Raw model (for completeness)
{
"meta": {
"id": "1899b847-e60c-4dde-9d27-b48870b7a26b",
"sha1": "39d927166b25464e9c73563854fe71db0e26bb91",
"sha256": "b6067cb5818f44a063e3255d6e940627a8a81b33116817b9861394b4e4f7de45",
"title": "(none)",
"authors": [
"Toby Spitalnick"
],
"filenames": [
"abb2.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 23:03:40",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "(none)",
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 23:03:40",
"file": {
"type": "PWAD",
"size": 233900,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/39d927166b25464e9c73563854fe71db0e26bb91/39d927166b25464e9c73563854fe71db0e26bb91.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 18,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : (none)\nFilename : abb2.wad\nAuthor : Toby Spitalnick\nEmail Address : a006040t@bcfreenet.seflin.lib.fl.us\n (or) afn38714@afn.org\nMisc. Author Info : My first finished (and functional) wad!\nDescription : Big \"Staduim of Death\"!!! You just go\n around after you get the armour and\n blow the crap out of other people.\nAdditional Credits to : David Messina, Id, Apogee\n================================================================\n\n* Play Information *\n\nEpisode and Level # : MAP01\nSingle Player : No. no monsters...why bother?\nDeathmatch : HELL YEAH!!!!!\nDifficulty Settings : Not implemented\nNew Graphics : nope. (next version)\nNew Sounds : yup.\nNew Music : hehehe. yeah. THE FISHPOLKA from ROTT.\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : DoomEd\nKnown Bugs : none. (you can't go back up the stairs\n on PURPOSE, so don't ask!!!)\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with no\nmodifications. You may distribute this file in any electronic format\n(BBS, Diskette, CD, etc) as long as you include this file intact.\n\n* Where to get this WAD *\n\nFTP sites:\n\nBBS numbers: Gaming Center BBS (954) 966-6996\n\nOther: my web page: http://www.afn.org/~afn38714"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 186,
"linedefs": 344,
"sidedefs": 428,
"vertices": 302,
"sectors": 85,
"segs": 456,
"ssectors": 116,
"nodes": 115,
"textures": {
"STEP4": 81,
"AASHITTY": 16,
"GRAY1": 324,
"FLAT22": 4,
"BIGDOOR2": 1,
"REDWALL": 24,
"FLAT17": 4,
"FLOOR0_5": 80,
"F_SKY1": 1,
"SLIME16": 1,
"FLAT9": 80
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 159,
"by_type": {
"green_armor": 4,
"rocket_launcher": 97,
"shell_box": 7,
"shells": 9,
"shotgun": 21,
"super_shotgun": 21
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 16
},
"weapons_present": [
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"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 159,
"hmp_items": 159,
"htr_items": 159
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/39d927166b25464e9c73563854fe71db0e26bb91/MAP01/images/0.webp",
"type": null
},
{
"id": "51b97b01-8970-4bbf-bffe-f3dfe42e212c",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/39d927166b25464e9c73563854fe71db0e26bb91/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "Stadium of Death",
"description": "A straightforward deathmatch arena styled with mostly gray tech/industrial textures and simple stadium-like geometry. There are no monsters and no keys or special progression, so play is focused entirely on player-vs-player movement and weapon control. The map is extremely weapon-heavy (especially rocket launchers) with plenty of shotguns and super shotguns, making it a fast, explosive DM space rather than a single-player experience.",
"tags": [
"ammo_plentiful",
"arena",
"deathmatch",
"industrial",
"multiplayer_focused",
"no_monsters",
"rocket_launcher_heavy",
"shotgun_start",
"simple_layout",
"vanilla_compatible"
]
}
}
]
}