survival_2.wad

PWAD 165 KiB 1 map(s)

Counts

endoom0
graphics0
lumps21
maps1
palettes0

Totals (across maps)

Things57
Linedefs916
Sectors182
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "1b673c7e-cb6a-466d-b2ef-96cbc0617d7f",
    "sha1": "f1dc3a844c9427d7a69b45edee2f0e6c6ef2a1db",
    "sha256": "ab1b94c0b5a04a68b9abdb0954cbbf12a67af8b66b831b4f19cfce9fab32ea5e",
    "filenames": [
      "survival_2.wad"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-04-19 03:43:30",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-04-19 03:43:30",
    "file": {
      "type": "PWAD",
      "size": 169047,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/f1dc3a844c9427d7a69b45edee2f0e6c6ef2a1db/f1dc3a844c9427d7a69b45edee2f0e6c6ef2a1db.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 21,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "survival_2",
      "description": "This WAD contains a single map designed for the Hexen format and runs on ZDoom with the DOOM2 IWAD. The map features no monsters or items, indicating a non-combat or puzzle-focused experience. It uses a variety of industrial and techbase textures, with a moderately large and complex level geometry. There are no keys, teleports, or secret exits, suggesting a straightforward, linear progression. The absence of monsters and resources implies a very easy difficulty level and a focus on exploration or other gameplay elements rather than combat.",
      "tags": [
        "easy",
        "exploration_heavy",
        "hexen_format",
        "industrial",
        "linear",
        "single_map",
        "techbase",
        "zd_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "hexen",
      "stats": {
        "things": 57,
        "linedefs": 916,
        "sidedefs": 1405,
        "vertices": 894,
        "sectors": 182,
        "segs": 1651,
        "ssectors": 553,
        "nodes": 552,
        "textures": {
          "BIGDOOR2": 13,
          "ROCK1": 1,
          "ICKWALL3": 15,
          "FLAT5_4": 104,
          "METAL2": 20,
          "METAL": 40,
          "CEIL1_2": 2,
          "STEP4": 115,
          "DOOR3": 1,
          "LITE3": 14,
          "SKINMET1": 8,
          "SP_FACE2": 1,
          "GRAY5": 19,
          "MODWALL3": 40,
          "MIDGRATE": 2,
          "FLAT19": 41,
          "METAL7": 10,
          "BROWN96": 19,
          "ASHWALL2": 21,
          "CRATOP2": 2,
          "NUKE24": 16,
          "CONS1_1": 2,
          "SHAWN1": 6,
          "ICKWALL2": 48,
          "NUKAGE1": 12,
          "SHAWN_12": 1,
          "F_SKY1": 38,
          "MARBGRAY": 6,
          "STEP2": 4,
          "STEP3": 8,
          "BRICK2": 35,
          "CRATE1": 8,
          "COMPSTA2": 4,
          "SUPPORT3": 8,
          "TEKWALL4": 32,
          "SPCDOOR2": 2,
          "COMPBLUE": 32,
          "FLOOR7_2": 1,
          "SILVER1": 62,
          "DOORSTOP": 26,
          "GRASS1": 13,
          "LITE5": 29,
          "FLAT23": 20,
          "SFALL2": 48,
          "SHAWN2": 35,
          "DOORTRAK": 36,
          "SP_DUDE8": 1,
          "CRATOP1": 2,
          "TEKWALL1": 32,
          "METAL1": 29,
          "FLAT14": 32,
          "SKINSYMB": 2,
          "MIDBARS1": 2,
          "NFWARN02": 17,
          "CEIL5_1": 67,
          "CEIL5_2": 10,
          "MARBFAC4": 3,
          "REDWALL1": 10,
          "GRAY1": 10,
          "RROCK16": 6,
          "COMPSTA1": 1,
          "CRATE2": 8,
          "FIRELAVA": 2
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "aaef7ec0-48ff-45d2-aa6a-e18a608b5ab7",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f1dc3a844c9427d7a69b45edee2f0e6c6ef2a1db/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "c77e2a43-bb76-4e4a-bb92-8d791371983e",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/f1dc3a844c9427d7a69b45edee2f0e6c6ef2a1db/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.