Hey Hey Hangar-Entryway!

PWAD 104 KiB 2 map(s)

Counts

endoom0
graphics0
lumps22
maps2
palettes0

Totals (across maps)

Things219
Linedefs868
Sectors169
Monsters87
Items103
Raw model (for completeness)
{
  "meta": {
    "id": "1b1a7abf-1362-4491-a333-574557d0fb88",
    "sha1": "412e044cba03fa41bc9c38cc36afb2e96e502a16",
    "sha256": "57cfe22a6626ffe7cdcf13cf7126816d02e9c484817647666176f266af9ce809",
    "title": "Hey Hey Hangar-Entryway!",
    "authors": [
      "scifista42"
    ],
    "filenames": [
      "heyhey.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 22:44:19",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Hey Hey Hangar-Entryway!",
      "description": "Dual take on a Hangar-Entryway crossover. You can launch this wad with Doom as an IWAD, and play Entryway in Hangar style. Or you can launch it with Doom 2 IWAD, and play Hangar in Entryway's style. Both maps were made from scratch, independently on the original map's geometry. Both maps were speedmaps, designed for singleplayer, but with attention to deathmatch as well. I have no ambitions on proposing this wad as a quality one. I don't plan to impress anybody by this portion of unprofessional plagiarism. Tweaked IWAD maps have been done multiple times before, anyway. I made these maps primarily as an exercise for myself, as I've found it interesting and fun.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "E1M1": "E1M1.png",
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 22:44:19",
    "file": {
      "type": "PWAD",
      "size": 106610,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/412e044cba03fa41bc9c38cc36afb2e96e502a16/412e044cba03fa41bc9c38cc36afb2e96e502a16.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "E1M1",
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 22,
        "maps": 2,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nPrimary purpose         : Single player + deathmatch\n===========================================================================\nTitle                   : Hey Hey Hangar-Entryway!\nFilename                : heyhey.wad\nRelease date            : June 28th, 2014\nAuthor                  : scifista42\nEmail Address           : doomscifista@seznam.cz\n\nDescription             : Dual take on a Hangar-Entryway crossover.\n\n                          You can launch this wad with Doom as an IWAD, and\n                          play Entryway in Hangar style. Or you can launch\n                          it with Doom 2 IWAD, and play Hangar in\n                          Entryway's style.\n\n                          Both maps were made from scratch, independently\n                          on the original map's geometry.\n\n                          Both maps were speedmaps, designed for\n                          singleplayer, but with attention to deathmatch as\n                          well.\n\n                          I have no ambitions on proposing this wad as a\n                          quality one. I don't plan to impress anybody by\n                          this portion of unprofessional plagiarism.\n                          Tweaked IWAD maps have been done multiple times\n                          before, anyway. I made these maps primarily as an\n                          exercise for myself, as I've found it interesting\n                          and fun.\n\n===========================================================================\n* What is included *\n\nNew levels              : 2\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2 and Doom\nMap #                   : MAP01, E1M1\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : Designed for\nOther game styles       : None\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : Both maps were speedmaps, each was made in about\n                          5-6 hours\nEditor(s) used          : Doom Builder 2\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "E1M1",
      "title": "E1M1",
      "format": "doom",
      "stats": {
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        "linedefs": 415,
        "sidedefs": 604,
        "vertices": 419,
        "sectors": 77,
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        "ssectors": 229,
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          "COMPWERD": 8,
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          "STARTAN3": 10,
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          "COMPTALL": 8,
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          "STEP1": 9,
          "EXITSIGN": 4,
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          "LITE3": 2,
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          "BIGDOOR1": 2
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      },
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          "shotgun_guy": 12,
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        },
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          "melee": 0,
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          "armor_bonus": 1,
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          "chainsaw": 1,
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          "plasma_rifle": 1,
          "rocket_box": 1,
          "rocket_launcher": 2,
          "shells": 1,
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          "stimpack": 8
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          "cells": 0,
          "rockets": 1,
          "shells": 1
        },
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          "chainsaw",
          "plasma_rifle",
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          "shotgun"
        ]
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        "secret_exit": false
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        "hmp_monsters": 25,
        "htr_monsters": 13,
        "uv_items": 32,
        "hmp_items": 32,
        "htr_items": 32
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      }
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    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
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        "linedefs": 453,
        "sidedefs": 655,
        "vertices": 400,
        "sectors": 92,
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        "ssectors": 213,
        "nodes": 212,
        "textures": {
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          "plasma_rifle": 1,
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          "shotgun": 3,
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          "cells": 4,
          "rockets": 4,
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          "plasma_rifle",
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        "keys": [],
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      },
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        "hmp_monsters": 29,
        "htr_monsters": 18,
        "uv_items": 70,
        "hmp_items": 70,
        "htr_items": 71
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
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          "type": "pano"
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}

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