Raw model (for completeness)
{
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"id": "1d89cc2a-37f8-48bf-9b6d-ce6f00e63441",
"sha1": "9d85e36c9d23b8f11dea5fe62b1d3f2ccebe7f9e",
"sha256": "7da6571b90c9a753b438285bd82beae15c4525bf83f85d84fd874b2a4058acb5",
"title": "THEKURSE.WAD",
"filenames": [
"thekurse.wad"
],
"additional": {
"engines": [],
"iwad": [],
"filename": null,
"added": "2013-11-02 16:02:00",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "THEKURSE.WAD",
"description": "I have made a lot of quicky deathmatch and co-op levels. This is my first single- player level. I worked a LONG time on this level, and it's pretty big. It consists of 4 main areas. The first is the entance hall, the second is to get the keycard to get to the 3rd and so forth. I didn't implement skill levels, but it CAN be ended alone on Ultra- Violence, I have tested it, as well as some of my doom buddies. I added in extra monsters and weapons for multiplayer <cyber-demon>. I suggest you play with no monsters when playing death- match. I also put in many secret area's, so try and find those. This is my first \"professional\" level, so I'd appreciate any comments about what you think of it.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-02 16:02:00",
"file": {
"type": "PWAD",
"size": 162413,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/9d85e36c9d23b8f11dea5fe62b1d3f2ccebe7f9e/9d85e36c9d23b8f11dea5fe62b1d3f2ccebe7f9e.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
}
},
"analysis": {
"title": "THEKURSE.WAD",
"description": "THEKURSE.WAD is a single-player Doom PWAD featuring one large, complex map divided into four main areas with keycard progression. It contains a high monster count (343) including heavy hitscanner presence and three bosses (cyberdemons and a spider mastermind), making for a challenging experience that can be completed on Ultra-Violence. The level offers a balanced but somewhat tight resource distribution with moderate ammo and health pickups, including multiple weapons and power-ups. The environment uses a mix of textures suggesting a natural cave and techbase theme with wood, stone, and lava elements. The map incorporates teleportation and key hunts but no secret exit. It is designed for Doom format compatibility without explicit engine or IWAD requirements.",
"tags": [
"boss_encounters",
"doom_compatible",
"hard",
"hitscanner_heavy",
"key_hunt",
"large_megawad",
"mixed_theme",
"teleport_navigation"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
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"title": "MAP01",
"format": "doom",
"stats": {
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"textures": {
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"cacodemon": 26,
"cyberdemon": 2,
"demon": 32,
"imp": 171,
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},
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},
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},
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],
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},
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"htr_monsters": 343,
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"hmp_items": 199,
"htr_items": 199
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
},
"images": [
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