hexentut.wad

PWAD 100 KiB 1 map(s)

Counts

endoom0
graphics0
lumps13
maps1
palettes0

Totals (across maps)

Things51
Linedefs687
Sectors139
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "18a9ddf3-03cc-4a96-aab7-01550351aba7",
    "sha1": "49c029de348c216913d64a94d3e918235e4ec22f",
    "sha256": "a8774bf7e2557fb1a44e7eca54ede1d86c49dcba02578ab9c09f271e9a34f2a5",
    "filenames": [
      "hexentut.wad"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [
        "HEXEN"
      ],
      "filename": null,
      "added": "2018-04-16 07:30:49",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2018-04-16 07:30:49",
    "file": {
      "type": "PWAD",
      "size": 101894,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/49c029de348c216913d64a94d3e918235e4ec22f/49c029de348c216913d64a94d3e918235e4ec22f.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 13,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ],
      "iwads_guess": [
        "HEXEN"
      ]
    },
    "analysis": {
      "title": "hexentut",
      "description": "This WAD contains a single map designed for the Hexen IWAD and runs on the ZDoom engine. It appears to be a tutorial or demonstration level related to the DeeP map editor, focusing on editing features rather than gameplay content. The map likely uses Hexen textures and mechanics, with no significant monster or item data provided. Resource balance, difficulty, and combat style cannot be assessed due to lack of gameplay details. The structure is presumably linear and simple, intended for instructional purposes. Compatibility is specific to Hexen and ZDoom, not standard Doom or Doom II.",
      "tags": [
        "hexen",
        "linear",
        "single_map",
        "tutorial",
        "vanilla_compatible",
        "zdoom"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "Update summary for DPMI DeeP v8.84\n                   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n                      The Killer DOS DPMI Editor!\n\n                    Edits DOOM, DOOMII, Ultimate DOOM,\n                 HERETIC, HEXEN and STRIFE in ONE program.\n\n                       + DUKE NUKEM 3D ART files +\n\n                   +++++  QUAKE texture viewing  +++++\n\n     \"Chock-full of impressive editing features...can handle DOOM...\n      with aplomb...even embed sentences on the walls\"\n                   Computer Gaming World, April 1996\n\n   The following is a list of new features for those with prior versions\n   to see if the changes warrant an upgrade. See README.1st for upgrades.\n\n  ==========================================================================\n\n      DeeP is a radical improvement over multiple step \"insert\" editors.\n           If you like drawing in \"blocks\", you can do that too!\n\n                        There is no comparison!\n\n   DeeP has Power, Speed and Ease of use. A long list of features you Dream\n   of: from exclusive Texture drawing, Map printing, Cut, Copy, Paste,\n   (even between different levels) and (best of all) Undo, to powerful\n   and unique -interactive- WYSIWYG (What You See Is What You Get) drawing\n   tools, +plus+ a 3D map viewer.\n\n   It supports both keyboard and mouse users with equal ease. DeeP is\n   DeeP easy to learn with detailed tutorial levels and online help.\n\n   With its unmatched set of options, point and click editing and DeePBSP\n   (the *only* fastest nodes builder on the planet), great levels can be\n   created in less than 1/4 the normal time using other editors.\n\n   Extensive error checking keeps you out of trouble!\n\n   DeeP is written by professionals, (who happen to also love building\n   levels<g>) to give you:\n\n   - Quality where it counts, the way it should be!\n   - Fully documented, featuring indexed online Help and search (use F1)\n   - Uniquely configurable, from display colors to error checking options.\n\n   - Exclusive Awesome Direct Drawing lets you make instant custom graphics.\n   - Fully supports all external PWAD graphics (sprites,textures,flats,etc.).\n\n   - Flicker free fast graphics, minimum screen redraws required.\n   - Instant dynamic game switching edits ALL the game variants in 1 program.\n   - Automatic level detection, no user setup required.\n\n   - Ultra simple, incredibly fast script editing and saving.\n   - Precision ONE-step linedef/sector drawing from any mode, no guesswork.