Parcheesi

PWAD 240 KiB 1 map(s)

Counts

endoom0
graphics0
lumps22
maps1
palettes0

Totals (across maps)

Things259
Linedefs1348
Sectors142
Monsters165
Items65
Raw model (for completeness)
{
  "meta": {
    "id": "1eccd541-94d0-48a0-b7a6-2566eeaa5fdc",
    "sha1": "8c171c35a5afe8c5611185dabbadb30b24699fa0",
    "sha256": "a46b8076bf44749dd7e25fd2904da391288dc1e6c04e4757fb005eaf9f2e265d",
    "title": "Parcheesi",
    "authors": [
      "Owen \"Sarge Baldy\" Lloyd"
    ],
    "filenames": [
      "parch.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-01-14 14:37:20",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Parcheesi",
      "description": "A quicky, lazy map made out of annoyance of having lost a month's worth of work on Under Neith. My first (serious) Doom II map in 6 or 7 years.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-01-14 14:37:20",
    "file": {
      "type": "PWAD",
      "size": 245424,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8c171c35a5afe8c5611185dabbadb30b24699fa0/8c171c35a5afe8c5611185dabbadb30b24699fa0.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 22,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Parcheesi",
      "description": "Parcheesi is a single-map WAD designed for Doom II, featuring a compact and straightforward layout. The map offers a moderate challenge with a balanced monster presence and standard Doom II enemy types, without extreme difficulty spikes or boss encounters. Resources such as ammo and health are reasonably distributed, supporting steady progression. The visual theme relies on modified Doom textures, maintaining a classic Doom atmosphere with no radical thematic departures. The map structure is linear, focusing on a quick playthrough rather than exploration or complex key hunts. It is compatible with vanilla Doom II engines and uses original Doom music.",
      "authors": [
        "Owen \"Sarge Baldy\" Lloyd"
      ],
      "tags": [
        "ammo_plentiful",
        "classic_textures",
        "doom2",
        "linear",
        "moderate",
        "single_map",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "Primary purpose         : Single+Coop play\n===========================================================================\nTitle                   : Parcheesi\nFilename                : parch.wad\nRelease date            : May 13th, 2004\nAuthor                  : Owen \"Sarge Baldy\" Lloyd\nEmail Address           : lloydo@onid.orst.edu\nOther Files By Author   : WTC911, Neith, MooDDoom, etc.\nMisc. Author Info       : Student at Oregon State\n\nDescription             : A quicky, lazy map made out of annoyance of having\n  lost a month's worth of work on Under Neith. My\n  first (serious) Doom II map in 6 or 7 years.\n\nAdditional Credits to   : Kim \"Torn\" Bach for playtesting\n  Drew \"Stx-Vile\" DeVore for playtesting\n  Use3d for playtesting\n   Ola Bj??rling for some inspirations\n  Matt Tagliaferri\n  Pascal vd Heiden (CodeImp)\n\n===========================================================================\n* What is included *\n\nNew levels              : Yes\nSounds                  : No\nMusic                   : Yes, from Doom\nGraphics                : Yes, all made by me and all are modified Doom\n  textures\nDehacked/BEX Patch      : No\nDemos                   : No\n\n* Play Information *\n\nGame                    : DOOM II\nMap #                   : Map01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : Player starts only\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch / Modified (name of original file)\nBuild Time              : 3 days I believe\nEditor(s) used          : DoomBuilder 1.6, Wintex 4.3\nKnown Bugs              : Some minor horizon issues\nMay Not Run With...     : doom.wad\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\nSo long as I'm credited for the map in the documentation.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nTitle                   : Parcheesi\nFilename                : parch.wad\nRelease date            : May 13th, 2004\nAuthor                  : Owen \"Sarge Baldy\" Lloyd\nEmail Address           : lloydo@onid.orst.edu\nOther Files By Author   : WTC911, Neith, MooDDoom, etc.\nMisc. Author Info       : Student at Oregon State\n\nDescription             : A quicky, lazy map made out of annoyance of having\n\t\t\t  lost a month's worth of work on Under Neith. My\n\t\t\t  first (serious) Doom II map in 6 or 7 years.\n\nAdditional Credits to   : Kim \"Torn\" Bach for playtesting\n\t\t\t  Drew \"Stx-Vile\" DeVore for playtesting\n\t\t\t  Use3d for playtesting\n \t\t\t  Ola Björling for some inspirations\n\t\t\t  Matt Tagliaferri\n\t\t\t  Pascal vd Heiden (CodeImp)\n\n===========================================================================\n* What is included *\n\nNew levels              : Yes\nSounds                  : No\nMusic                   : Yes, from Doom\nGraphics                : Yes, all made by me and all are modified Doom\n\t\t\t  textures\nDehacked/BEX Patch      : No\nDemos                   : No\n* Play Information *\n\nGame                    : DOOM II\nMap #                   : Map01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : Player starts only\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch / Modified (name of original file)\nBuild Time              : 3 days I believe\nEditor(s) used          : DoomBuilder 1.6, Wintex 4.3\nKnown Bugs              : Some minor horizon issues\nMay Not Run With...     : doom.wad\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\nSo long as I'm credited for the map in the documentation.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 259,
