Rude Awakening

PWAD 109 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things223
Linedefs741
Sectors191
Monsters115
Items48
Raw model (for completeness)
{
  "meta": {
    "id": "1c8b2814-1ed0-4206-af8f-95fe7539a353",
    "sha1": "dc0d7b2c5da8ceb94d70341ecbfd3780b425b743",
    "sha256": "d4f691fef84e52e2e157be0c0dcef149adf88e937c0b87932c3b45b4393e6fd8",
    "title": "Rude Awakening",
    "authors": [
      "Andrew Gerhard"
    ],
    "filenames": [
      "rudeawak.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-01-14 14:42:26",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Rude Awakening",
      "description": "My first Wad. It kind of just happened, no real planning involved. You do have to back track a lot so it plays somewhat bigger than it looks in Single player mode.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
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      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-01-14 14:42:26",
    "file": {
      "type": "PWAD",
      "size": 111276,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/dc0d7b2c5da8ceb94d70341ecbfd3780b425b743/dc0d7b2c5da8ceb94d70341ecbfd3780b425b743.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
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      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
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      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "==============================================================================\nTitle                   : Rude Awakening\nFilename                : RUDEAWAK.WAD\nAuthor                  : Andrew Gerhard\nEmail Address           : A70000000024@alumni.laurentian.ca\nMisc. Author info       : Clinical Kinesiologist, Hedgehog owner\n\nDescription             : My first Wad. It kind of just happened, no real\n                          planning involved.  You do have to back track a\n                          lot so it plays somewhat bigger than it looks in\n                          Single player mode.\n\nAdditional Credits to   :\n==============================================================================\n\n* Play Information *\n\nLevel #                 : Doom][ MAP01\nSingle Player           : Yes, my wife kills me if I tie up the phone line\n                          playing deathmatches.\nCooperative 2-4 Player  : I did build in the ability, but why bother, go for\n                          a shower together instead.\nDeathmatch 2-4 Player   : Yes, but I think it's a bit too linear, and the\n                          locking door towards the finish can be a pain.\nDifficulty Settings     : Yes! quite a bit of difference.\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : Yes, just an experiment, 'kind of cheesy\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nTime Taken              : What year is it now anyway? - Way too much.\nEditor(s) used          : DCK 2.2, RMB 2.1 (Get this, and optimize any WAD\n                          that you run on a 486 or lower - the speed boost\n                          can be surprising)\nKnown Bugs              : I can sometimes see vertical hairlines in the exit\n                          room.  I dunno.\n\n* Copyright / Permissions *\n\nYou may do whatever you want with this file, but please, please, please\nremember, no wagering.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com\n\n==============================================================================\n\n\u001a"
      }
    ]
  },
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        "linedefs": 741,
        "sidedefs": 1059,
        "vertices": 663,
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        "segs": 1157,
        "ssectors": 445,
        "nodes": 444,
        "textures": {
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          "SLIME09": 8,
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          "NUKAGE1": 8,
          "BRNPOIS": 1,
          "TLITE6_5": 1,
          "DOORYEL2": 2,
          "NUKEDGE1": 8,
          "BIGDOOR7": 9,
          "PLAT1": 2,
          "BLOOD1": 1,
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          "GSTVINE1": 1,
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          "LITE3": 2,
          "SLIME14": 1,
          "GSTFONT3": 1,
          "FLOOR6_1": 1,
          "SKINFACE": 3,
          "DOORTRAK": 28,
          "ICKWALL3": 4,
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          "SP_FACE2": 3,
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          "archvile": 2,
          "baron": 2,
          "chaingun_guy": 21,
          "demon": 14,
          "hell_knight": 2,
          "imp": 29,
          "lost_soul": 10,
          "mancubus": 2,
          "pain_elemental": 2,
          "revenant": 9,
          "shotgun_guy": 7,
          "spectre": 10,
          "zombieman": 4
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          "hitscanner": 32,
          "melee": 24,
          "projectile": 59
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          "backpack": 1,
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          "cell_pack": 9,
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          "chainsaw": 1,
          "invisibility": 1,
          "medikit": 2,
          "megasphere": 2,
          "plasma_rifle": 3,
          "rocket_box": 5,
          "rocket_launcher": 1,
          "shell_box": 10,
          "shotgun": 1,
          "soulsphere": 1,
          "super_shotgun": 4
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          "cells": 9,
          "rockets": 5,
          "shells": 10
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          "chaingun",
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          "plasma_rifle",
          "rocket_launcher",
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        "keys": [
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          "yellow_skull"
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        "secret_exit": false
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        "hmp_monsters": 80,
        "htr_monsters": 11,
        "uv_items": 48,
        "hmp_items": 44,
        "htr_items": 39
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      "metadata": {
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        "music": null,
        "source": "marker"
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