\n   - Create the shape you want directly with NO extra steps.\n\n   - WYSIWYG tool drawing creates stairs-to-teleports where you want them.\n   - Accurate Gamma correction for easy viewing of those -dark- textures!\n   - Unmatched reliability and ease of use.\n\n   - Lot's of cool stuff you won't find anywhere else!\n\n   See the SIN (Strength In Numbers) incentive program for multiple copies\n   (see ORDER.FRM).\n\n  ==========================================================================\n\nDeeP 8.84  (11-5-97)\n~~~~~~~~~~~~~~~~~~~~~\n  + Fix for accidental retention of multiple copies of same file after\n    building nodes. Change in 8.82 to keep all files loaded in the same\n    sequence caused this. Only noticed on slower systems. 8.82/3 users\n    should Reset All files every once in a while and then reload.\n\n  + Error check for multiple patches did not cancel when cancel option\n    was pressed.\n\n   Please review README.1st for a detailed list of all prior changes.\n\n===========================================================================\n\n                      Ordering Registered DeeP\n                      ~~~~~~~~~~~~~~~~~~~~~~~~\n\n   1. Register Online with CompuServe GO SWREG reg id = 5392\n\n      The current ShareWare version is found in the ACTION forum (GO GAM586).\n\n      Email Internet address :  75454.773@COMPUSERVE.COM\n\n      Latest & Greatest      :  http://www.wolfenet.com/~sbs/\n\n   2. Print ORDER.FRM for Mailing Instructions.\n\n   3. Register voice with MC, Visa or COD  (425) 827-8794 voice\n\n           Call Today and start your new adventure as a\n       DOOM, HERETIC, HEXEN, STRIFE or DUKE NUKEM 3D author.\n\n============================== The End ===================================="
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "format": "hexen",
      "stats": {
        "things": 51,
        "linedefs": 687,
        "sidedefs": 1042,
        "vertices": 665,
        "sectors": 139,
        "segs": 1160,
        "ssectors": 357,
        "nodes": 356,
        "textures": {
          "F_050": 5,
          "F_004": 5,
          "F_052": 1,
          "GILO2": 24,
          "F_045": 1,
          "X_001": 4,
          "BRASS4": 2,
          "F_067": 1,
          "F_081": 5,
          "SW52_OFF": 6,
          "FOREST01": 18,
          "F_030": 6,
          "F_091": 68,
          "F_046": 1,
          "BOOKS02": 5,
          "SW51_OFF": 9,
          "S_13": 12,
          "TOMB07": 34,
          "SW_1_DN": 4,
          "F_049": 13,
          "CRATE03": 2,
          "D_WINNOW": 4,
          "F_041": 3,
          "F_063": 4,
          "F_089": 7,
          "F_SKY": 2,
          "D_ENDBR": 6,
          "BRASS3": 2,
          "D_END2": 4,
          "WOOD03": 68,
          "MONK16": 35,
          "F_009": 6,
          "S_11": 8,
          "SWAMP01": 12,
          "X_FAC01": 137,
          "CRATE04": 6,
          "D_STEEL": 16,
          "F_021": 2,
          "X_010": 48,
          "D_WD08": 4,
          "F_007": 7,
          "DOOR51": 4,
          "F_011": 9,
          "MONK01": 216,
          "SW_2_DN": 2,
          "F_008": 2,
          "CRATE05": 6,
          "F_028": 1,
          "D_END1": 2,
          "ICE01": 9,
          "F_048": 1,
          "F_064": 6,
          "WOOD01": 3,
          "D_SLV1": 2,
          "ICE02": 2,
          "FIRE06": 2,
          "D_WD07": 2,
          "F_031": 40,
          "CASTLE03": 4,
          "F_065": 4,
          "F_073": 3,
          "F_084": 1,
          "PILLAR02": 3,
          "PLAT01": 65,
          "SW53_UP": 1,
          "F_068": 5,
          "FORPUZ2": 2,
          "GILO1": 4,
          "SW_OL1": 2,
          "T2_STEP": 10,
          "MONK14": 22,
          "TOMB04": 18,
          "F_044": 3,
          "VILL04": 15,
          "F_075": 1,
          "F_053": 6,
          "X_005": 1,
          "X_009": 3,
          "F_033": 3,
          "GATE51": 2,
          "X_FIRE01": 16,
          "FORPUZ1": 4
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "dfcf2fa7-4ed8-47f5-9a60-af81d1cffff2",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/49c029de348c216913d64a94d3e918235e4ec22f/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "9e8bdbae-861f-4b6e-b270-02ea28204d79",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/49c029de348c216913d64a94d3e918235e4ec22f/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}