Counts

endoom0
graphics0
lumps13
maps1
palettes0

Totals (across maps)

Things169
Linedefs522
Sectors114
Monsters78
Items60
Raw model (for completeness)
{
  "meta": {
    "id": "1e0b7b87-37ce-46a4-827d-b26dc7b6ce75",
    "sha1": "68b28ed7526a340cd3b0a6b35a4bdb3cf009590d",
    "sha256": "d695c33c4280194f4cde660d62bcd316f07db8c18b377977eee257740933b5af",
    "title": "THUNDER.WAD & THUNDER.SFG (DOSDoom script file)",
    "authors": [
      "Aadu Hurt aka Dominus Morbus"
    ],
    "filenames": [
      "thunder.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-01-14 23:08:05",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "THUNDER.WAD & THUNDER.SFG (DOSDoom script file)",
      "description": "A little experiment with ambient sounds.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-01-14 23:08:05",
    "file": {
      "type": "PWAD",
      "size": 146288,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/68b28ed7526a340cd3b0a6b35a4bdb3cf009590d/68b28ed7526a340cd3b0a6b35a4bdb3cf009590d.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 13,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "THUNDER.WAD & THUNDER.SFG",
      "description": "This WAD contains a single Doom 2 map focused on an ambient sound experiment featuring thunder effects and the Exorcist theme music. The map is moderate in size with 169 things and 114 sectors, using a mix of textures including brick, wood, marble, and outdoor elements like grass and sky flats, suggesting a mixed theme environment. Combat details are minimal, emphasizing atmosphere over intense action, with no new graphics or major gameplay changes. The level supports single-player and deathmatch modes, with difficulty settings available. It requires the DOSDoom engine for script functionality but remains compatible with vanilla Doom 2 for basic play.",
      "authors": [
        "Aadu Hurt aka Dominus Morbus"
      ],
      "tags": [
        "ambient_sounds",
        "doom2",
        "exploration_heavy",
        "linear",
        "mixed_theme",
        "moderate",
        "single_map",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nTitle                   : THUNDER.WAD & THUNDER.SFG (DOSDoom script file)\nDate Finished           : 28-08-98\nAuthor                  : Aadu Hurt aka Dominus Morbus\nEmail Address           : Aadu.Hurt@mail.ee\nOther Files By Author   : EXORCIST.WAD (for Heretic), SABBATH.WAD (Black\n                          Sabbath music wad)\nMisc. Author Info       : N/A\n\nDescription             : A little experiment with ambient sounds.\n\nAdditional Credits to   : Dave Chess (author of SLIGE)\n===========================================================================\n* Type of DOOM or DOOM II file*\n\nNew level WAD           : Yes\nSound PWAD Only         : No\nMusic PWAD Only         : No\nGraphic Addon Only      : No\nDehack Patch Only       : No\n.LMP Only               : No\nOther                   : This wad includes a DOSDoom script for single player\n                          game\nRequired To Have In Dir : DOSDoom executable\n\n* Play Information *\n\nMap #                   : Map 01 (Doom 2)\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes (there is 4 DM starts, never tested; run it\n                          without the script, so you don't need DOSDoom)\nDifficulty Settings     : Yes (HMP/UV)\nNew Sounds              : Yes (the delicate sound of thunder)\nNew Music               : Yes (Exorcist theme)\nNew Graphics            : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : Modified EXORCIST.WAD, my 1st level, made for\n                          Heretic\nBuild Time              : 2 days\nEditor(s) used          : DM2CONV v3.2, DETH 4.16b, DCK 3.62, ZenNode 0.98a,\n                          Doom Consistency Checker 2.02, MIDI2MUS 2.04,\n                          WinTex 4.3 & Slige (build 228) <when I needed some\n                          inspiration>\nKnown Bugs              : None\nMay Not Run With...     : Quake 2\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com & mirrors\n\nBBS numbers:\n\nOther:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 169,
        "linedefs": 522,
        "sidedefs": 702,
        "vertices": 474,
        "sectors": 114,
        "segs": 755,
        "ssectors": 214,
        "nodes": 213,
        "textures": {
          "BIGDOOR7": 4,
          "FLOOR7_1": 5,
          "BIGBRIK2": 23,
          "BRICK5": 19,
          "DOORSTOP": 33,
          "FLAT5_2": 11,
          "CEIL1_1": 33,
          "F_SKY1": 17,
          "GATE3": 3,
          "GATE4": 2,
          "SPCDOOR4": 6,
          "CEIL5_2": 3,
          "LAVA1": 2,
          "METAL2": 12,
          "SW1BLUE": 1,
          "SW1BRIK": 1,
          "MARBLE2": 8,
          "WOODMET1": 31,
          "DEM1_6": 36,
          "BSTONE2": 89,
          "CEIL4_3": 1,
          "CEMENT2": 1,
          "WOODMET4": 3,
          "CEMENT1": 1,
          "BSTONE1": 14,
          "COMPSPAN": 10,
          "SW1MET2": 1,
          "BSTONE3": 6,
          "FLAT14": 6,
          "FLAT23": 2,
          "EXITDOOR": 2,
          "GRASS1": 7,
          "MARBLE1": 33,
          "FWATER1": 4,
          "MARBLE3": 22,
          "SHAWN2": 36,
          "WOOD1": 75,
          "CEIL3_5": 4,
          "WOOD8": 36,
          "MARBFAC2": 3,
          "FLAT1_2": 79,
          "COMPBLUE": 7,
          "MARBFACE": 2,
          "FLAT5_1": 2,
          "DOORYEL2": 2,
          "FLAT1_3": 1,
          "MFLR8_4": 3,
          "SW1WOOD": 2,
          "BRICK7": 20,
          "FLAT1_1": 7,
          "WOODMET2": 2,
          "ASHWALL3": 4
        }
      },
      "monsters": {
        "total": 78,
        "by_type": {
          "arachnotron": 3,
          "baron": 1,
          "cacodemon": 1,
          "chaingun_guy": 10,
          "demon": 8,
          "imp": 8,
          "lost_soul": 6,
          "mancubus": 2,
          "shotgun_guy": 20,
          "spectre": 11,
          "zombieman": 8
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 38,
          "melee": 19,
          "projectile": 21
        }
      },
      "items": {
        "total": 60,
        "by_type": {
          "ammo_box": 3,
          "ammo_clip": 12,
          "backpack": 1,
          "blue_armor": 1,
          "chaingun": 1,
          "green_armor": 1,
          "invisibility": 1,
          "medikit": 7,
          "shell_box": 5,
          "shells": 5,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 19,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 15,
          "cells": 0,
          "rockets": 0,
          "shells": 10
        },
        "weapons_present": [
          "chaingun",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 72,
        "hmp_monsters": 48,
        "htr_monsters": 47,
        "uv_items": 53,
        "hmp_items": 57,
        "htr_items": 57
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "f4070729-eabb-48b0-bcc3-26a70d0741a0",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/68b28ed7526a340cd3b0a6b35a4bdb3cf009590d/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "abdf9396-1bfd-48d7-b6ab-12f787581141",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/68b28ed7526a340cd3b0a6b35a4bdb3cf009590d/MAP01/pano/pano_0.webp",
          "type": "pano"
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      ]
    }
  ]
}

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