        "linedefs": 1348,
        "sidedefs": 2204,
        "vertices": 1322,
        "sectors": 142,
        "segs": 2408,
        "ssectors": 832,
        "nodes": 831,
        "textures": {
          "DOORTRAK": 12,
          "FWATER4": 1,
          "RROCK03": 25,
          "BRICK1": 44,
          "BRICK7": 32,
          "PLAT1": 1,
          "SHAWN2": 11,
          "STARTAN3": 19,
          "SUPPORT2": 3,
          "PIPEWAL1": 6,
          "SUPPORT3": 30,
          "SW1BROWN": 1,
          "TLITE6_6": 1,
          "BRICK10": 140,
          "STEP6": 9,
          "BRICK12": 28,
          "BIGDOOR1": 26,
          "BRICK8": 30,
          "HEDGE": 124,
          "F_HEDGE": 3,
          "CRACKLE2": 14,
          "RROCK15": 1,
          "MFLR8_2": 9,
          "FLOOR0_3": 4,
          "ROCK2": 48,
          "RROCK05": 1,
          "BLAKWAL1": 56,
          "BIGDOOR4": 8,
          "GRASS1": 16,
          "CEIL5_1": 5,
          "FLAT5_8": 1,
          "SLIME16": 2,
          "METAL5": 7,
          "BRNSMAL1": 4,
          "GRAY1": 5,
          "CEIL5_2": 13,
          "COMPSPAN": 6,
          "BLAKWAL2": 14,
          "FLAT10": 21,
          "FLAT9": 1,
          "RROCK01": 1,
          "METAL": 12,
          "BSTONE1": 11,
          "BRNPOIS": 61,
          "RROCK09": 8,
          "RROCK11": 6,
          "SLIME15": 1,
          "STONE2": 2,
          "SW1BRN2": 2,
          "TLITE6_1": 2,
          "PANBORD2": 12,
          "SLIME13": 13,
          "BRICK4": 55,
          "COMPBLUE": 16,
          "RROCK10": 9,
          "SILVER2": 1,
          "STONE3": 88,
          "BSTONE2": 44,
          "TLITE6_9": 2,
          "BRONZE2": 4,
          "FLAT5_5": 3,
          "RROCK12": 10,
          "RROCK17": 22,
          "FLOOR7_1": 3,
          "BROWN96": 5,
          "TANROCK7": 12,
          "BIGDOOR6": 17,
          "CEIL4_1": 5,
          "BIGDOOR5": 4,
          "FLAT5_4": 19,
          "SILVER1": 2,
          "SLIME14": 1,
          "MODWALL3": 1,
          "BROWN1": 8,
          "CEIL4_2": 2,
          "DOORBLU": 9,
          "TEKWALL4": 16,
          "TLITE6_5": 2,
          "FLOOR4_8": 3,
          "WOOD8": 2,
          "CRACKLE4": 18,
          "BIGDOOR7": 65,
          "DOORSTOP": 1,
          "SW1BRNGN": 2,
          "EXITSIGN": 7,
          "STONE": 60,
          "F_SKY1": 46,
          "GRNROCK": 17,
          "RROCK02": 2,
          "MODWALL4": 2,
          "DOOR3": 1,
          "LITEBLU1": 6,
          "MIDBARS3": 6,
          "CEIL1_1": 3,
          "SPACEW3": 3,
          "STUCCO1": 8
        }
      },
      "monsters": {
        "total": 165,
        "by_type": {
          "archvile": 3,
          "baron": 4,
          "cacodemon": 20,
          "chaingun_guy": 7,
          "demon": 23,
          "hell_knight": 13,
          "imp": 55,
          "mancubus": 8,
          "revenant": 8,
          "shotgun_guy": 11,
          "spectre": 13
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 18,
          "melee": 36,
          "projectile": 111
        }
      },
      "items": {
        "total": 65,
        "by_type": {
          "ammo_box": 3,
          "armor_bonus": 13,
          "backpack": 1,
          "berserk": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 17,
          "medikit": 4,
          "megasphere": 1,
          "rocket": 7,
          "rocket_box": 4,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shells": 1,
          "shotgun": 1,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 3,
          "cells": 0,
          "rockets": 11,
          "shells": 8
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 164,
        "hmp_monsters": 145,
        "htr_monsters": 132,
        "uv_items": 65,
        "hmp_items": 57,
        "htr_items": 57
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "8bf2315e-a0e2-44c5-b5ba-8a80d7c47c97",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8c171c35a5afe8c5611185dabbadb30b24699fa0/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "00c7c8f9-7af2-4fca-8810-e00cb14b3d29",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8c171c35a5afe8c5611185dabbadb30b24699fa0/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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