 2,
"METAL5": 1,
"GATE4": 2,
"BRICK2": 31,
"BIGDOOR2": 2,
"FLAT23": 2,
"SP_DUDE7": 1,
"FLOOR7_1": 65,
"GRAY1": 3,
"METAL3": 3,
"STONE3": 38,
"NUKE24": 16,
"EXITSIGN": 1,
"FLAT20": 4,
"SLIME14": 1,
"NUKEDGE1": 25,
"COMPSTA2": 3,
"F_SKY1": 2,
"SHAWN2": 9,
"BROWN144": 3,
"EXITDOOR": 2,
"STONE6": 47,
"BRICK9": 16
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 15,
"by_type": {
"bfg9000": 1,
"chaingun": 3,
"chainsaw": 1,
"plasma_rifle": 1,
"rocket_launcher": 3,
"shotgun": 1,
"super_shotgun": 5
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": [
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 15,
"hmp_items": 15,
"htr_items": 15
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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