Raw model (for completeness)
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"sha256": "1596cfa0544cd028ca47774c5a039975cc3aa4a04f53baf57d8a4d6b56b9118e",
"title": "vivaldi.WAD",
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"contents": "================================================================\nTitle : vivaldi.WAD\nAuthor : snider\nEmail Address : spielbauer@ohf015.hf.op.dlr.de\n\nDescription : DEATHMATCH WAD for DOOM ][ !\n\n Look at the HelpScreen (press F1). It is good\n for playing at work.\n\n In single and cooperative player mode you start\n at a position you never reach in deathmatch mode.\n The reason for this is to keep the deathmatch\n area small and give a single player something\n to do.\n\n DEATHMATCH:\n The deathmatch starting points are hidden so\n you can not be fragged whem you come back.\n You all get the same weapons and the same\n armor at the beginning.\n SKILL SETTINGS:\n skill 1: . only pumpguns and chainguns\n . use -respawn for more action\n in two player mode\n skill 3: . all weapons 200 % health\n . use -nomonsters to get a clear level\n\n PLEASE:\n Record some single or deathmatch demos and send\n them to me!!\n Send some coments or suggestions to improve!\n\nAdditional Credits to : all folks who worked on DOOM and it's add-ons\n\n================================================================\n\n* Play Information *\n\nEpisode and Level # : MAP01\nSingle Player : Yes (Ultra violence!!(but have a look before\n in Hurt me plenty mode))\nCooperative 2-4 Player : Yes (Ultra violence!!)\nDeathmatch 2-4 Player : Yes, that's the most fun\nDifficulty Settings : see Description\nNew Sounds : No\nNew Graphics : Yes a few\nDemos : Yes (recorded with DOOM ][ 1.666)\n You should try to play the level before you\n watch the demos to increase the surprises.\n* Construction *\n\nBase : New level from scratch\nBuild Time : # of hours, unknown. It was an iterative process\n of playing deathmatch and changing the map\n more multiplayer fun.\nEditor(s) used : DCK11A,DMapEdit V4,DMGraph\nKnown buggs : no\n\n================================================================"
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