A shitty night

PWAD 844 KiB 1 map(s)

Counts

endoom0
graphics0
lumps17
maps1
palettes0

Totals (across maps)

Things303
Linedefs4797
Sectors942
Monsters182
Items78
Raw model (for completeness)
{
  "meta": {
    "id": "193f2cf9-2b2d-4133-8738-295a6469513d",
    "sha1": "3a25c3e42b04a46b9cf609ddbada0140d7e402eb",
    "sha256": "827a46e86376a341bfb4dba4214c340b3ec63ecddb62f13bd6a11f1d64017028",
    "title": "A shitty night",
    "authors": [
      "Lukasxd"
    ],
    "filenames": [
      "nshitty.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-09-15 17:17:45",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "A shitty night",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-09-15 17:17:45",
    "file": {
      "type": "PWAD",
      "size": 864015,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/3a25c3e42b04a46b9cf609ddbada0140d7e402eb/3a25c3e42b04a46b9cf609ddbada0140d7e402eb.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 17,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "A shitty night",
      "description": "This WAD contains a single custom map designed for Doom 2, focusing on a nighttime urban/industrial theme with a tunnel setting. The map features moderate difficulty with a balanced monster presence and resource distribution, suitable for single-player. Progression is linear, emphasizing exploration through a confined environment with some key challenges like an earthquake blocking escape routes. The map was built from scratch using Doom Builder and XWE, and may require advanced source ports such as ZDoom for full compatibility. Textures and atmosphere lean toward a gritty, realistic style rather than classic hell or techbase themes.",
      "authors": [
        "Lukasxd"
      ],
      "tags": [
        "boom_compatible",
        "doom2",
        "exploration_heavy",
        "industrial",
        "linear",
        "moderate",
        "single_map",
        "urban"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "Texto en espa??ol abajo.\n\n===========================================================================\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : A shitty night\nFilename                : castillo.wad\nRelease date            : 10/6/12\nAuthor                  : Lukasxd\nEmail Address           : lukasquake1@hotmail.cl\nOther Files By Author   : bodegaabandon.wad, suvhell.wad (crap)\nMisc. Author Info       : A SP map, created for the tournament of\n                          arcades3d.\n\n                          I hope you can enjoy this map.\n\nDescription             : At night, our Protagonist go to a bar, drinking\n                          like a crazy, take your car, and crashed it. He\n                          begins to hear strange things, our hero seeks his\n                          phone, but can not find it. Try to escape through\n                          the tunnel, but an earthquake prevent access, now\n                          will have to go to the bottom of this.\n\nAdditional Credits to   : Arcades3D\n===========================================================================\n* What is included *\n\nNew levels              : MAP01\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : No.\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : 01\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : No.\nDifficulty Settings     : Yes\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : IDK. Possibly one week\nEditor(s) used          : Doom Builder 1, XWE.\nKnown Bugs              : None, but first had to jump, is now fixed.\n\n                          If you want, you can email me if you know bugs on\n                          this map\nMay Not Run With...     : IDK, i tested in skulltag, zdoom. But not in\n                          vainilla.\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://www.arcades3d.com/forosmf/index.php?topic=14272.0\n           (SPANISH)\n\nEspa??ol.\n===========================================================================\nAdvanced engine needed  : Talvez Zdoom.\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Una Noche de mierda.\nFilename                : castillo.wad\nRelease date            : el 10 del 6 del 12.\nAuthor                  : Lukasxd\nEmail Address           : lukasquake1@hotmail.cl\nOther Files By Author   : Pues no.\nMisc. Author Info       : Si quereis, os hecho unas partidas al zdaemon.\n\nDescription             : Pues, tras una noche de tragar y tragar cerveza,\n                          con tus amigos, os vais en coche para tu casa.\n                          Pues se te olvida donde queda, y quedais dormido.\n                          Chocais bruscamente, mientras aparece un\n                          terremoto.\n\nAdditional Credits to   : A arcades3d, y a su nuevo sistema de votos.\n                          A 19wrath por darnos mas plazo.\n===========================================================================\n* What is included *\n\nNew levels              : Number of levels or 'None'\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-4 Player  : Player starts only\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : Pues no se, que yo no cuento los dias.\nEditor(s) used          : Doom Builder, XWE.\n\n========== Cualidades ==========================\nSectors: 941\nThings: 301\nVertices: 4009\nLinedefs: 4806\nSidedefs: 8851\n=============================================\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
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    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
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        "linedefs": 4797,
        "sidedefs": 8826,
        "vertices": 4945,
        "sectors": 942,
        "segs": 10448,
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          "LITE5": 8,
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          "ROCK3": 16,
          "ROCK5": 21,
          "PANBOOK": 58,
          "PANBORD2": 29,
          "GRNLITE1": 1,
          "MARBGRAY": 134,
          "TANROCK5": 16,
          "BLAKWAL2": 11,
          "CRATOP1": 15,
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          "SW1PANEL": 1,
          "DOORSTOP": 108,
          "BLOOD1": 18,
          "GSTGARG": 1
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          "baron": 1,
          "chaingun_guy": 25,
          "cyberdemon": 1,
          "demon": 6,
          "hell_knight": 7,
          "imp": 41,
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          "revenant": 7,
          "shotgun_guy": 56,
          "spectre": 3,
          "spider_mastermind": 1,
          "zombieman": 30
        },
        "by_category": {
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          "hitscanner": 111,
          "melee": 9,
          "projectile": 60
        }
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        "by_type": {
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          "ammo_clip": 1,
          "backpack": 2,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 20,
          "cell_pack": 4,
          "chaingun": 1,
          "green_armor": 2,
          "invisibility": 1,
          "invulnerability": 1,
          "medikit": 9,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket": 3,
          "rocket_box": 4,
          "rocket_launcher": 1,
          "shell_box": 5,
          "shells": 2,
          "shotgun": 1,
          "soulsphere": 2,
          "stimpack": 8,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 7,
          "cells": 24,
          "rockets": 7,
          "shells": 7
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
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          "red"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 182,
        "hmp_monsters": 182,
        "htr_monsters": 182,
        "uv_items": 78,
        "hmp_items": 78,
        "htr_items": 78
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "type": "pano"
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}

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