Raw model (for completeness)
{
"meta": {
"id": "1e22f0c0-0b5d-43e5-aa52-cdac4c171ade",
"sha1": "8e804030380753148a111bf1853b7b71bceda5f4",
"sha256": "26aa82f70a9ab8df8740cd23bac7612db9d3c8edd43af45b02b609cbb172360f",
"title": "Radial Ascension",
"authors": [
"Lutrov71"
],
"filenames": [
"radrise.wad"
],
"additional": {
"engines": [
"BOOM",
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-09-14 19:29:48",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Radial Ascension",
"description": "Fairly simple map set in a cave/cavern themed place. Oh, and it's set inside the 1024 radius area. (heh)",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-09-14 19:29:48",
"file": {
"type": "PWAD",
"size": 331668,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8e804030380753148a111bf1853b7b71bceda5f4/8e804030380753148a111bf1853b7b71bceda5f4.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 20,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"BOOM",
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Radial Ascension",
"description": "Radial Ascension is a single-map WAD featuring one large, cave-themed level designed for Doom 2 with Boom engine compatibility. The map emphasizes exploration within a 1024 radius area, showcasing a complex layout with 335 sectors and over 240 monsters, balancing moderate to challenging combat encounters. The environment uses a mix of natural rock and techbase textures, with a focus on cavernous and industrial aesthetics. Resources appear balanced, supporting sustained combat without extreme scarcity. Progression is largely linear with some exploration elements. The WAD requires advanced engine features such as limit removing and is intended for single-player use.",
"authors": [
"Lutrov71"
],
"tags": [
"balanced_resources",
"boom_compatible",
"cave",
"exploration_heavy",
"linear",
"medium_maps",
"moderate",
"single_map",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : Limit Removing\nPrimary purpose : Single player\n===========================================================================\nTitle : Radial Ascension\nFilename : radrise.wad\nRelease date : ?\nAuthor : Lutrov71\nEmail Address : thomas@hoodooguru.com\nOther Files By Author : thematic.wad, nobrakes.wad, CC2 Map06, 1024 Map11\n and Team Leader\n\nDescription : Fairly simple map set in a cave/cavern themed\n place. Oh, and it's set inside the 1024 radius\n area. (heh)\n\nAdditional Credits to : Torn, for hosting the Doom Advent Calendar and\n coming up with the awesome idea for the project.\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : Yes\nGraphics : Yes\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : None\n\n* Play Information *\n\nGame : Doom 2\nMap # : Map01\nSingle Player : Designed for\nCooperative 2-4 Player : Player starts only\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : A few months, on and off.\nEditor(s) used : Doombuilder\nKnown Bugs : No.\nMay Not Run With... : I dunno, I'd assume it doesn't run in Legacy\n though.\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format\n(BBS, Diskette, CD, etc) as long as you include this file intact. I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 243,
"linedefs": 1550,
"sidedefs": 2630,
"vertices": 1686,
"sectors": 335,
"segs": 3381,
"ssectors": 1165,
"nodes": 1164,
"textures": {
"CRATE2": 4,
"CRATE3": 4,
"ZIMMER1": 25,
"STONE7": 23,
"FIREBLU1": 2,
"FLAT5_4": 33,
"RROCK17": 6,
"SHAWN2": 58,
"DOORSTOP": 2,
"FLAT1": 12,
"FWATER1": 68,
"SUPPORT3": 34,
"SW1WOOD": 2,
"MODWALL1": 5,
"RROCK03": 1,
"SW1MOD1": 1,
"MIDBARS3": 32,
"STONE4": 71,
"SW1ZIM": 1,
"TLITE6_1": 5,
"SW2ROCK": 1,
"WOODMET2": 1,
"RROCK09": 143,
"CEIL1_2": 5,
"RROCK20": 4,
"BIGDOOR2": 8,
"FLAT5_2": 2,
"RROCK11": 63,
"TANROCK7": 81,
"CRATE1": 8,
"CRATOP2": 2,
"MFLR8_2": 6,
"METAL": 416,
"TANROCK5": 152,
"RROCK13": 10,
"SW2STON6": 1,
"DOORRED2": 8,
"SW1STON6": 6,
"WOODMET4": 4,
"STEP1": 3,
"CRATOP1": 3,
"SW1GARG": 1,
"DOORTRAK": 84,
"SPCDOOR1": 5,
"SW1ROCK": 3,
"PIPEWAL2": 5,
"TEKBRON2": 3,
"BRICK10": 71,
"WFALL1": 46,
"STEP6": 7,
"TANROCK4": 89,
"FLAT23": 34,
"FLOOR7_1": 95,
"EXITDOOR": 2,
"SLIME13": 9,
"CEIL5_1": 27,
"AASHITTY": 8,
"WOODMET1": 1,
"STEP5": 58,
"ZIMMER2": 8,
"F_SKY1": 22,
"STONE6": 613,
"FLAT1_1": 89,
"RROCK15": 4,
"METAL6": 5,
"CEIL5_2": 19,
"BSTONE1": 143,
"STONE5": 7,
"RROCK10": 6,
"ROCK1": 22,
"SW2MOD1": 1,
"WOODMET3": 4
}
},
"monsters": {
"total": 92,
"by_type": {
"arachnotron": 1,
"archvile": 2,
"baron": 9,
"cacodemon": 1,
"chaingun_guy": 2,
"demon": 8,
"hell_knight": 5,
"imp": 26,
"lost_soul": 2,
"mancubus": 9,
"pain_elemental": 1,
"revenant": 9,
"shotgun_guy": 9,
"spectre": 5,
"zombieman": 3
},
"by_category": {
"boss": 0,
"hitscanner": 14,
"melee": 13,
"projectile": 65
}
},
"items": {
"total": 81,
"by_type": {
"ammo_box": 2,
"ammo_clip": 7,
"armor_bonus": 5,
"backpack": 6,
"berserk": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell": 4,
"chaingun": 1,
"green_armor": 1,
"medikit": 15,
"plasma_rifle": 1,
"rocket": 4,
"rocket_box": 1,
"rocket_launcher": 1,
"shell_box": 7,
"shells": 5,
"soulsphere": 1,
"stimpack": 16,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 9,
"cells": 4,
"rockets": 5,
"shells": 12
},
"weapons_present": [
"bfg9000",
"chaingun",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"red_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 89,
"hmp_monsters": 72,
"htr_monsters": 58,
"uv_items": 81,
"hmp_items": 81,
"htr_items": 81
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "60934e4f-5da3-49fc-a3ed-f36dbcf92e06",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/8e804030380753148a111bf1853b7b71bceda5f4/MAP01/images/0.webp",
"type": null
},
{
"id": "f2d1ed7a-22fd-48db-8888-bb13d095c843",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/8e804030380753148a111bf1853b7b71bceda5f4/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}