Raw model (for completeness)
{
"meta": {
"id": "1c365aca-007c-4a8d-a35b-a51fd3de8663",
"sha1": "129d9a58649436ea56e7355144b10f6ab4898128",
"sha256": "91f0d9e40840e46f9570226270443ac30555345621860c28da7c71ed803be3b7",
"title": "Circular Area Filename CircArea.WAD [CircArea.ZIP]",
"authors": [
"Jan \"Hirogen2\" Engelhardt Contact hirogen2@gmx.de ICQ #110684045 \"Hirogen2\" Description A DeathMatch"
],
"filenames": [
"circarea.wad"
],
"additional": {
"engines": [
"ZDOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 23:11:28",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Circular Area Filename CircArea.WAD [CircArea.ZIP]",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 23:11:28",
"file": {
"type": "PWAD",
"size": 129923,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/129d9a58649436ea56e7355144b10f6ab4898128/129d9a58649436ea56e7355144b10f6ab4898128.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 26,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"ZDOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "======================================================================\n Title : Circular Area\n Filename : CircArea.WAD [CircArea.ZIP]\nDate Finished : level last modified Wednesday, June 27 2001\n INFO last modified Sunday, July 29 2001\n Released on Wednesday, July 25 2001\n v1.01 release on Sunday, July 29 2001, see HISTORY\n Author : Jan \"Hirogen2\" Engelhardt\n Contact : hirogen2@gmx.de\n ICQ #110684045 \"Hirogen2\"\n Description : A DeathMatch level with an isle inside\n (typical 3-floor for me :))\n Additional : see myHP/Doom stuff/Misc\n Credits to\n\n================================================[ PLAY INFORMATION ]==\n Game : ZDoom v1.23 Beta 24, Doom 2 v1.9 IWAD\nEpisode and / or Level # : Map #01\n\n Single Player : No\n Cooperative : No\n DeathMatch : Yes\n\n====================================================[ CONSTRUCTION ]==\nBase : From scratch\nEditor(s) used : see myHP/Doom stuff/Misc\nKnown bugs & : Textures maybe unaligned\nQ&A\n\n=========================================[ COPYRIGHT / PERMISSIONS ]==\n- NO modifications to this WAD\n- DO NOT use the maps to build additional levels.\n- You can distribute this WAD, as long as you include this info file.\n The info file must be unmodified.\n Please INFORM ME if you do so.\n- ONLY distribute this WAD in electronic format\n- DO NOT get profit for the distribution of this WAD\n\n===========================================[ WHERE TO GET THIS WAD ]==\nHTTP sites : http://linux01.gwdg.de/~jengelh/\n\nFTP sites : ftp://ftp.cdrom.com/pub/idgames/ and mirrors\n /pub/idgames/levels/doom2/deathmatch/Ports/\n\nOther : via (e-)mail, ICQ\n\n=========================================================[ HISTORY ]==\nv1.00 (Wednesday, July 25 2001)\n Initial release\n\nv1.01 (Sunday, July 29 2001)\n Replaced \"Eye in a Symbol with a candle\" (CEYE) with ZDoom's\n bridge thing. AndrewB from Doomworld who brings up a /newstuff\n article each week said, that he found some checkboard / chessboard\n graphics. That is right. I said you need the Hirogen2 RWAD (use:\n zdoom -file hirogen2.wad circarea.wad). Ok, that is over. It is only\n one new texture that is used by Circular Area, so since NOW you\n do not need the H2RWAD any more.\n Also fixed some texture offsets.\n For more infos, such as Q&A, go 2 my homepage, click onto \"Doom\n stuff\" in the upper bar and then \"Circular Area\" on the right bar.\n\n======================================================================"
},
{
"source": "readmes",
"name": null,
"contents": "=======================================================================80 cols=\nName : Circular Area\nDescription : A DeathMatch level with an isle inside\n\nAuthor : Jan Engelhardt <jengelh [at] gmx de>\nRelease Date: July 25 2001\nFiles : circarea.wad\n\n This map is Copyright (C) Jan Engelhardt, 2001 - 2004.\n It may be modified and/or distributed under the\n terms of the GNU GENERAL PUBLIC LICENSE V2,\n (http://www.fsf.org/licenses/gpl.html),\n\n======================================================================\n\nGame : Doom 2\nEngine req. : ZDoom v1.23 Beta 24 or up\nMap # : MAP01\nModes : Deathmatch\n\nBase : scratch\nEditor used : WinDEU v5.99 Beta 1, DOS ZETH v4.14\n\n======================================================================\n\nWhere to get this WAD:\n\n http://linux01.org:2222/\n\n or your favorite 3dArchives mirror, currently at\n ftp://3darchives.in-span.net/pub/idgames/\n\n==============================================================================="
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "hexen",
"stats": {
"things": 194,
"linedefs": 293,
"sidedefs": 574,
"vertices": 999,
"sectors": 23,
"segs": 1251,
"ssectors": 468,
"nodes": 467,
"textures": {
"FLAT5_4": 1,
"FWATER5": 2,
"GATE4": 3,
"STONE6": 38,
"STONE3": 6,
"EXITSIGN": 2,
"SW1STON6": 1,
"STONE2": 32,
"TLITE6_5": 2,
"METAL": 1,
"STONE4": 8,
"FFALL1": 1,
"C000C0FF": 1,
"FLOOR5_2": 4,
"FLOOR4_8": 9,
"SLADWALL": 41,
"FLOOR0_3": 6,
"F_SKY1": 16,
"STARGR1": 19,
"STEP4": 328,
"FWATER1": 2,
"RROCK17": 1
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": null
},
"items": {
"total": 0,
"by_type": {},
"ammo_by_category": null,
"weapons_present": null
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "hexen",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "5786fe3c-8e55-4daf-84f3-e16f58286b44",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/129d9a58649436ea56e7355144b10f6ab4898128/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/129d9a58649436ea56e7355144b10f6ab4898128/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "Circular Area",
"description": "A compact deathmatch arena built in Hexen format for ZDoom, themed around stonework with sky and water accents. The layout is described as a typical three-floor design with a central isle, encouraging vertical movement and crossfire. With no monsters, keys, or scripted progression, it plays as a straightforward free-for-all space where control of height and sightlines matters most.",
"tags": [
"arena_fights",
"deathmatch",
"doom2",
"hexen_format",
"island_centerpiece",
"multi_level",
"no_items",
"no_monsters",
"nonlinear",
"small",
"stone_theme",
"zdoom"
]
}
}
]
}